Player Matchup

Cthulhu
Cthulhu
DeusRex11
Cthulhu
Level 105
God Stats
32W - 39L
1,624 SR
Queue Stats
247W - 233L
1,625 Elo+
Solo
Thoth
Thoth
NRA
Thoth
Level 149
God Stats
4W - 4L
1,507 SR
Queue Stats
436W - 413L
1,671 Elo+
Solo
Medusa
Medusa
Skepticzzz-_
Medusa
Level 147
God Stats
4W - 1L
1,781 SR
Queue Stats
243W - 232L
1,597 Elo+
Solo
Ullr
Ullr
Xsyst
Ullr
Level 126
God Stats
4W - 6L
1,676 SR
Queue Stats
338W - 305L
1,599 Elo+
Solo
Camazotz
Camazotz
unSYNIK
Camazotz
Level 117
God Stats
20W - 18L
1,593 SR
Queue Stats
721W - 660L
1,547 Elo+
Solo
Team Averages
Level 129
1,636 SR
1,608 Elo+

VS

Team Averages
Level 103
1,630 SR
1,707 Elo+
Ares
Ares
BakuganIsLyfe
Ares
Level 103
God Stats
1W - 1L
1,292 SR
Queue Stats
77W - 58L
1,662 Elo+
Party 1
Cliodhna
Cliodhna
PluraaL
Cliodhna
Level 118
God Stats
7W - 3L
1,667 SR
Queue Stats
75W - 59L
1,713 Elo+
Party 1
Merlin
Merlin
SenorRex
Merlin
Level 54
God Stats
1W - 4L
1,648 SR
Queue Stats
62W - 42L
1,761 Elo+
Solo
Charybdis
Charybdis
iiDos
Charybdis
Level 113
God Stats
4W - 6L
1,598 SR
Queue Stats
163W - 130L
1,709 Elo+
Party 1
Mulan
Mulan
oAndrew
Mulan
Level 126
God Stats
5W - 0L
1,944 SR
Queue Stats
350W - 299L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeusRex11
Cthulhu
12
0 / 1 / 1
6,908
493
3,103
10,138
3,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
NRA
Thoth
12
2 / 4 / 1
7,173
512
5,107
7,287
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
9
0 / 5 / 1
6,149
439
3,570
7,293
1,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Xsyst
Ullr
11
0 / 2 / 2
6,579
470
4,851
8,251
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
unSYNIK
Camazotz
12
5 / 5 / 0
7,850
561
10,913
18,099
9,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,205
515
5,491
9,272
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
PluraaL
Cliodhna
13
5 / 4 / 2
7,451
532
9,344
9,784
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
SenorRex
Merlin
13
1 / 1 / 4
7,061
504
3,175
6,872
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
iiDos
Charybdis
15
7 / 1 / 0
9,057
647
6,715
6,464
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
oAndrew
Mulan
14
2 / 2 / 3
7,532
538
11,874
12,161
10,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
16
17
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Cthulhu
DeusRex11
Cthulhu
0
1
1
0.5
L
Thoth
NRA
Thoth
2
4
1
0.63
W
Cliodhna
PluraaL
Cliodhna
5
4
2
1.5
W
Merlin
SenorRex
Merlin
1
1
4
3
L
Medusa
0
5
1
0.1
L
Ullr
Xsyst
Ullr
0
2
2
0.5
W
Charybdis
iiDos
Charybdis
7
1
0
7
W
Mulan
oAndrew
Mulan
2
2
3
1.75
L
Camazotz
unSYNIK
Camazotz
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,544
Damage
36,599
51,068
Taken
44,553
18,657
Mitigated
25,717
22,110
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,491
648
0
3,091
9,272
7,705
0
2,376
6,792
17,115
0
L
Cthulhu
DeusRex11
Cthulhu
3,103
174
1,080
4,829
10,138
3,816
0
3,694
6,444
30,675
0
L
Thoth
NRA
Thoth
5,107
97
0
1,951
7,287
1,872
0
2,351
4,936
47,437
0
W
Cliodhna
PluraaL
Cliodhna
9,344
701
0
3,270
9,784
3,295
0
1,773
7,819
0
47,000
W
Merlin
SenorRex
Merlin
3,175
176
0
1,612
6,872
2,320
0
2,500
4,022
49,492
0
L
Medusa
3,570
1,653
0
903
7,293
1,268
0
1,204
6,089
0
32,729
L
Ullr
Xsyst
Ullr
4,851
1,981
0
2,656
8,251
2,017
42
610
7,641
0
35,847
W
Charybdis
iiDos
Charybdis
6,715
4,164
0
2,067
6,464
2,113
1,507
915
5,549
0
65,329
W
Mulan
oAndrew
Mulan
11,874
2,759
0
5,519
12,161
10,284
0
0
12,161
8,170
43,938
L
Camazotz
unSYNIK
Camazotz
10,913
3,727
0
10,691
18,099
9,684
328
2,515
15,584
0
38,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
38,306
379
Minions Killed
431
0
Camps Cleared
0
1,282,880
Distance Traveled
1,440,839
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,205
515
15
1
0
305,516
1
L
Cthulhu
6,908
493
45
3
0
294,659
7
L
Thoth
7,173
512
107
8
0
262,618
3
W
Cliodhna
7,451
532
75
5
0
317,304
2
W
Merlin
7,061
504
113
8
0
270,288
7
L
Medusa
6,149
439
66
5
0
190,221
1
L
Ullr
6,579
470
87
6
0
277,741
2
W
Charybdis
9,057
647
136
10
0
264,344
5
W
Mulan
7,532
538
92
7
0
283,387
4
L
Camazotz
7,850
561
74
5
0
257,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role