Player Matchup

Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum I
Synoble
Geb
Platinum I
Level 160
God Stats
10W - 2L
1,867 SR
Queue Stats
68W - 47L
2,043 MMR
Party 2
Hercules
Hercules
Diamond III
UwU Omg xD
Hercules
Diamond III
Level 66
God Stats
1W - 3L
1,418 SR
Queue Stats
57W - 23L
2,526 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,595 SR
2,023 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,636 SR
1,634 MMR
Agni
Agni
Diamond V
WalnutDart58645
Agni
Diamond V
Level 121
God Stats
60W - 63L
1,592 SR
Queue Stats
422W - 453L
2,061 MMR
Solo
Danzaburou
Danzaburou
Gold III
tayk9972
Danzaburou
Gold III
Level 79
God Stats
64W - 31L
1,728 SR
Queue Stats
162W - 179L
1,469 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
zacman0974
Sylvanus
Gold IV
Level 120
God Stats
2W - 1L
1,587 SR
Queue Stats
162W - 180L
1,373 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 0 / 4
7,759
705
7,420
5,162
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
12
2 / 0 / 4
8,411
765
3,984
8,383
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
UwU Omg xD
Hercules
12
2 / 0 / 4
7,933
721
5,924
8,989
6,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ArtioOdinThothFenrirAthena

VS

Bans
GilgameshAresAchillesCabrakanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,630
603
6,530
5,704
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
tayk9972
Danzaburou
10
0 / 1 / 0
6,601
600
5,250
6,800
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
zacman0974
Sylvanus
9
0 / 3 / 0
6,918
629
3,782
8,192
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
4
4
W
Geb
2
0
4
4
W
Hercules
UwU Omg xD
Hercules
2
0
4
4
L
0
2
0
0
L
Danzaburou
tayk9972
Danzaburou
0
1
0
0
L
Sylvanus
zacman0974
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,328
Damage
15,562
22,534
Taken
20,696
16,638
Mitigated
13,040
7,737
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,420
803
0
533
5,162
1,968
717
2,910
2,252
36,707
0
W
Geb
3,984
479
0
3,917
8,383
7,894
253
3,369
5,014
13,031
0
W
Hercules
UwU Omg xD
Hercules
5,924
1,998
313
2,974
8,989
6,776
521
4,288
4,701
0
18,336
L
6,530
674
0
1,230
5,704
2,035
0
2,669
2,893
29,047
0
L
Danzaburou
tayk9972
Danzaburou
5,250
669
0
742
6,800
2,389
0
3,941
2,675
0
19,673
L
Sylvanus
zacman0974
Sylvanus
3,782
178
981
2,392
8,192
8,616
0
4,330
3,724
8,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,103
Gold Earned
20,149
140
Minions Killed
107
7
Camps Cleared
3
664,849
Distance Traveled
617,790
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,759
705
91
8
4
213,626
1
W
Geb
8,411
765
17
2
0
227,045
5
W
Hercules
7,933
721
32
3
3
224,178
5
L
Agni
6,630
603
49
4
1
206,339
2
L
Danzaburou
6,601
600
37
3
2
229,322
2
L
Sylvanus
6,918
629
21
2
0
182,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role