Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jolura7
Nemesis
Level 117
God Stats
2W - 3L
1,613 SR
Queue Stats
544W - 515L
1,551 Elo+
Party 1
Raijin
Raijin
Lauracle66
Raijin
Level 18
God Stats
2W - 2L
1,273 SR
Queue Stats
169W - 160L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
Lxavi2508
Gilgamesh
Level 113
God Stats
40W - 40L
1,456 SR
Queue Stats
565W - 641L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
Tribufall
Hun Batz
Level 84
God Stats
4W - 2L
1,581 SR
Queue Stats
191W - 167L
1,441 Elo+
Party 1
Team Averages
Level 92
1,485 SR
1,512 Elo+

VS

Team Averages
Level 48
1,632 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
Level 21
God Stats
38W - 45L
1,602 SR
Queue Stats
71W - 85L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
HitbatsmanJR
Cthulhu
Level 49
God Stats
10W - 5L
1,727 SR
Queue Stats
104W - 135L
1,404 Elo+
Party 3
Hou Yi
Hou Yi
j_bud22
Hou Yi
Level 97
God Stats
14W - 13L
1,609 SR
Queue Stats
509W - 545L
1,540 Elo+
Party 3
Danzaburou
Danzaburou
joneman
Danzaburou
Level 53
God Stats
65W - 70L
1,547 SR
Queue Stats
135W - 143L
1,549 Elo+
Party 2
Mulan
Mulan
themanthedude
Mulan
Level 22
God Stats
12W - 14L
1,676 SR
Queue Stats
62W - 75L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 1
5,904
590
4,535
3,473
985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
Jolura7
Nemesis
8
2 / 1 / 2
5,355
536
3,910
6,082
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Lauracle66
Raijin
11
6 / 2 / 2
6,677
668
5,713
7,093
2,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Lxavi2508
Gilgamesh
10
4 / 1 / 2
5,969
597
3,006
4,759
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Tribufall
Hun Batz
10
3 / 1 / 6
6,123
612
4,136
5,797
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
8
0 / 5 / 1
4,854
485
2,795
6,011
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
HitbatsmanJR
Cthulhu
7
0 / 1 / 1
4,623
462
2,775
8,590
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
j_bud22
Hou Yi
9
1 / 1 / 0
5,159
516
1,271
3,807
797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
joneman
Danzaburou
7
1 / 5 / 0
4,869
487
2,254
6,880
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
3 / 3 / 0
5,505
551
4,267
5,512
3,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
5
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
L
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
0
5
1
0.1
L
Cthulhu
HitbatsmanJR
Cthulhu
0
1
1
0.5
W
Nemesis
Jolura7
Nemesis
2
1
2
3
W
Raijin
Lauracle66
Raijin
6
2
2
3.5
W
Gilgamesh
Lxavi2508
Gilgamesh
4
1
2
5
W
Hun Batz
Tribufall
Hun Batz
3
1
6
6
L
Hou Yi
j_bud22
Hou Yi
1
1
0
1
L
Danzaburou
joneman
Danzaburou
1
5
0
0.2
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
13,362
27,204
Taken
30,800
11,566
Mitigated
11,097
8,924
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,535
2,058
0
1,107
3,473
985
608
851
2,622
0
43,239
L
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
2,795
550
0
612
6,011
1,591
0
3,458
2,553
18,748
0
L
Cthulhu
HitbatsmanJR
Cthulhu
2,775
646
228
3,308
8,590
3,304
72
1,144
7,446
12,207
0
W
Nemesis
Jolura7
Nemesis
3,910
1,113
0
1,664
6,082
2,480
98
1,266
4,816
0
19,509
W
Raijin
Lauracle66
Raijin
5,713
644
0
2,466
7,093
2,740
576
2,674
4,419
36,569
0
W
Gilgamesh
Lxavi2508
Gilgamesh
3,006
682
0
1,529
4,759
2,912
0
648
4,111
0
21,819
W
Hun Batz
Tribufall
Hun Batz
4,136
1,396
0
2,158
5,797
2,449
0
131
5,666
0
29,359
L
Hou Yi
j_bud22
Hou Yi
1,271
774
0
774
3,807
797
210
0
3,807
0
24,678
L
Danzaburou
joneman
Danzaburou
2,254
922
0
2,031
6,880
1,600
0
869
6,011
0
17,000
L
4,267
894
0
975
5,512
3,805
0
242
5,270
0
18,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
25,010
312
Minions Killed
202
0
Camps Cleared
0
934,611
Distance Traveled
887,702
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,904
590
79
8
0
178,363
4
L
Morgan Le Fay
4,854
485
40
4
0
167,399
1
L
Cthulhu
4,623
462
16
2
0
177,777
2
W
Nemesis
5,355
536
47
5
0
209,715
2
W
Raijin
6,677
668
79
8
0
169,426
3
W
Gilgamesh
5,969
597
46
5
0
194,090
2
W
Hun Batz
6,123
612
61
6
0
183,017
6
L
Hou Yi
5,159
516
67
7
0
184,741
4
L
Danzaburou
4,869
487
38
4
0
194,786
2
L
Mulan
5,505
551
41
4
0
162,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role