Player Matchup

Medusa
Medusa
DangerN00dle
Medusa
Level 145
God Stats
0W - 2L
1,324 SR
Queue Stats
3W - 2L
1,483 Elo+
Party 1
Zeus
Zeus
UnknownDeathszz
Zeus
Level 105
God Stats
0W - 1L
1,754 SR
Queue Stats
8W - 6L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
l3lighted
Gilgamesh
Level 109
God Stats
0W - 1L
1,542 SR
Queue Stats
11W - 8L
1,491 Elo+
Party 1
Team Averages
Level 120
1,540 SR
1,492 Elo+

VS

Team Averages
Level 74
1,787 SR
1,664 Elo+
Gilgamesh
Gilgamesh
CorgiNational
Gilgamesh
Level 105
God Stats
34W - 16L
1,710 SR
Queue Stats
168W - 93L
1,672 Elo+
Party 2
Merlin
Merlin
JiggyJay
Merlin
Level 65
God Stats
7W - 0L
1,835 SR
Queue Stats
62W - 38L
1,666 Elo+
Party 2
Da Ji
Da Ji
miggurs
Da Ji
Level 53
God Stats
4W - 1L
1,815 SR
Queue Stats
275W - 143L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 7 / 2
7,196
654
7,301
9,093
2,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 1
7,715
701
6,494
10,453
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
l3lighted
Gilgamesh
9
0 / 4 / 2
6,530
594
4,203
10,698
7,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CorgiNational
Gilgamesh
14
6 / 0 / 11
8,899
809
8,634
11,932
11,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
JiggyJay
Merlin
13
7 / 2 / 7
8,910
810
11,308
7,327
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
miggurs
Da Ji
13
5 / 1 / 13
8,620
784
8,385
6,973
2,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
18
18
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CorgiNational
Gilgamesh
6
0
11
11.5
L
Medusa
1
7
2
0.29
W
Merlin
JiggyJay
Merlin
7
2
7
5.25
L
2
7
1
0.36
L
Gilgamesh
l3lighted
Gilgamesh
0
4
2
0.25
W
Da Ji
miggurs
Da Ji
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
28,327
30,244
Taken
26,232
14,003
Mitigated
16,194
2,651
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CorgiNational
Gilgamesh
8,634
1,527
0
1,106
11,932
11,164
0
3,118
8,814
7,264
27,952
L
Medusa
7,301
3,381
0
291
9,093
2,871
0
4,324
4,769
0
23,485
W
Merlin
JiggyJay
Merlin
11,308
322
0
1,859
7,327
2,400
1,015
2,644
4,683
28,558
0
L
6,494
881
0
1,168
10,453
3,743
0
4,426
6,027
19,987
0
L
Gilgamesh
l3lighted
Gilgamesh
4,203
435
0
1,192
10,698
7,389
0
4,061
6,637
1,773
10,005
W
Da Ji
miggurs
Da Ji
8,385
1,586
0
1,908
6,973
2,630
380
2,173
4,800
0
21,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,441
Gold Earned
26,429
100
Minions Killed
122
2
Camps Cleared
8
576,202
Distance Traveled
641,568
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,899
809
47
4
1
241,847
1
L
Medusa
7,196
654
39
4
0
182,987
0
W
Merlin
8,910
810
48
4
2
191,814
3
L
Zeus
7,715
701
47
4
2
182,473
3
L
Gilgamesh
6,530
594
14
1
0
210,742
4
W
Da Ji
8,620
784
27
2
5
207,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role