Player Matchup

Baron Samedi
Baron Samedi
DR HAIRYFUZZYS
Baron Samedi
Level 24
God Stats
1W - 7L
1,244 SR
Queue Stats
19W - 33L
1,218 Elo+
Party 1
Ares
Ares
DR KABOOOOM
Ares
Level 11
God Stats
0W - 2L
1,416 SR
Queue Stats
2W - 11L
1,126 Elo+
Party 1
Pele
Pele
Pimpay
Pele
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,381 Elo+
Solo
Team Averages
Level 14
1,387 SR
1,242 Elo+

VS

Team Averages
Level 29
1,374 SR
1,251 Elo+
Tsukuyomi
Tsukuyomi
Lone_Wolf4227
Tsukuyomi
Level 47
God Stats
17W - 16L
1,403 SR
Queue Stats
61W - 115L
1,270 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
armyofone034
Morgan Le Fay
Level 22
God Stats
7W - 10L
1,311 SR
Queue Stats
17W - 44L
1,104 Elo+
Party 2
Gilgamesh
Gilgamesh
merciful_module2
Gilgamesh
Level 18
God Stats
4W - 13L
1,409 SR
Queue Stats
162W - 198L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DR HAIRYFUZZYS
Baron Samedi
16
9 / 3 / 7
11,845
697
16,143
18,882
7,667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 5 / 11
10,839
638
8,650
21,733
22,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
Pimpay
Pele
14
6 / 14 / 6
11,310
665
11,904
20,763
7,040
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lone_Wolf4227
Tsukuyomi
18
8 / 7 / 9
13,507
795
18,083
14,339
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
armyofone034
Morgan Le Fay
17
8 / 4 / 11
12,493
735
21,195
13,582
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
13
6 / 7 / 4
11,507
677
11,121
18,655
10,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
17
Kills
22
22
Deaths
18
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DR HAIRYFUZZYS
Baron Samedi
9
3
7
4.17
L
2
5
11
1.5
W
Tsukuyomi
Lone_Wolf4227
Tsukuyomi
8
7
9
1.79
L
Pele
Pimpay
Pele
6
14
6
0.64
W
Morgan Le Fay
armyofone034
Morgan Le Fay
8
4
11
3.38
W
Gilgamesh
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,697
Damage
50,399
61,378
Taken
46,576
37,504
Mitigated
22,042
12,398
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DR HAIRYFUZZYS
Baron Samedi
16,143
2,326
1,369
7,204
18,882
7,667
0
6,368
12,166
42,310
0
L
8,650
989
0
828
21,733
22,797
0
8,439
12,737
18,371
0
W
Tsukuyomi
Lone_Wolf4227
Tsukuyomi
18,083
3,863
0
1,664
14,339
6,122
1,086
8,611
5,728
0
60,726
L
Pele
Pimpay
Pele
11,904
4,716
405
2,592
20,763
7,040
254
5,899
14,399
0
30,889
W
Morgan Le Fay
armyofone034
Morgan Le Fay
21,195
1,834
309
4,802
13,582
5,153
620
6,579
7,003
44,976
0
W
Gilgamesh
11,121
2,684
76
960
18,655
10,767
274
10,098
8,557
0
21,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
37,507
131
Minions Killed
165
4
Camps Cleared
9
765,686
Distance Traveled
809,857
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,845
697
70
4
2
240,146
3
L
Ares
10,839
638
17
1
1
261,346
0
W
Tsukuyomi
13,507
795
79
5
8
313,362
3
L
Pele
11,310
665
44
3
1
264,194
2
W
Morgan Le Fay
12,493
735
63
4
1
287,334
0
W
Gilgamesh
11,507
677
23
1
0
209,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role