Player Matchup

Neith
Neith
ExT_Larcenist
Neith
Level 9
God Stats
2W - 2L
1,450 SR
Queue Stats
2W - 4L
1,214 Elo+
Party 1
Da Ji
Da Ji
ExT_LegionSpect
Da Ji
Level 83
God Stats
6W - 7L
1,457 SR
Queue Stats
126W - 151L
1,363 Elo+
Party 1
Athena
Athena
ExT_NightKing
Athena
Level 81
God Stats
9W - 7L
1,383 SR
Queue Stats
113W - 135L
1,360 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SladeB3ar
Morgan Le Fay
Level 47
God Stats
23W - 19L
1,466 SR
Queue Stats
45W - 41L
1,251 Elo+
Party 1
Chaac
Chaac
Sux2BU_U
Chaac
Level 96
God Stats
7W - 6L
1,445 SR
Queue Stats
217W - 269L
1,390 Elo+
Party 1
Team Averages
Level 63
1,440 SR
1,316 Elo+

VS

Team Averages
Level 72
1,322 SR
1,384 Elo+
Bakasura
Bakasura
B000ZEBEAR
Bakasura
Level 62
God Stats
0W - 2L
1,070 SR
Queue Stats
23W - 32L
1,288 Elo+
Solo
Anhur
Anhur
KoolAid6276
Anhur
Level 55
God Stats
2W - 4L
1,361 SR
Queue Stats
86W - 122L
1,371 Elo+
Solo
Scylla
Scylla
MaximumHail40
Scylla
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 34L
1,445 Elo+
Solo
Cerberus
Cerberus
forjandotr3cho
Cerberus
Level 107
God Stats
0W - 6L
1,179 SR
Queue Stats
217W - 221L
1,376 Elo+
Solo
Bacchus
Bacchus
jdj432
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,783
478
2,952
2,168
466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 3
5,591
559
2,883
4,725
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 1
5,451
545
2,003
6,274
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
SladeB3ar
Morgan Le Fay
10
3 / 0 / 0
6,033
603
1,392
2,524
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Sux2BU_U
Chaac
10
2 / 1 / 2
6,153
615
2,834
4,856
2,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B000ZEBEAR
Bakasura
8
1 / 3 / 0
5,020
502
1,518
5,558
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 0
4,726
473
2,220
4,209
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,790
479
281
4,310
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
8
0 / 1 / 1
4,773
477
2,593
4,654
3,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
jdj432
Bacchus
8
0 / 0 / 1
4,608
461
2,845
4,939
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
B000ZEBEAR
Bakasura
1
3
0
0.33
W
1
1
1
1.5
W
2
1
3
3.5
W
1
0
1
1.5
L
1
2
0
0.5
L
0
3
0
0
W
Morgan Le Fay
SladeB3ar
Morgan Le Fay
3
0
0
3
W
Chaac
Sux2BU_U
Chaac
2
1
2
3
L
Cerberus
0
1
1
0.5
L
Bacchus
jdj432
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,064
Damage
9,457
20,547
Taken
23,670
8,769
Mitigated
10,382
7,386
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
B000ZEBEAR
Bakasura
1,518
777
0
1,632
5,558
2,042
0
0
5,412
0
18,433
W
2,952
1,491
0
564
2,168
466
80
796
1,372
0
13,509
W
2,883
1,094
0
1,568
4,725
1,616
0
752
3,973
0
26,959
W
2,003
598
54
2,977
6,274
3,452
36
2,049
4,225
17,125
0
L
2,220
597
0
1,181
4,209
934
0
896
3,313
0
21,255
L
281
112
0
277
4,310
1,027
0
1,392
2,918
18,451
0
W
Morgan Le Fay
SladeB3ar
Morgan Le Fay
1,392
122
0
703
2,524
826
692
281
2,243
32,363
0
W
Chaac
Sux2BU_U
Chaac
2,834
264
0
1,520
4,856
2,409
492
1,841
2,893
0
24,906
L
Cerberus
2,593
137
0
1,254
4,654
3,037
0
0
4,250
18,829
0
L
Bacchus
jdj432
Bacchus
2,845
238
0
1,952
4,939
3,342
0
1,107
3,832
10,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
23,917
234
Minions Killed
217
0
Camps Cleared
0
938,877
Distance Traveled
853,475
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,020
502
54
5
0
193,788
0
W
Neith
4,783
478
33
3
0
165,410
1
W
Da Ji
5,591
559
59
6
0
203,575
0
W
Athena
5,451
545
34
3
0
194,318
1
L
Anhur
4,726
473
46
5
0
150,722
1
L
Scylla
4,790
479
42
4
0
155,462
4
W
Morgan Le Fay
6,033
603
63
6
0
200,886
3
W
Chaac
6,153
615
45
5
0
174,688
0
L
Cerberus
4,773
477
61
6
0
171,902
2
L
Bacchus
4,608
461
14
1
0
181,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role