Player Matchup

Nike
Nike
HeavensRoyalty1
Nike
Level 29
God Stats
3W - 7L
1,208 SR
Queue Stats
302W - 356L
1,440 Elo+
Solo
Neith
Neith
Lungs96
Neith
Level 13
God Stats
5W - 5L
1,444 SR
Queue Stats
15W - 12L
1,340 Elo+
Solo
Sol
Sol
SHORTI-ROQ
Sol
Level 87
God Stats
64W - 68L
1,416 SR
Queue Stats
218W - 245L
1,429 Elo+
Party 1
Charybdis
Charybdis
getw37
Charybdis
Level 5
God Stats
6W - 5L
1,255 SR
Queue Stats
17W - 26L
1,334 Elo+
Solo
Pele
Pele
x_brokenrose_x
Pele
Level 4
God Stats
1W - 2L
1,659 SR
Queue Stats
3W - 6L
1,217 Elo+
Party 1
Team Averages
Level 28
1,396 SR
1,352 Elo+

VS

Team Averages
Level 14
1,461 SR
1,386 Elo+
Olorun
Olorun
Gigapex
Olorun
Level 28
God Stats
6W - 8L
1,469 SR
Queue Stats
28W - 33L
1,418 Elo+
Party 2
Cernunnos
Cernunnos
MalheurNoir
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Vul_Ruvaak
Cerberus
Level 17
God Stats
20W - 13L
1,566 SR
Queue Stats
27W - 18L
1,487 Elo+
Solo
Horus
Horus
Yatobr23
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,234 Elo+
Solo
Loki
Loki
superspartan650
Loki
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
23W - 29L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
10,017
1,002
13,945
15,087
14,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Lungs96
Neith
16
2 / 2 / 7
9,745
975
6,556
6,572
2,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 11
10,573
1,057
25,210
10,419
2,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
getw37
Charybdis
16
9 / 2 / 6
11,617
1,162
19,274
7,543
2,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 3
8,904
890
2,213
4,118
1,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

306

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gigapex
Olorun
15
1 / 6 / 1
9,150
915
12,657
15,311
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
MalheurNoir
Cernunnos
15
1 / 1 / 3
9,014
901
6,240
9,971
3,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Vul_Ruvaak
Cerberus
15
3 / 3 / 2
10,440
1,044
12,125
21,516
8,719
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Yatobr23
Horus
15
0 / 3 / 4
9,213
921
3,178
15,529
16,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 5 / 3
9,397
940
5,061
13,168
8,662
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
18
Kills
7
7
Deaths
18
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
Gigapex
Olorun
1
6
1
0.25
W
2
2
6
2.5
W
Neith
Lungs96
Neith
2
2
7
2.75
L
Cernunnos
MalheurNoir
Cernunnos
1
1
3
2.5
W
4
0
11
9.5
L
Cerberus
Vul_Ruvaak
Cerberus
3
3
2
1.33
L
Horus
Yatobr23
Horus
0
3
4
0.67
W
Charybdis
getw37
Charybdis
9
2
6
6
L
2
5
3
0.7
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,198
Damage
39,261
43,739
Taken
75,495
22,977
Mitigated
44,137
11,554
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Gigapex
Olorun
12,657
6,377
474
2,772
15,311
6,609
0
8,556
6,521
27,599
3,489
W
13,945
1,349
111
1,953
15,087
14,257
0
6,958
8,129
11,652
21,233
W
Neith
Lungs96
Neith
6,556
2,172
0
2,897
6,572
2,005
0
2,751
3,821
0
24,389
L
Cernunnos
MalheurNoir
Cernunnos
6,240
4,351
0
248
9,971
3,890
0
4,187
5,601
0
13,470
W
25,210
9,789
584
5,463
10,419
2,644
0
7,095
3,324
40,637
0
L
Cerberus
Vul_Ruvaak
Cerberus
12,125
595
0
3,302
21,516
8,719
0
8,575
12,575
40,384
0
L
Horus
Yatobr23
Horus
3,178
1,274
2,659
3,181
15,529
16,257
0
5,133
9,967
0
10,623
W
Charybdis
getw37
Charybdis
19,274
9,154
0
514
7,543
2,436
0
4,654
2,889
0
33,061
L
5,061
2,224
29
500
13,168
8,662
0
3,316
9,372
0
10,387
W
2,213
2,213
0
32
4,118
1,635
0
1,796
2,322
0
7,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
47,214
179
Minions Killed
171
4
Camps Cleared
7
913,786
Distance Traveled
850,806
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,150
915
36
4
3
155,404
0
W
Nike
10,017
1,002
39
4
0
213,587
1
W
Neith
9,745
975
47
5
1
155,406
0
L
Cernunnos
9,014
901
25
3
0
121,055
0
W
Sol
10,573
1,057
44
4
2
197,459
1
L
Cerberus
10,440
1,044
85
9
3
198,835
3
L
Horus
9,213
921
14
1
1
197,640
0
W
Charybdis
11,617
1,162
31
3
1
168,912
0
L
Loki
9,397
940
11
1
0
177,872
0
W
Pele
8,904
890
18
2
0
178,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role