Player Matchup

Tyr
Tyr
HN xLean
Tyr
Level 107
God Stats
2W - 0L
1,498 SR
Queue Stats
12W - 16L
1,516 Elo+
Party 1
Chiron
Chiron
IDrop TB
Chiron
Level 147
God Stats
1W - 3L
1,472 SR
Queue Stats
14W - 22L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
KingLouie1189
Xbalanque
Level 82
God Stats
4W - 3L
1,523 SR
Queue Stats
219W - 264L
1,316 Elo+
Solo
Kukulkan
Kukulkan
Tr1ppyMuff1n
Kukulkan
Level 12
God Stats
2W - 1L
1,595 SR
Queue Stats
6W - 6L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Verdict95
Cthulhu
Level 93
God Stats
2W - 0L
1,551 SR
Queue Stats
6W - 9L
1,452 Elo+
Party 1
Team Averages
Level 88
1,528 SR
1,466 Elo+

VS

Team Averages
Level 53
1,427 SR
1,308 Elo+
Vamana
Vamana
BoardyMoe
Vamana
Level 64
God Stats
0W - 2L
1,191 SR
Queue Stats
237W - 315L
1,282 Elo+
Party 3
Izanami
Izanami
ShootyMoe
Izanami
Level 45
God Stats
3W - 2L
1,410 SR
Queue Stats
107W - 129L
1,301 Elo+
Party 3
Bacchus
Bacchus
Y2KFox1127
Bacchus
Level 44
God Stats
30W - 40L
1,444 SR
Queue Stats
164W - 221L
1,254 Elo+
Party 2
Nemesis
Nemesis
iQxDaz
Nemesis
Level 63
God Stats
11W - 7L
1,713 SR
Queue Stats
48W - 72L
1,420 Elo+
Solo
Ymir
Ymir
the pope fool
Ymir
Level 49
God Stats
160W - 235L
1,377 SR
Queue Stats
193W - 295L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
6,474
498
4,309
8,067
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
IDrop TB
Chiron
14
4 / 0 / 2
8,091
622
7,975
7,629
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
KingLouie1189
Xbalanque
11
2 / 1 / 2
6,804
523
2,005
7,337
1,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Tr1ppyMuff1n
Kukulkan
13
3 / 0 / 2
7,723
594
4,343
2,054
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Verdict95
Cthulhu
10
2 / 1 / 5
6,294
484
4,325
10,252
7,186
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BoardyMoe
Vamana
10
0 / 3 / 0
6,107
470
4,526
10,582
7,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ShootyMoe
Izanami
10
0 / 3 / 1
6,127
471
3,652
7,497
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Y2KFox1127
Bacchus
11
2 / 2 / 2
6,941
534
2,679
7,504
6,193
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
iQxDaz
Nemesis
11
1 / 2 / 1
6,243
480
2,754
8,076
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 0
5,337
411
1,731
7,351
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
4
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
BoardyMoe
Vamana
0
3
0
0
W
2
2
6
2.5
W
Chiron
IDrop TB
Chiron
4
0
2
5
W
Xbalanque
KingLouie1189
Xbalanque
2
1
2
3
L
Izanami
ShootyMoe
Izanami
0
3
1
0.17
W
Kukulkan
Tr1ppyMuff1n
Kukulkan
3
0
2
4
W
Cthulhu
Verdict95
Cthulhu
2
1
5
4.5
L
Bacchus
Y2KFox1127
Bacchus
2
2
2
1.5
L
Nemesis
iQxDaz
Nemesis
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
15,342
35,339
Taken
41,010
16,133
Mitigated
24,984
12,150
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BoardyMoe
Vamana
4,526
1,651
266
3,287
10,582
7,432
72
737
9,815
0
27,251
W
4,309
437
0
1,672
8,067
3,510
815
1,589
6,349
0
28,435
W
Chiron
IDrop TB
Chiron
7,975
5,784
185
5,930
7,629
2,728
1,303
574
7,055
0
52,646
W
Xbalanque
KingLouie1189
Xbalanque
2,005
652
0
1,906
7,337
1,946
998
1,446
5,891
0
33,078
L
Izanami
ShootyMoe
Izanami
3,652
2,275
94
1,869
7,497
2,667
808
1,461
6,018
0
44,174
W
Kukulkan
Tr1ppyMuff1n
Kukulkan
4,343
125
261
556
2,054
763
144
37
1,978
44,044
0
W
Cthulhu
Verdict95
Cthulhu
4,325
280
361
1,279
10,252
7,186
737
1,128
9,080
16,759
0
L
Bacchus
Y2KFox1127
Bacchus
2,679
367
210
1,784
7,504
6,193
189
1,559
5,923
23,341
0
L
Nemesis
iQxDaz
Nemesis
2,754
1,126
295
548
8,076
2,679
310
1,901
6,149
0
39,203
L
1,731
37
0
199
7,351
6,013
0
2,637
4,437
23,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
30,755
352
Minions Killed
282
0
Camps Cleared
0
1,284,897
Distance Traveled
1,239,930
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,107
470
56
4
0
250,800
0
W
Tyr
6,474
498
50
4
0
293,436
2
W
Chiron
8,091
622
93
7
0
230,152
0
W
Xbalanque
6,804
523
70
5
0
243,081
2
L
Izanami
6,127
471
86
7
0
235,012
0
W
Kukulkan
7,723
594
106
8
0
254,507
0
W
Cthulhu
6,294
484
33
3
0
263,721
2
L
Bacchus
6,941
534
34
3
0
239,184
0
L
Nemesis
6,243
480
74
6
0
292,503
0
L
Ymir
5,337
411
32
2
0
222,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role