Player Matchup

Jormungandr
Jormungandr
Alphaprime6
Jormungandr
Level 148
God Stats
9W - 3L
1,816 SR
Queue Stats
326W - 296L
1,719 Elo+
Party 3
Janus
Janus
MidIsBad
Janus
Level 160
God Stats
1W - 0L
1,555 SR
Queue Stats
243W - 208L
1,679 Elo+
Party 3
Bakasura
Bakasura
RicochetR3D
Bakasura
Level 160
God Stats
7W - 6L
1,602 SR
Queue Stats
252W - 166L
1,743 Elo+
Party 3
Danzaburou
Danzaburou
Xixeyzz
Danzaburou
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,891 Elo+
Party 3
Rama
Rama
iBakasura2Buccy
Rama
Level 44
God Stats
16W - 11L
1,618 SR
Queue Stats
157W - 102L
1,679 Elo+
Solo
Team Averages
Level 103
1,618 SR
1,742 Elo+

VS

Team Averages
Level 74
1,661 SR
1,608 Elo+
Athena
Athena
ChodicusMaximus
Athena
Level 29
God Stats
48W - 28L
1,688 SR
Queue Stats
89W - 72L
1,604 Elo+
Party 2
Serqet
Serqet
DrShizno
Serqet
Level 129
God Stats
5W - 3L
1,609 SR
Queue Stats
235W - 238L
1,604 Elo+
Party 1
Chronos
Chronos
PromeDome
Chronos
Level 80
God Stats
10W - 5L
1,648 SR
Queue Stats
230W - 208L
1,584 Elo+
Party 2
Hou Yi
Hou Yi
ShakerTheChief
Hou Yi
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 195L
1,595 Elo+
Party 1
Ra
Ra
Zaraki59
Ra
Level 12
God Stats
3W - 1L
1,859 SR
Queue Stats
16W - 12L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alphaprime6
Jormungandr
11
2 / 0 / 5
6,354
489
3,751
8,879
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
MidIsBad
Janus
12
5 / 1 / 5
7,763
597
6,186
5,323
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
RicochetR3D
Bakasura
15
3 / 0 / 1
8,334
641
4,780
9,562
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Xixeyzz
Danzaburou
13
3 / 0 / 7
8,025
617
7,254
8,686
2,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 1
7,044
542
3,100
7,892
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,502
423
2,811
9,764
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
DrShizno
Serqet
12
2 / 2 / 2
6,758
520
4,567
7,057
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
PromeDome
Chronos
11
0 / 4 / 0
6,294
484
2,619
7,632
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 4 / 0
6,147
473
4,959
8,015
2,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
6,875
529
3,242
3,826
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
4
4
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alphaprime6
Jormungandr
2
0
5
4.5
L
0
4
1
0.13
L
Serqet
DrShizno
Serqet
2
2
2
1.5
W
Janus
MidIsBad
Janus
5
1
5
7.5
L
Chronos
PromeDome
Chronos
0
4
0
0
W
Bakasura
RicochetR3D
Bakasura
3
0
1
3.5
L
0
4
0
0
W
Danzaburou
Xixeyzz
Danzaburou
3
0
7
6.5
L
2
0
0
2
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,071
Damage
18,198
40,342
Taken
36,294
14,978
Mitigated
16,372
18,895
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alphaprime6
Jormungandr
3,751
1,401
451
1,226
8,879
4,505
0
1,145
7,674
23,363
0
L
2,811
966
0
1,993
9,764
7,652
0
3,669
6,095
12,067
0
L
Serqet
DrShizno
Serqet
4,567
314
0
2,580
7,057
2,339
0
2,420
4,637
0
34,848
W
Janus
MidIsBad
Janus
6,186
722
0
1,810
5,323
1,154
87
1,020
3,819
42,802
0
L
Chronos
PromeDome
Chronos
2,619
1,359
0
1,326
7,632
2,682
158
1,072
5,479
36,834
3,471
W
Bakasura
RicochetR3D
Bakasura
4,780
3,255
0
7,118
9,562
4,160
0
2,368
7,194
0
43,459
L
4,959
2,649
0
1,703
8,015
2,514
0
2,123
5,892
0
45,228
W
Danzaburou
Xixeyzz
Danzaburou
7,254
3,724
0
5,974
8,686
2,852
0
1,297
7,389
0
60,308
L
3,242
244
303
1,318
3,826
1,185
0
653
3,173
42,553
0
W
3,100
2,366
0
2,316
7,892
2,307
324
1,933
5,539
0
47,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
31,576
462
Minions Killed
368
0
Camps Cleared
0
1,330,370
Distance Traveled
1,264,887
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,354
489
40
3
0
263,305
3
L
Athena
5,502
423
19
1
0
239,171
3
L
Serqet
6,758
520
80
6
0
309,297
1
W
Janus
7,763
597
84
6
0
271,381
1
L
Chronos
6,294
484
75
6
0
222,614
1
W
Bakasura
8,334
641
123
9
0
328,159
1
L
Hou Yi
6,147
473
97
7
0
228,284
3
W
Danzaburou
8,025
617
110
8
0
257,460
3
L
Ra
6,875
529
97
7
0
265,521
0
W
Rama
7,044
542
105
8
0
210,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role