Player Matchup

Medusa
Medusa
Blade2213
Medusa
Level 107
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 4L
1,433 Elo+
Party 1
Hera
Hera
Furious Lamma
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,433 Elo+
Party 1
Vamana
Vamana
HageanFQ
Vamana
Level 129
God Stats
2W - 1L
1,725 SR
Queue Stats
33W - 27L
1,569 Elo+
Solo
Hercules
Hercules
SMESTUD
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
TWISTEDDEVIL13
Jormungandr
Level 145
God Stats
0W - 1L
1,690 SR
Queue Stats
2W - 4L
1,433 Elo+
Party 1
Team Averages
Level 128
1,595 SR
1,460 Elo+

VS

Team Averages
Level 106
1,532 SR
1,483 Elo+
Xing Tian
Xing Tian
NoFace_NoName77
Xing Tian
Level 125
God Stats
7W - 6L
1,438 SR
Queue Stats
125W - 123L
1,435 Elo+
Solo
Neith
Neith
ReyDeLosNegros
Neith
Level 86
God Stats
1W - 0L
1,288 SR
Queue Stats
13W - 12L
1,521 Elo+
Solo
Eset
Eset
SallyBoi3170
Eset
Level 56
God Stats
6W - 2L
1,677 SR
Queue Stats
63W - 60L
1,496 Elo+
Party 2
Hades
Hades
TrustGang
Hades
Level 126
God Stats
10W - 7L
1,666 SR
Queue Stats
170W - 178L
1,480 Elo+
Solo
Mulan
Mulan
bloodfloods
Mulan
Level 135
God Stats
8W - 10L
1,591 SR
Queue Stats
122W - 114L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blade2213
Medusa
11
1 / 7 / 3
6,182
618
3,712
10,088
3,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 6 / 5
6,951
695
8,687
8,376
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
HageanFQ
Vamana
13
2 / 3 / 5
8,030
803
8,661
14,233
11,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
SMESTUD
Hercules
11
2 / 7 / 4
6,928
693
4,361
15,564
6,864
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
TWISTEDDEVIL13
Jormungandr
13
1 / 5 / 4
7,405
741
6,704
9,651
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NoFace_NoName77
Xing Tian
12
1 / 3 / 14
7,621
762
4,374
11,366
10,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 3 / 9
8,975
898
9,654
7,763
2,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
10 / 0 / 14
9,945
995
14,691
6,817
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
TrustGang
Hades
13
2 / 2 / 15
8,443
844
4,838
9,937
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 0 / 12
10,031
1,003
16,743
11,145
12,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
8
Kills
28
28
Deaths
8
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
Blade2213
Medusa
1
7
3
0.36
L
2
6
5
0.75
L
Vamana
HageanFQ
Vamana
2
3
5
1.5
W
Xing Tian
NoFace_NoName77
Xing Tian
1
3
14
2.67
W
5
3
9
3.17
L
Hercules
SMESTUD
Hercules
2
7
4
0.57
W
10
0
14
17
L
Jormungandr
TWISTEDDEVIL13
Jormungandr
1
5
4
0.6
W
Hades
TrustGang
Hades
2
2
15
4.75
W
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,125
Damage
50,300
57,912
Taken
47,028
34,678
Mitigated
38,769
9,832
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Blade2213
Medusa
3,712
2,261
35
1,008
10,088
3,361
0
4,236
5,598
0
10,096
L
8,687
1,575
0
960
8,376
3,133
0
2,536
5,688
22,348
0
L
Vamana
HageanFQ
Vamana
8,661
3,607
720
4,550
14,233
11,279
0
6,612
7,343
0
20,063
W
Xing Tian
NoFace_NoName77
Xing Tian
4,374
246
0
1,815
11,366
10,207
509
3,421
7,945
12,111
0
W
9,654
4,497
0
2,240
7,763
2,970
1,100
3,446
4,317
0
30,893
L
Hercules
SMESTUD
Hercules
4,361
667
0
1,478
15,564
6,864
0
5,722
9,542
0
11,526
W
14,691
620
1,208
2,087
6,817
2,801
37
2,216
4,601
22,848
0
L
Jormungandr
TWISTEDDEVIL13
Jormungandr
6,704
2,210
152
929
9,651
10,041
0
3,621
5,838
21,372
0
W
Hades
TrustGang
Hades
4,838
639
587
2,197
9,937
10,342
455
2,268
7,669
18,164
0
W
16,743
5,144
0
3,495
11,145
12,449
161
4,278
6,867
0
32,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
45,015
137
Minions Killed
167
3
Camps Cleared
8
820,320
Distance Traveled
973,890
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,182
618
19
2
1
138,748
0
L
Hera
6,951
695
37
4
1
153,597
0
L
Vamana
8,030
803
23
2
0
191,989
2
W
Xing Tian
7,621
762
25
3
2
204,374
2
W
Neith
8,975
898
55
6
2
169,578
0
L
Hercules
6,928
693
19
2
0
171,553
0
W
Eset
9,945
995
19
2
1
214,435
0
L
Jormungandr
7,405
741
39
4
1
164,433
0
W
Hades
8,443
844
25
3
0
179,741
0
W
Mulan
10,031
1,003
43
4
3
205,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role