Player Matchup

Medusa
Medusa
Dlitch828
Medusa
Level 8
God Stats
13W - 6L
1,485 SR
Queue Stats
22W - 27L
1,474 Elo+
Solo
Olorun
Olorun
Gigapex
Olorun
Level 28
God Stats
6W - 8L
1,433 SR
Queue Stats
28W - 33L
1,407 Elo+
Solo
Thanatos
Thanatos
RazorCQB
Thanatos
Level 28
God Stats
13W - 10L
1,472 SR
Queue Stats
65W - 91L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
Tisryannn
Kukulkan
Level 16
God Stats
24W - 31L
1,397 SR
Queue Stats
25W - 36L
1,291 Elo+
Party 1
Cerberus
Cerberus
truckman7
Cerberus
Level 27
God Stats
3W - 5L
1,193 SR
Queue Stats
49W - 69L
1,365 Elo+
Solo
Team Averages
Level 21
1,396 SR
1,381 Elo+

VS

Team Averages
Level 20
1,562 SR
1,360 Elo+
Erlang Shen
Erlang Shen
CAlmighty4924
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,374 Elo+
Solo
Cernunnos
Cernunnos
ID A N G L IE Z
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,208 Elo+
Solo
Fenrir
Fenrir
KnightArvon
Fenrir
Level 31
God Stats
2W - 1L
1,839 SR
Queue Stats
40W - 36L
1,497 Elo+
Solo
Cthulhu
Cthulhu
TrueLordX
Cthulhu
Level 27
God Stats
6W - 5L
1,691 SR
Queue Stats
70W - 69L
1,396 Elo+
Solo
Anubis
Anubis
ZZTTEEDDZZ
Anubis
Level 17
God Stats
3W - 9L
1,280 SR
Queue Stats
24W - 44L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dlitch828
Medusa
20
6 / 1 / 17
14,835
989
17,909
13,915
5,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Gigapex
Olorun
20
16 / 2 / 16
16,604
1,107
42,241
21,642
10,242
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
RazorCQB
Thanatos
20
12 / 8 / 14
15,603
1,040
23,433
24,441
10,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Tisryannn
Kukulkan
20
4 / 1 / 20
13,482
899
17,850
6,893
3,171
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
truckman7
Cerberus
20
3 / 2 / 21
14,501
967
14,770
27,295
30,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CAlmighty4924
Erlang Shen
20
7 / 11 / 2
14,757
984
24,025
32,961
20,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cernunnos
ID A N G L IE Z
Cernunnos
19
0 / 12 / 4
11,910
794
4,608
18,433
7,269
Fenrir
20
3 / 6 / 7
13,552
903
18,876
21,835
18,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
TrueLordX
Cthulhu
20
2 / 5 / 5
13,393
893
17,320
23,881
24,183
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
ZZTTEEDDZZ
Anubis
20
2 / 7 / 7
14,043
936
21,957
27,635
13,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
39
41
Kills
14
14
Deaths
41
88
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CAlmighty4924
Erlang Shen
7
11
2
0.73
W
Medusa
Dlitch828
Medusa
6
1
17
14.5
W
Olorun
Gigapex
Olorun
16
2
16
12
L
Cernunnos
ID A N G L IE Z
Cernunnos
0
12
4
0.17
L
Fenrir
3
6
7
1.08
W
Thanatos
RazorCQB
Thanatos
12
8
14
2.38
W
Kukulkan
Tisryannn
Kukulkan
4
1
20
14
L
Cthulhu
TrueLordX
Cthulhu
2
5
5
0.9
L
Anubis
ZZTTEEDDZZ
Anubis
2
7
7
0.79
W
Cerberus
truckman7
Cerberus
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,203
Damage
86,786
94,186
Taken
124,745
59,933
Mitigated
82,906
27,972
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CAlmighty4924
Erlang Shen
24,025
8,090
0
2,365
32,961
20,234
0
17,927
15,034
4,625
40,850
W
Medusa
Dlitch828
Medusa
17,909
9,884
0
929
13,915
5,431
0
5,947
7,968
0
44,302
W
Olorun
Gigapex
Olorun
42,241
26,055
2,159
7,963
21,642
10,242
0
9,951
11,691
67,969
6,563
L
Cernunnos
ID A N G L IE Z
Cernunnos
4,608
2,404
0
243
18,433
7,269
0
7,873
10,560
0
16,227
L
Fenrir
18,876
4,249
230
1,420
21,835
18,141
0
11,584
10,251
0
32,713
W
Thanatos
RazorCQB
Thanatos
23,433
8,195
0
8,137
24,441
10,550
0
8,103
16,338
0
48,753
W
Kukulkan
Tisryannn
Kukulkan
17,850
1,751
0
719
6,893
3,171
0
3,614
3,279
38,397
0
L
Cthulhu
TrueLordX
Cthulhu
17,320
1,135
219
350
23,881
24,183
0
15,858
8,023
41,619
0
L
Anubis
ZZTTEEDDZZ
Anubis
21,957
1,015
480
8,868
27,635
13,079
0
17,402
10,233
71,820
0
W
Cerberus
truckman7
Cerberus
14,770
705
1,128
6,937
27,295
30,539
0
14,048
12,440
29,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,025
Gold Earned
67,655
305
Minions Killed
291
10
Camps Cleared
9
1,398,309
Distance Traveled
1,243,721
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,757
984
41
3
5
298,593
1
W
Medusa
14,835
989
78
5
2
310,561
0
W
Olorun
16,604
1,107
63
4
3
257,713
0
L
Cernunnos
11,910
794
26
2
0
151,518
1
L
Fenrir
13,552
903
20
1
3
279,682
0
W
Thanatos
15,603
1,040
48
3
4
265,365
0
W
Kukulkan
13,482
899
56
4
1
280,486
0
L
Cthulhu
13,393
893
81
5
0
275,157
1
L
Anubis
14,043
936
123
8
1
238,771
0
W
Cerberus
14,501
967
60
4
0
284,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role