Player Matchup

Merlin
Merlin
ImNotToxic4813
Merlin
Level 13
God Stats
9W - 6L
1,360 SR
Queue Stats
9W - 8L
1,135 Elo+
Party 2
Thor
Thor
Ujrt7825
Thor
Level 15
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 3L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
angryballz84
Gilgamesh
Level 14
God Stats
1W - 0L
1,667 SR
Queue Stats
1W - 1L
1,045 Elo+
Party 2
Team Averages
Level 14
1,446 SR
1,177 Elo+

VS

Team Averages
Level 95
1,482 SR
1,301 Elo+
Cupid
Cupid
StyledCircle158
Cupid
Level 89
God Stats
9W - 35L
1,269 SR
Queue Stats
219W - 412L
1,187 Elo+
Party 1
Athena
Athena
Zekaym
Athena
Level 69
God Stats
14W - 27L
1,425 SR
Queue Stats
588W - 900L
1,283 Elo+
Party 1
Ah Puch
Ah Puch
riahwins
Ah Puch
Level 127
God Stats
1W - 2L
1,753 SR
Queue Stats
50W - 50L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,953
632
3,006
4,167
1,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
6 / 2 / 2
7,932
721
9,656
7,568
3,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
angryballz84
Gilgamesh
12
1 / 0 / 7
7,263
660
4,462
7,251
4,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,109
646
2,757
5,836
2,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Zekaym
Athena
11
0 / 2 / 1
7,131
648
2,932
10,794
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
riahwins
Ah Puch
9
1 / 4 / 0
6,545
595
6,944
6,473
2,201
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
1
3
1
0.5
W
Thor
6
2
2
3.5
L
Athena
Zekaym
Athena
0
2
1
0.25
W
Gilgamesh
angryballz84
Gilgamesh
1
0
7
4.5
L
Ah Puch
riahwins
Ah Puch
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
12,633
18,986
Taken
23,103
9,869
Mitigated
14,494
4,265
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,006
0
0
175
4,167
1,293
0
2,855
1,312
11,020
0
L
2,757
1,120
89
1,381
5,836
2,312
597
858
4,670
0
17,480
W
Thor
9,656
2,358
0
3,384
7,568
3,602
0
4,020
3,548
0
35,359
L
Athena
Zekaym
Athena
2,932
591
0
1,700
10,794
9,981
40
2,633
7,858
15,506
0
W
Gilgamesh
angryballz84
Gilgamesh
4,462
534
0
706
7,251
4,974
0
3,585
3,666
5,899
14,231
L
Ah Puch
riahwins
Ah Puch
6,944
213
0
512
6,473
2,201
75
1,041
5,176
21,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,148
Gold Earned
20,785
130
Minions Killed
118
7
Camps Cleared
3
639,508
Distance Traveled
566,723
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,953
632
38
3
2
209,086
0
L
Cupid
7,109
646
38
3
0
180,508
0
W
Thor
7,932
721
58
5
5
208,056
4
L
Athena
7,131
648
38
3
0
217,901
2
W
Gilgamesh
7,263
660
34
3
0
222,366
2
L
Ah Puch
6,545
595
42
4
3
168,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role