Player Matchup

Kukulkan
Kukulkan
CaptainFalconM9
Kukulkan
Level 3
God Stats
1W - 2L
1,525 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo
Sylvanus
Sylvanus
JonathanADHD
Sylvanus
Level 24
God Stats
2W - 3L
1,645 SR
Queue Stats
52W - 55L
1,427 Elo+
Solo
King Arthur
King Arthur
SorryImRlyStoned
King Arthur
Level 27
God Stats
4W - 4L
1,821 SR
Queue Stats
111W - 106L
1,625 Elo+
Solo
Neith
Neith
kantaplis777
Neith
Level 26
God Stats
6W - 6L
1,526 SR
Queue Stats
17W - 23L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
spooky_gelatine5
Zhong Kui
Level 22
God Stats
17W - 18L
1,500 SR
Queue Stats
193W - 223L
1,532 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,487 Elo+

VS

Team Averages
Level 18
1,552 SR
1,530 Elo+
Scylla
Scylla
AIL BigBandz
Scylla
Level 28
God Stats
6W - 0L
1,743 SR
Queue Stats
94W - 78L
1,563 Elo+
Solo
Pele
Pele
BougieBubbleButt
Pele
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,470 Elo+
Solo
Osiris
Osiris
Frauzashi2YT
Osiris
Level 29
God Stats
41W - 39L
1,593 SR
Queue Stats
94W - 84L
1,618 Elo+
Solo
Skadi
Skadi
OnlySham
Skadi
Level 7
God Stats
8W - 6L
1,424 SR
Queue Stats
62W - 73L
1,499 Elo+
Party 1
Ares
Ares
Sxnoj
Ares
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 109L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 9 / 0
4,420
402
1,625
7,151
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
JonathanADHD
Sylvanus
8
0 / 4 / 3
4,959
451
1,466
8,410
3,099
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SorryImRlyStoned
King Arthur
6
0 / 2 / 0
4,461
406
37
4,438
2,703
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
5 / 4 / 1
5,964
542
6,226
5,282
1,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
11
2 / 1 / 0
6,133
558
2,927
5,022
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 1 / 4
6,643
604
4,746
4,813
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 0 / 2
7,213
656
4,933
4,525
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
11
3 / 1 / 3
6,337
576
5,243
5,296
3,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
OnlySham
Skadi
8
1 / 4 / 3
5,168
470
2,212
5,025
1,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Sxnoj
Ares
8
3 / 1 / 2
5,743
522
1,192
5,112
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
19
20
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
1
4
6
W
8
0
2
9
L
Kukulkan
0
9
0
0
W
Osiris
3
1
3
4.5
L
Sylvanus
JonathanADHD
Sylvanus
0
4
3
0.38
W
Skadi
OnlySham
Skadi
1
4
3
0.63
L
King Arthur
SorryImRlyStoned
King Arthur
0
2
0
0
W
Ares
Sxnoj
Ares
3
1
2
4
L
5
4
1
1.38
L
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,281
Damage
18,326
30,303
Taken
24,771
12,680
Mitigated
10,866
7,064
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,746
918
0
1,032
4,813
1,142
0
683
4,130
34,567
0
W
4,933
2,021
0
1,607
4,525
1,742
0
709
3,816
0
42,191
L
Kukulkan
1,625
895
0
0
7,151
2,363
0
2,357
4,706
8,018
1,803
W
Osiris
5,243
1,818
0
1,023
5,296
3,173
0
2,581
2,715
3,414
29,107
L
Sylvanus
JonathanADHD
Sylvanus
1,466
674
545
2,651
8,410
3,099
340
2,334
5,950
17,616
0
W
Skadi
OnlySham
Skadi
2,212
885
0
750
5,025
1,026
372
343
4,682
0
17,523
L
King Arthur
SorryImRlyStoned
King Arthur
37
37
0
787
4,438
2,703
0
168
4,270
0
13,446
W
Ares
Sxnoj
Ares
1,192
132
0
1,819
5,112
3,783
95
985
4,127
11,471
0
L
6,226
2,448
0
633
5,282
1,259
667
946
4,214
0
26,228
L
Zhong Kui
2,927
757
0
2,448
5,022
3,256
683
339
4,683
27,412
4,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
31,104
212
Minions Killed
278
0
Camps Cleared
0
793,718
Distance Traveled
1,061,268
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,643
604
77
7
0
232,663
4
W
Pele
7,213
656
82
7
0
230,235
0
L
Kukulkan
4,420
402
20
2
0
148,868
1
W
Osiris
6,337
576
60
5
0
191,368
4
L
Sylvanus
4,959
451
31
3
0
181,358
0
W
Skadi
5,168
470
39
4
0
194,365
2
L
King Arthur
4,461
406
37
3
0
130,059
0
W
Ares
5,743
522
20
2
0
212,637
0
L
Neith
5,964
542
54
5
0
187,026
4
L
Zhong Kui
6,133
558
70
6
0
146,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role