Player Matchup

Nu Wa
Nu Wa
GodLikeCoolio
Nu Wa
Level 76
God Stats
1W - 1L
1,227 SR
Queue Stats
7W - 10L
1,368 Elo+
Party 3
Bakasura
Bakasura
Noddy304
Bakasura
Level 15
God Stats
6W - 6L
1,298 SR
Queue Stats
115W - 108L
1,243 Elo+
Party 1
King Arthur
King Arthur
Stroobster69
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,641 Elo+
Party 3
Ares
Ares
SweerWinchester
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,243 Elo+
Party 1
Medusa
Medusa
skyewascool
Medusa
Level 14
God Stats
6W - 7L
1,314 SR
Queue Stats
55W - 56L
1,200 Elo+
Party 1
Team Averages
Level 23
1,368 SR
1,339 Elo+

VS

Team Averages
Level 14
1,510 SR
1,349 Elo+
Anhur
Anhur
BussyBois
Anhur
Level 9
God Stats
2W - 1L
1,760 SR
Queue Stats
36W - 45L
1,359 Elo+
Party 2
Ymir
Ymir
CapJG
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,292 Elo+
Solo
Raijin
Raijin
CurlyHeadMikey
Raijin
Level 16
God Stats
29W - 34L
1,376 SR
Queue Stats
29W - 34L
1,295 Elo+
Party 2
Tyr
Tyr
NSK1215
Tyr
Level 12
God Stats
0W - 2L
1,393 SR
Queue Stats
15W - 13L
1,307 Elo+
Solo
Cliodhna
Cliodhna
kahdyn
Cliodhna
Level 28
God Stats
14W - 22L
1,522 SR
Queue Stats
193W - 193L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,633
508
7,517
5,309
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Noddy304
Bakasura
15
4 / 0 / 7
8,886
523
7,713
9,896
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Stroobster69
King Arthur
13
4 / 1 / 2
8,415
495
6,940
6,089
4,609
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 3 / 6
7,217
425
1,901
8,366
4,544
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
4 / 1 / 4
8,164
480
6,695
7,982
2,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BussyBois
Anhur
12
2 / 4 / 1
7,372
434
8,257
9,172
2,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
CapJG
Ymir
11
1 / 4 / 2
7,583
446
2,564
10,511
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 1
7,330
431
4,209
9,571
2,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
8
0 / 5 / 2
6,015
354
1,607
9,239
4,656
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
kahdyn
Cliodhna
13
3 / 2 / 0
8,267
486
5,838
10,291
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
7
7
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
BussyBois
Anhur
2
4
1
0.63
L
Ymir
CapJG
Ymir
1
4
2
0.5
L
1
3
1
0.5
W
3
2
6
3
L
Tyr
0
5
2
0.2
W
Bakasura
Noddy304
Bakasura
4
0
7
7.5
W
King Arthur
Stroobster69
King Arthur
4
1
2
5
W
2
3
6
1.67
L
Cliodhna
kahdyn
Cliodhna
3
2
0
1.5
W
Medusa
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,766
Damage
22,475
37,642
Taken
48,784
17,632
Mitigated
22,023
9,114
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BussyBois
Anhur
8,257
4,755
0
1,233
9,172
2,536
164
1,264
7,768
0
42,854
L
Ymir
CapJG
Ymir
2,564
660
0
708
10,511
8,742
0
1,280
8,860
30,734
0
L
4,209
256
0
1,817
9,571
2,572
367
4,057
5,360
46,251
0
W
7,517
2,938
0
590
5,309
1,491
1,630
2,363
2,946
49,329
0
L
Tyr
1,607
316
97
1,197
9,239
4,656
529
1,666
7,510
0
11,005
W
Bakasura
Noddy304
Bakasura
7,713
5,410
0
4,181
9,896
4,854
1,078
843
9,053
0
55,152
W
King Arthur
Stroobster69
King Arthur
6,940
536
0
90
6,089
4,609
116
1,223
4,866
72
37,470
W
1,901
204
0
504
8,366
4,544
258
1,470
6,896
6,516
0
L
Cliodhna
kahdyn
Cliodhna
5,838
1,054
0
5,513
10,291
3,517
0
1,220
9,071
0
61,032
W
Medusa
6,695
3,969
676
3,073
7,982
2,134
54
937
7,045
0
43,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
36,567
324
Minions Killed
356
0
Camps Cleared
0
1,631,255
Distance Traveled
1,442,647
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,372
434
73
4
0
305,183
3
L
Ymir
7,583
446
55
3
0
292,408
0
L
Raijin
7,330
431
82
5
0
281,105
0
W
Nu Wa
8,633
508
66
4
0
287,126
3
L
Tyr
6,015
354
21
1
0
218,555
3
W
Bakasura
8,886
523
111
7
0
416,903
6
W
King Arthur
8,415
495
62
4
0
281,619
4
W
Ares
7,217
425
13
1
0
310,860
0
L
Cliodhna
8,267
486
125
7
0
345,396
7
W
Medusa
8,164
480
72
4
0
334,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role