Player Matchup

Cerberus
Cerberus
Diamond I
 
Cerberus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Masters
zGoldenEye
Tiamat
Masters
Level 127
God Stats
7W - 1L
1,717 SR
Queue Stats
71W - 20L
2,520 MMR
Party 1
Loki
Loki
Masters
Мaybe
Loki
Masters
Level 159
God Stats
2W - 0L
1,630 SR
Queue Stats
55W - 26L
2,409 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 149
1,616 SR
2,143 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,664 SR
1,412 MMR
Cupid
Cupid
Platinum III
DEADCORPS123
Cupid
Platinum III
Level 105
God Stats
23W - 22L
1,622 SR
Queue Stats
353W - 318L
1,786 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze I
DarkSa1vation
Morgan Le Fay
Bronze I
Level 124
God Stats
0W - 2L
1,611 SR
Queue Stats
6W - 19L
1,098 MMR
Solo
Chaac
Chaac
Bronze III
Thejoksta
Chaac
Bronze III
Level 104
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 3L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 16
8,559
778
8,792
16,181
18,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
zGoldenEye
Tiamat
14
7 / 3 / 11
9,314
847
12,404
12,262
8,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Мaybe
Loki
15
11 / 1 / 7
10,246
931
12,518
11,126
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ah Muzen CabArtioBakasuraGeb

VS

Bans
IzanamiOdinScyllaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
8,651
786
7,921
9,320
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
DarkSa1vation
Morgan Le Fay
10
0 / 9 / 3
7,208
655
7,439
12,598
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Thejoksta
Chaac
11
1 / 8 / 1
7,401
673
8,670
15,604
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
5
5
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
16
11
L
4
4
0
1
L
Morgan Le Fay
DarkSa1vation
Morgan Le Fay
0
9
3
0.17
L
Chaac
Thejoksta
Chaac
1
8
1
0.19
W
Tiamat
zGoldenEye
Tiamat
7
3
11
4.17
W
Loki
Мaybe
Loki
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
24,030
39,569
Taken
37,522
33,888
Mitigated
16,687
16,111
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,792
236
347
7,060
16,181
18,055
709
3,099
12,767
19,046
0
L
7,921
4,525
88
2,225
9,320
2,856
0
4,807
3,911
0
27,214
L
Morgan Le Fay
DarkSa1vation
Morgan Le Fay
7,439
1,144
0
1,470
12,598
3,440
0
6,760
4,835
19,808
0
L
Chaac
Thejoksta
Chaac
8,670
1,440
0
3,905
15,604
10,391
0
8,693
6,163
0
21,635
W
Tiamat
zGoldenEye
Tiamat
12,404
655
0
5,665
12,262
8,210
1,294
2,899
9,046
34,028
0
W
Loki
Мaybe
Loki
12,518
3,056
0
3,039
11,126
7,623
630
2,510
8,328
397
37,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
23,260
150
Minions Killed
126
7
Camps Cleared
4
667,887
Distance Traveled
578,652
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,559
778
40
4
0
232,679
5
L
Cupid
8,651
786
68
6
2
206,185
5
L
Morgan Le Fay
7,208
655
26
2
2
181,410
3
L
Chaac
7,401
673
32
3
0
191,057
1
W
Tiamat
9,314
847
52
5
3
200,597
5
W
Loki
10,246
931
58
5
4
234,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role