Player Matchup

Anubis
Anubis
DaWeebWizard
Anubis
Level 123
God Stats
23W - 15L
1,527 SR
Queue Stats
614W - 571L
1,439 Elo+
Solo
Xing Tian
Xing Tian
Killer_by77
Xing Tian
Level 129
God Stats
1W - 3L
1,415 SR
Queue Stats
145W - 138L
1,423 Elo+
Solo
Neith
Neith
Qyels
Neith
Level 101
God Stats
33W - 33L
1,411 SR
Queue Stats
558W - 616L
1,417 Elo+
Solo
Sol
Sol
Sir_Ju00
Sol
Level 126
God Stats
2W - 1L
1,555 SR
Queue Stats
190W - 185L
1,437 Elo+
Solo
Arachne
Arachne
xSPZGxZoro
Arachne
Level 129
God Stats
2W - 1L
1,873 SR
Queue Stats
82W - 89L
1,387 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,421 Elo+

VS

Team Averages
Level 81
1,382 SR
1,363 Elo+
Morgan Le Fay
Morgan Le Fay
ClosedKirton
Morgan Le Fay
Level 69
God Stats
2W - 6L
1,270 SR
Queue Stats
5W - 11L
1,242 Elo+
Solo
Chaac
Chaac
JaqKo__
Chaac
Level 90
God Stats
7W - 2L
1,479 SR
Queue Stats
53W - 68L
1,335 Elo+
Party 1
Thor
Thor
Silentki11a23
Thor
Level 113
God Stats
16W - 24L
1,317 SR
Queue Stats
163W - 159L
1,474 Elo+
Solo
Ares
Ares
Truecookie18
Ares
Level 69
God Stats
0W - 2L
1,385 SR
Queue Stats
61W - 74L
1,236 Elo+
Party 1
Neith
Neith
scuttlebuttjoe
Neith
Level 66
God Stats
10W - 9L
1,457 SR
Queue Stats
154W - 159L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 2 / 6
9,843
615
7,632
8,657
4,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Killer_by77
Xing Tian
13
2 / 3 / 8
8,429
527
5,632
15,496
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Qyels
Neith
13
6 / 2 / 5
8,644
540
9,208
8,607
3,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 4
10,719
670
17,107
11,879
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
xSPZGxZoro
Arachne
15
6 / 2 / 4
9,323
583
6,353
11,369
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ClosedKirton
Morgan Le Fay
13
1 / 7 / 2
7,351
459
6,424
9,652
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
JaqKo__
Chaac
14
1 / 4 / 3
7,816
489
4,621
11,633
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 6 / 2
7,375
461
3,767
13,538
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 6
8,353
522
5,574
17,089
15,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 4 / 0
8,202
513
13,469
11,667
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
26
Kills
9
9
Deaths
27
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ClosedKirton
Morgan Le Fay
1
7
2
0.29
W
Anubis
4
2
6
3.5
L
Chaac
JaqKo__
Chaac
1
4
3
0.63
W
Xing Tian
Killer_by77
Xing Tian
2
3
8
2
W
Neith
Qyels
Neith
6
2
5
4.25
L
0
6
2
0.17
W
8
0
4
10
L
3
6
6
1
L
4
4
0
1
W
Arachne
xSPZGxZoro
Arachne
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,932
Damage
33,855
56,008
Taken
63,579
31,804
Mitigated
36,333
22,913
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ClosedKirton
Morgan Le Fay
6,424
352
0
592
9,652
3,628
490
4,192
5,460
36,877
0
W
Anubis
7,632
107
0
4,376
8,657
4,512
436
2,901
5,227
49,398
0
L
Chaac
JaqKo__
Chaac
4,621
627
0
4,559
11,633
7,777
0
7,535
4,098
0
35,331
W
Xing Tian
Killer_by77
Xing Tian
5,632
733
0
2,106
15,496
13,306
85
3,651
11,716
19,918
0
W
Neith
Qyels
Neith
9,208
3,320
0
3,455
8,607
3,202
818
2,163
6,374
0
43,934
L
3,767
1,068
0
4,906
13,538
4,677
470
3,068
10,470
0
46,114
W
17,107
7,138
0
10,048
11,879
5,890
4,908
560
10,798
74,334
8,912
L
5,574
471
1,517
1,034
17,089
15,304
0
7,687
9,402
21,520
0
L
13,469
5,208
0
3,751
11,667
4,947
0
6,087
5,580
0
53,686
W
Arachne
xSPZGxZoro
Arachne
6,353
4,444
0
2,928
11,369
4,894
514
2,081
9,230
0
67,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
39,097
408
Minions Killed
372
0
Camps Cleared
0
1,510,275
Distance Traveled
1,410,902
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,351
459
71
4
0
262,199
1
W
Anubis
9,843
615
96
6
0
286,780
1
L
Chaac
7,816
489
80
5
0
303,174
2
W
Xing Tian
8,429
527
17
1
0
305,940
5
W
Neith
8,644
540
69
4
0
295,287
1
L
Thor
7,375
461
100
6
0
300,712
6
W
Sol
10,719
670
132
8
0
280,655
1
L
Ares
8,353
522
34
2
0
291,559
0
L
Neith
8,202
513
87
5
0
253,258
4
W
Arachne
9,323
583
94
6
0
341,613
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role