Player Matchup

Bellona
Bellona
Jayhank003
Bellona
Level 85
God Stats
1W - 0L
1,440 SR
Queue Stats
21W - 40L
1,285 Elo+
Solo
Persephone
Persephone
Pboii
Persephone
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 69L
1,360 Elo+
Solo
Charybdis
Charybdis
UncleJimmy
Charybdis
Level 8
God Stats
2W - 0L
1,763 SR
Queue Stats
73W - 31L
1,604 Elo+
Solo
Team Averages
Level 47
1,568 SR
1,416 Elo+

VS

Team Averages
Level 58
1,573 SR
1,322 Elo+
Artemis
Artemis
Chelin20
Artemis
Level 11
God Stats
1W - 4L
1,361 SR
Queue Stats
3W - 9L
1,179 Elo+
Party 1
Baron Samedi
Baron Samedi
Yammmish
Baron Samedi
Level 148
God Stats
12W - 7L
1,783 SR
Queue Stats
381W - 243L
1,595 Elo+
Solo
Cthulhu
Cthulhu
xGiux4065
Cthulhu
Level 16
God Stats
1W - 5L
1,574 SR
Queue Stats
21W - 36L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jayhank003
Bellona
15
3 / 7 / 12
12,029
708
13,039
19,452
19,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Pboii
Persephone
17
6 / 6 / 7
12,802
753
13,915
10,964
4,010
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
UncleJimmy
Charybdis
16
7 / 6 / 6
12,457
733
22,330
15,835
5,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chelin20
Artemis
16
8 / 6 / 9
11,732
690
15,533
14,163
6,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Yammmish
Baron Samedi
16
6 / 5 / 10
11,571
681
15,687
20,060
10,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xGiux4065
Cthulhu
15
4 / 6 / 10
10,890
641
8,724
22,990
24,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
16
Kills
18
19
Deaths
17
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chelin20
Artemis
8
6
9
2.08
W
Bellona
Jayhank003
Bellona
3
7
12
1.29
W
Persephone
Pboii
Persephone
6
6
7
1.58
W
Charybdis
UncleJimmy
Charybdis
7
6
6
1.67
L
Baron Samedi
Yammmish
Baron Samedi
6
5
10
2.2
L
Cthulhu
xGiux4065
Cthulhu
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,284
Damage
39,944
46,251
Taken
57,213
28,840
Mitigated
40,511
8,434
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chelin20
Artemis
15,533
7,086
0
1,176
14,163
6,260
1,640
4,899
9,264
0
37,403
W
Bellona
Jayhank003
Bellona
13,039
3,471
475
2,826
19,452
19,303
714
8,937
9,853
0
32,952
W
Persephone
Pboii
Persephone
13,915
854
0
2,320
10,964
4,010
827
6,306
4,438
40,314
0
W
Charybdis
UncleJimmy
Charybdis
22,330
15,963
0
2,813
15,835
5,527
1,150
8,444
7,088
0
67,132
L
Baron Samedi
Yammmish
Baron Samedi
15,687
941
2,062
6,886
20,060
10,167
546
5,860
14,200
50,585
0
L
Cthulhu
xGiux4065
Cthulhu
8,724
228
681
1,677
22,990
24,084
173
3,699
19,291
24,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
34,193
178
Minions Killed
176
6
Camps Cleared
8
817,803
Distance Traveled
849,020
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,732
690
72
4
3
253,698
1
W
Bellona
12,029
708
46
3
2
276,218
0
W
Persephone
12,802
753
52
3
0
281,241
1
W
Charybdis
12,457
733
80
5
4
260,344
2
L
Baron Samedi
11,571
681
76
4
5
299,262
2
L
Cthulhu
10,890
641
28
2
0
296,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role