Player Matchup

Charybdis
Charybdis
Dr_Soccer7
Charybdis
Level 46
God Stats
4W - 6L
1,477 SR
Queue Stats
112W - 124L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Gurhaak
Ah Puch
Level 48
God Stats
0W - 3L
1,591 SR
Queue Stats
17W - 21L
1,376 Elo+
Solo
Cabrakan
Cabrakan
fallko1964
Cabrakan
Level 39
God Stats
5W - 3L
1,675 SR
Queue Stats
187W - 217L
1,255 Elo+
Solo
Bastet
Bastet
midnightca_t
Bastet
Level 33
God Stats
6W - 9L
1,406 SR
Queue Stats
108W - 103L
1,554 Elo+
Solo
Fafnir
Fafnir
shin_destoroyah6
Fafnir
Level 37
God Stats
0W - 2L
1,273 SR
Queue Stats
155W - 218L
1,286 Elo+
Solo
Team Averages
Level 41
1,484 SR
1,386 Elo+

VS

Team Averages
Level 100
1,565 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Commander_XX
Terra
Level 155
God Stats
10W - 4L
1,511 SR
Queue Stats
109W - 127L
1,457 Elo+
Solo
Thor
Thor
OniEnergy
Thor
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,275 Elo+
Solo
Medusa
Medusa
SixthFist_Hermit
Medusa
Level 111
God Stats
13W - 12L
1,635 SR
Queue Stats
734W - 710L
1,435 Elo+
Solo
Athena
Athena
iiLeViTaTeii
Athena
Level 123
God Stats
4W - 1L
1,680 SR
Queue Stats
833W - 874L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr_Soccer7
Charybdis
11
0 / 6 / 2
6,744
450
4,128
11,007
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Gurhaak
Ah Puch
13
4 / 4 / 0
8,167
544
10,731
9,689
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
fallko1964
Cabrakan
10
0 / 7 / 0
6,611
441
3,102
10,273
4,707
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
12
1 / 3 / 1
6,986
466
3,339
7,165
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 1
6,278
419
1,480
7,147
3,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 6
8,790
586
5,371
7,664
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 0 / 11
9,181
612
6,978
11,399
13,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
12
2 / 0 / 1
7,459
497
3,366
8,493
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
8 / 0 / 4
9,054
604
7,914
5,246
1,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
6 / 3 / 4
8,540
569
6,017
12,958
15,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
23
23
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
6
2.5
W
5
0
11
10.5
L
Charybdis
Dr_Soccer7
Charybdis
0
6
2
0.17
L
Ah Puch
Gurhaak
Ah Puch
4
4
0
1
W
Thor
2
0
1
2.5
W
8
0
4
10
L
Cabrakan
fallko1964
Cabrakan
0
7
0
0
W
Athena
6
3
4
2.67
L
Bastet
1
3
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
29,646
45,281
Taken
45,760
16,696
Mitigated
36,716
9,199
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,371
1,722
0
1,207
7,664
3,011
2,139
5,538
2,126
0
54,015
W
6,978
934
2,313
4,735
11,399
13,150
607
3,400
7,999
35,591
0
L
Charybdis
Dr_Soccer7
Charybdis
4,128
2,165
0
2,964
11,007
2,503
801
4,059
6,651
0
37,303
L
Ah Puch
Gurhaak
Ah Puch
10,731
499
0
2,591
9,689
3,031
657
1,471
8,042
51,972
0
W
Thor
3,366
1,130
0
1,412
8,493
3,357
0
2,614
5,879
0
40,979
W
7,914
3,602
0
2,305
5,246
1,637
2,236
938
4,308
0
60,893
L
Cabrakan
fallko1964
Cabrakan
3,102
120
70
306
10,273
4,707
0
3,014
7,213
35,781
0
W
Athena
6,017
1,025
0
2,575
12,958
15,561
279
3,046
9,912
35,951
0
L
Bastet
3,339
876
327
1,871
7,165
2,667
367
2,850
4,101
0
34,879
L
1,480
428
0
1,070
7,147
3,788
659
781
6,279
18,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
43,024
350
Minions Killed
412
0
Camps Cleared
0
1,267,281
Distance Traveled
1,435,666
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,790
586
122
8
0
276,455
1
W
Terra
9,181
612
61
4
0
295,081
2
L
Charybdis
6,744
450
71
5
0
226,968
1
L
Ah Puch
8,167
544
107
7
0
294,827
4
W
Thor
7,459
497
70
5
0
314,911
0
W
Medusa
9,054
604
91
6
0
264,467
7
L
Cabrakan
6,611
441
82
5
0
201,874
0
W
Athena
8,540
569
68
5
0
284,752
2
L
Bastet
6,986
466
66
4
0
274,098
0
L
Fafnir
6,278
419
24
2
0
269,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role