Player Matchup

Zeus
Zeus
Doctor Damp
Zeus
Level 104
God Stats
19W - 14L
1,639 SR
Queue Stats
325W - 357L
1,415 Elo+
Party 2
Odin
Odin
HOTBOYKAZE
Odin
Level 78
God Stats
1W - 2L
1,337 SR
Queue Stats
334W - 415L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
HarlequinxKillz
Hou Yi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 64L
1,382 Elo+
Party 2
Team Averages
Level 81
1,492 SR
1,398 Elo+

VS

Team Averages
Level 40
1,290 SR
1,263 Elo+
Horus
Horus
B1RB S33D
Horus
Level 4
God Stats
0W - 2L
1,347 SR
Queue Stats
0W - 2L
1,116 Elo+
Party 1
Cthulhu
Cthulhu
EliteEquality
Cthulhu
Level 47
God Stats
0W - 5L
1,095 SR
Queue Stats
15W - 24L
1,284 Elo+
Party 1
Hel
Hel
Junior5573348
Hel
Level 69
God Stats
2W - 3L
1,429 SR
Queue Stats
14W - 26L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
10,525
752
20,847
5,375
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 3 / 10
9,856
704
4,032
12,349
6,895
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 1 / 13
9,556
683
8,988
6,330
1,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
B1RB S33D
Horus
12
3 / 5 / 1
8,335
595
5,401
14,208
9,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
12
1 / 6 / 3
7,963
569
6,011
14,359
10,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 4
7,602
543
3,355
10,734
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
4
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
B1RB S33D
Horus
3
5
1
0.7
W
8
1
8
12
L
Cthulhu
1
6
3
0.42
W
5
3
10
3.33
W
3
1
13
9.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,867
Damage
14,767
24,054
Taken
39,301
10,526
Mitigated
23,578
6,523
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
B1RB S33D
Horus
5,401
2,213
1,408
2,082
14,208
9,843
0
6,853
6,925
0
22,181
W
20,847
1,066
784
517
5,375
1,754
985
2,887
2,104
43,290
0
L
Cthulhu
6,011
158
0
1,134
14,359
10,521
0
6,768
7,188
26,993
0
W
4,032
863
570
2,551
12,349
6,895
744
3,035
8,707
0
22,224
W
8,988
2,581
814
1,287
6,330
1,877
1,123
2,611
3,388
0
34,881
L
3,355
33
2,449
2,069
10,734
3,214
0
6,109
4,267
10,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
23,900
146
Minions Killed
124
7
Camps Cleared
4
719,367
Distance Traveled
646,683
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,335
595
42
3
2
210,616
3
W
Zeus
10,525
752
63
5
2
235,973
0
L
Cthulhu
7,963
569
57
4
1
215,557
0
W
Odin
9,856
704
40
3
4
225,593
2
W
Hou Yi
9,556
683
43
3
1
257,801
1
L
Hel
7,602
543
25
2
1
220,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role