Player Matchup

Sylvanus
Sylvanus
Biggy
Sylvanus
Level 160
God Stats
7W - 2L
1,748 SR
Queue Stats
94W - 45L
1,849 Elo+
Party 1
Tiamat
Tiamat
MissPepega
Tiamat
Level 136
God Stats
5W - 0L
1,654 SR
Queue Stats
21W - 11L
1,732 Elo+
Party 1
Mercury
Mercury
Variety
Mercury
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,920 Elo+
Party 1
Heimdallr
Heimdallr
blunt
Heimdallr
Level 156
God Stats
17W - 7L
1,586 SR
Queue Stats
126W - 78L
1,799 Elo+
Party 1
Team Averages
Level 153
1,622 SR
1,825 Elo+

VS

Team Averages
Level 115
1,547 SR
1,508 Elo+
Artio
Artio
 
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CAPSMOKER
Nox
Level 112
God Stats
0W - 1L
1,645 SR
Queue Stats
79W - 74L
1,658 Elo+
Solo
Hercules
Hercules
Manutauro_99
Hercules
Level 150
God Stats
0W - 2L
1,592 SR
Queue Stats
54W - 94L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
waldowitz931
Tsukuyomi
Level 148
God Stats
4W - 6L
1,452 SR
Queue Stats
60W - 84L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Biggy
Sylvanus
13
2 / 0 / 13
8,213
1,027
4,912
9,387
11,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
MissPepega
Tiamat
14
5 / 1 / 4
8,422
1,053
4,206
4,785
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Variety
Mercury
13
4 / 1 / 8
8,267
1,033
7,875
6,388
2,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
blunt
Heimdallr
14
6 / 1 / 8
8,691
1,086
11,372
6,903
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 4 / 1
6,032
754
2,324
9,426
5,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 0
6,885
861
5,040
7,235
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Manutauro_99
Hercules
12
1 / 4 / 1
6,704
838
3,281
7,947
3,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
waldowitz931
Tsukuyomi
11
1 / 5 / 2
6,405
801
4,099
7,223
2,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
17
Kills
3
3
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
1
0.13
W
Sylvanus
Biggy
Sylvanus
2
0
13
8.5
L
1
4
0
0.25
L
Hercules
Manutauro_99
Hercules
1
4
1
0.38
W
Tiamat
MissPepega
Tiamat
5
1
4
7
W
Mercury
Variety
Mercury
4
1
8
8
W
Heimdallr
blunt
Heimdallr
6
1
8
10
L
Tsukuyomi
waldowitz931
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,365
Damage
14,744
27,463
Taken
31,831
20,708
Mitigated
13,877
13,175
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,324
456
655
2,516
9,426
5,484
0
3,145
6,021
5,521
0
W
Sylvanus
Biggy
Sylvanus
4,912
1,090
3,281
4,403
9,387
11,302
656
1,457
7,868
12,888
0
L
5,040
307
0
1,496
7,235
2,521
225
2,020
5,071
24,732
0
L
Hercules
Manutauro_99
Hercules
3,281
385
0
1,316
7,947
3,684
0
1,705
6,234
0
15,635
W
Tiamat
MissPepega
Tiamat
4,206
202
0
1,902
4,785
3,355
1,712
1,797
2,909
28,284
0
W
Mercury
Variety
Mercury
7,875
3,685
0
1,530
6,388
2,988
675
1,751
4,531
0
24,625
W
Heimdallr
blunt
Heimdallr
11,372
6,230
0
2,059
6,903
3,063
2,108
2,438
4,373
0
32,989
L
Tsukuyomi
waldowitz931
Tsukuyomi
4,099
827
0
59
7,223
2,188
578
2,009
5,193
0
11,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
26,026
154
Minions Killed
112
7
Camps Cleared
5
704,534
Distance Traveled
675,969
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,032
754
5
1
0
174,302
1
W
Sylvanus
8,213
1,027
14
2
1
167,856
2
L
Nox
6,885
861
60
8
2
142,394
0
L
Hercules
6,704
838
32
4
3
165,690
1
W
Tiamat
8,422
1,053
54
7
3
165,068
3
W
Mercury
8,267
1,033
32
4
2
204,751
0
W
Heimdallr
8,691
1,086
54
7
1
166,859
0
L
Tsukuyomi
6,405
801
15
2
0
193,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role