Player Matchup

Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
AAMMMPP
Bastet
Platinum III
Level 128
God Stats
17W - 16L
1,540 SR
Queue Stats
255W - 259L
1,772 MMR
Solo
Anhur
Anhur
Masters
KyuZangetsu
Anhur
Masters
Level 100
God Stats
6W - 3L
1,717 SR
Queue Stats
207W - 188L
2,559 MMR
Solo
Sylvanus
Sylvanus
Silver II
TH3 SnIpE v7
Sylvanus
Silver II
Level 141
God Stats
21W - 16L
1,504 SR
Queue Stats
38W - 36L
1,353 MMR
Solo
Scylla
Scylla
Gold V
tv_skysgaming
Scylla
Gold V
Level 125
God Stats
21W - 23L
1,506 SR
Queue Stats
733W - 754L
1,414 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,553 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,586 SR
1,707 MMR
Olorun
Olorun
Masters
 
Olorun
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze II
 
Athena
Bronze II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
Furious-_DeMenzZ
Cabrakan
Masters
Level 129
God Stats
22W - 19L
1,643 SR
Queue Stats
543W - 529L
2,404 MMR
Solo
Tiamat
Tiamat
Platinum III
TiToX-BanDiT-ToX
Tiamat
Platinum III
Level 128
God Stats
13W - 13L
1,786 SR
Queue Stats
683W - 668L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 3 / 1
7,038
503
3,719
12,760
5,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
AAMMMPP
Bastet
15
5 / 0 / 2
8,735
624
5,520
6,432
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 2
9,100
650
12,076
10,640
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
TH3 SnIpE v7
Sylvanus
15
8 / 1 / 1
9,257
661
10,850
7,628
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 2
7,371
527
2,960
5,350
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GebArtioOdinSolFenrir

VS

Bans
LokiYmirPersephoneSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 4 / 0
6,799
486
4,285
9,670
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
 
Awilix
10
0 / 4 / 1
6,132
438
2,334
10,063
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
10
0 / 8 / 0
5,365
383
1,613
12,334
8,029
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 4
6,290
449
6,633
9,228
6,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 4 / 1
7,406
529
6,612
6,819
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
22
Kills
7
7
Deaths
22
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
1
0.83
L
Olorun
 
Olorun
2
4
0
0.5
L
Awilix
 
Awilix
0
4
1
0.13
L
Athena
 
Athena
0
8
0
0
W
Bastet
AAMMMPP
Bastet
5
0
2
6
L
1
2
4
1.5
W
6
1
2
7
W
Sylvanus
TH3 SnIpE v7
Sylvanus
8
1
1
8.5
L
4
4
1
1.13
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
21,477
42,810
Taken
48,114
18,024
Mitigated
21,912
18,294
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,719
824
0
5,469
12,760
5,073
0
6,234
6,292
0
38,300
L
Olorun
 
Olorun
4,285
2,653
55
4,042
9,670
2,342
0
0
9,670
39,035
0
L
Awilix
 
Awilix
2,334
532
0
3,028
10,063
1,939
0
1,653
8,336
0
33,057
L
Athena
 
Athena
1,613
319
0
0
12,334
8,029
0
8,149
4,173
16,933
0
W
Bastet
AAMMMPP
Bastet
5,520
1,161
0
2,409
6,432
2,527
0
1,584
4,754
0
56,496
L
6,633
890
255
1,409
9,228
6,762
0
1,879
7,247
19,993
0
W
12,076
6,107
0
5,848
10,640
3,610
2,401
4,816
5,784
0
68,036
W
Sylvanus
TH3 SnIpE v7
Sylvanus
10,850
3,817
0
2,954
7,628
5,317
1,038
2,897
4,673
49,505
11,824
L
6,612
903
0
950
6,819
2,840
0
662
6,081
32,138
0
W
2,960
156
100
1,514
5,350
1,497
42
2,994
2,164
38,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
31,992
486
Minions Killed
299
0
Camps Cleared
0
1,313,886
Distance Traveled
1,168,643
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,038
503
77
6
0
261,179
5
L
Olorun
6,799
486
78
6
0
198,210
3
L
Awilix
6,132
438
72
5
0
241,933
2
L
Athena
5,365
383
53
4
0
207,833
2
W
Bastet
8,735
624
91
7
0
328,652
0
L
Cabrakan
6,290
449
28
2
0
275,381
6
W
Anhur
9,100
650
118
8
0
239,301
4
W
Sylvanus
9,257
661
111
8
0
227,251
1
L
Tiamat
7,406
529
68
5
0
245,286
3
W
Scylla
7,371
527
89
6
0
257,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role