Player Matchup

Danzaburou
Danzaburou
Corvecks
Danzaburou
Level 95
God Stats
23W - 13L
1,647 SR
Queue Stats
70W - 75L
1,446 Elo+
Party 1
Chaac
Chaac
I 6DogsYeet I
Chaac
Level 36
God Stats
26W - 24L
1,512 SR
Queue Stats
27W - 26L
1,444 Elo+
Party 1
Zeus
Zeus
LaTTcH
Zeus
Level 124
God Stats
1W - 1L
1,758 SR
Queue Stats
71W - 78L
1,443 Elo+
Party 1
Team Averages
Level 85
1,639 SR
1,444 Elo+

VS

Team Averages
Level 100
1,624 SR
1,544 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
HunterJT7
Serqet
Level 38
God Stats
1W - 0L
1,850 SR
Queue Stats
32W - 23L
1,525 Elo+
Solo
Terra
Terra
RainbowPinyatta
Terra
Level 107
God Stats
37W - 26L
1,521 SR
Queue Stats
159W - 129L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Corvecks
Danzaburou
13
2 / 4 / 7
9,798
612
6,063
13,491
4,480
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 8
9,520
595
7,431
12,690
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
LaTTcH
Zeus
14
7 / 3 / 3
10,660
666
14,337
13,295
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 0 / 5
10,321
645
18,957
8,182
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
HunterJT7
Serqet
14
6 / 10 / 1
10,544
659
9,953
13,922
5,311
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 0 / 9
10,516
657
6,626
14,885
16,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
10
Kills
9
9
Deaths
10
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
5
5.5
L
Danzaburou
Corvecks
Danzaburou
2
4
7
1.38
W
Serqet
HunterJT7
Serqet
6
10
1
0.65
L
1
2
8
2.5
L
Zeus
LaTTcH
Zeus
7
3
3
2.83
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
35,536
39,476
Taken
36,989
21,221
Mitigated
24,974
8,036
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,957
4,832
128
2,526
8,182
3,122
866
3,730
4,279
64,171
0
L
Danzaburou
Corvecks
Danzaburou
6,063
2,837
521
2,130
13,491
4,480
0
8,623
4,468
0
32,677
W
Serqet
HunterJT7
Serqet
9,953
1,238
0
160
13,922
5,311
0
5,020
8,640
0
25,326
L
7,431
1,093
0
3,118
12,690
12,496
0
9,046
3,644
0
27,191
L
Zeus
LaTTcH
Zeus
14,337
1,509
101
2,166
13,295
4,245
0
8,277
4,401
38,630
0
W
6,626
255
985
3,975
14,885
16,541
134
5,975
8,259
24,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
31,381
194
Minions Killed
187
6
Camps Cleared
9
732,452
Distance Traveled
948,793
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,321
645
115
7
4
336,742
3
L
Danzaburou
9,798
612
57
4
3
250,895
1
W
Serqet
10,544
659
35
2
5
266,567
5
L
Chaac
9,520
595
54
3
0
222,488
1
L
Zeus
10,660
666
83
5
3
259,069
2
W
Terra
10,516
657
37
2
0
345,484
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role