Player Matchup

Ymir
Ymir
Ascen5ion
Ymir
Level 19
God Stats
8W - 7L
1,711 SR
Queue Stats
21W - 22L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
MisterSnapshot
Sylvanus
Level 105
God Stats
2W - 1L
1,752 SR
Queue Stats
30W - 23L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
Penyata
Amaterasu
Level 27
God Stats
5W - 2L
1,331 SR
Queue Stats
23W - 14L
1,558 Elo+
Party 1
Artemis
Artemis
SÆ5M
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,734 Elo+
Party 1
Fenrir
Fenrir
WuckFeeebs
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,537 Elo+
Party 1
Team Averages
Level 56
1,559 SR
1,580 Elo+

VS

Team Averages
Level 34
1,557 SR
1,492 Elo+
Bellona
Bellona
DaisyDaiz
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 3
Bakasura
Bakasura
LIKASOMEBOOTI
Bakasura
Level 87
God Stats
19W - 11L
1,674 SR
Queue Stats
76W - 73L
1,628 Elo+
Party 2
Scylla
Scylla
RipshotPink
Scylla
Level 37
God Stats
4W - 3L
1,594 SR
Queue Stats
37W - 47L
1,439 Elo+
Party 3
Set
Set
Saidon78
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ymir
Ymir
TheAngryWarrior
Ymir
Level 6
God Stats
2W - 1L
1,517 SR
Queue Stats
13W - 12L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 0
5,178
518
1,435
5,410
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
10
7 / 0 / 0
6,059
606
5,961
6,009
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
Penyata
Amaterasu
8
1 / 3 / 0
4,996
500
1,759
6,970
2,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SÆ5M
Artemis
10
3 / 1 / 0
6,265
627
3,917
5,921
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
WuckFeeebs
Fenrir
8
0 / 0 / 7
5,591
559
3,477
5,810
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaisyDaiz
Bellona
4
0 / 4 / 0
3,742
374
894
4,090
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
LIKASOMEBOOTI
Bakasura
10
3 / 1 / 1
5,716
572
6,131
7,676
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
9
2 / 1 / 2
5,342
534
3,058
3,014
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 0
3,931
393
530
2,728
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
4,436
444
3,005
5,754
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
5
6
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
0
0
L
Bellona
DaisyDaiz
Bellona
0
4
0
0
L
Bakasura
LIKASOMEBOOTI
Bakasura
3
1
1
3.5
W
Sylvanus
7
0
0
7
W
Amaterasu
Penyata
Amaterasu
1
3
0
0.33
L
Scylla
2
1
2
3
L
0
4
0
0
W
Artemis
SÆ5M
Artemis
3
1
0
3
L
0
2
0
0
W
Fenrir
WuckFeeebs
Fenrir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,549
Damage
13,618
30,120
Taken
23,262
13,191
Mitigated
9,807
11,062
Healing
3,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,435
629
0
1,309
5,410
2,361
0
405
4,732
26,554
4,125
L
Bellona
DaisyDaiz
Bellona
894
39
0
31
4,090
1,786
0
1,974
2,116
160
4,295
L
Bakasura
LIKASOMEBOOTI
Bakasura
6,131
3,861
0
2,042
7,676
2,977
0
1,668
6,008
0
22,722
W
Sylvanus
5,961
2,093
850
2,556
6,009
2,587
93
1,595
4,249
29,361
9,566
W
Amaterasu
Penyata
Amaterasu
1,759
556
0
972
6,970
2,639
84
2,010
4,699
0
18,824
L
Scylla
3,058
557
0
250
3,014
685
478
663
2,351
22,721
0
L
530
258
0
0
2,728
863
168
0
2,728
0
4,879
W
Artemis
SÆ5M
Artemis
3,917
2,371
0
2,682
5,921
1,587
1,898
50
5,410
0
35,644
L
3,005
543
0
1,538
5,754
3,496
0
2,243
3,511
13,411
0
W
Fenrir
WuckFeeebs
Fenrir
3,477
736
549
2,144
5,810
4,017
0
2,003
3,682
0
14,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
23,167
269
Minions Killed
131
0
Camps Cleared
0
902,776
Distance Traveled
808,914
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,178
518
61
6
0
185,993
4
L
Bellona
3,742
374
8
1
0
150,225
0
L
Bakasura
5,716
572
57
6
0
217,986
0
W
Sylvanus
6,059
606
72
7
0
160,860
0
W
Amaterasu
4,996
500
40
4
0
194,223
2
L
Scylla
5,342
534
36
4
0
202,828
2
L
Set
3,931
393
11
1
0
87,057
0
W
Artemis
6,265
627
75
8
0
162,833
1
L
Ymir
4,436
444
19
2
0
150,818
1
W
Fenrir
5,591
559
21
2
0
198,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role