Player Matchup

Cernunnos
Cernunnos
CanYouChillBr00
Cernunnos
Level 13
God Stats
3W - 8L
1,449 SR
Queue Stats
19W - 29L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Daftdart
Nu Wa
Level 14
God Stats
4W - 3L
1,385 SR
Queue Stats
23W - 22L
1,264 Elo+
Solo
Ymir
Ymir
Nerdums
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,693 Elo+
Party 1
Gilgamesh
Gilgamesh
SmoothCriminal15
Gilgamesh
Level 26
God Stats
0W - 1L
1,711 SR
Queue Stats
141W - 154L
1,427 Elo+
Solo
Thanatos
Thanatos
lilgaynoah
Thanatos
Level 67
God Stats
15W - 14L
1,498 SR
Queue Stats
226W - 226L
1,489 Elo+
Party 1
Team Averages
Level 25
1,508 SR
1,482 Elo+

VS

Team Averages
Level 12
1,529 SR
1,571 Elo+
Yemoja
Yemoja
 
Yemoja
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IMightNotRQ
Hou Yi
Level 8
God Stats
1W - 1L
1,276 SR
Queue Stats
23W - 11L
1,643 Elo+
Solo
Achilles
Achilles
MMXXV
Achilles
Level 8
God Stats
26W - 26L
1,500 SR
Queue Stats
37W - 37L
1,478 Elo+
Solo
Mercury
Mercury
TrippieESM
Mercury
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 96L
1,474 Elo+
Solo
Janus
Janus
inteltester1
Janus
Level 16
God Stats
4W - 0L
1,870 SR
Queue Stats
24W - 6L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CanYouChillBr00
Cernunnos
9
0 / 3 / 0
5,280
528
1,861
6,997
1,541
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Daftdart
Nu Wa
7
0 / 7 / 1
4,552
455
3,267
6,042
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Nerdums
Ymir
8
1 / 5 / 1
5,084
508
1,908
7,017
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
8
1 / 6 / 0
5,014
501
3,382
9,589
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
lilgaynoah
Thanatos
10
1 / 1 / 0
5,600
560
2,295
7,482
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 0 / 0
3,482
348
0
200
78
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
12
7 / 0 / 2
7,270
727
8,692
6,837
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
MMXXV
Achilles
11
6 / 0 / 2
6,914
691
4,944
8,490
6,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
TrippieESM
Mercury
10
2 / 2 / 6
6,054
605
3,073
5,087
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 1 / 4
6,546
655
6,136
5,020
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
22
22
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
0
0
L
Cernunnos
CanYouChillBr00
Cernunnos
0
3
0
0
L
Nu Wa
Daftdart
Nu Wa
0
7
1
0.07
W
Hou Yi
7
0
2
8
W
Achilles
MMXXV
Achilles
6
0
2
7
L
Ymir
Nerdums
Ymir
1
5
1
0.3
L
Gilgamesh
1
6
0
0.17
W
Mercury
TrippieESM
Mercury
2
2
6
2.5
W
7
1
4
9
L
Thanatos
lilgaynoah
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,713
Damage
22,845
37,127
Taken
25,634
14,940
Mitigated
12,166
11,219
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
0
0
0
0
200
78
0
200
0
0
0
L
Cernunnos
CanYouChillBr00
Cernunnos
1,861
409
0
1,655
6,997
1,541
0
475
6,480
0
33,229
L
Nu Wa
Daftdart
Nu Wa
3,267
580
0
277
6,042
1,528
0
2,667
3,147
14,642
0
W
Hou Yi
8,692
4,744
0
3,919
6,837
1,971
540
995
5,842
0
50,895
W
Achilles
MMXXV
Achilles
4,944
930
0
1,805
8,490
6,771
166
1,433
6,420
6,624
24,910
L
Ymir
Nerdums
Ymir
1,908
625
0
1,034
7,017
4,088
296
1,114
5,791
12,723
0
L
Gilgamesh
3,382
270
0
1,869
9,589
5,750
0
2,008
7,496
2,185
13,914
W
Mercury
TrippieESM
Mercury
3,073
678
174
1,250
5,087
2,043
0
989
4,056
0
27,621
W
6,136
812
0
1,212
5,020
1,303
252
2,230
2,790
30,354
0
L
Thanatos
lilgaynoah
Thanatos
2,295
812
0
6,384
7,482
2,033
0
485
6,923
0
29,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
30,266
242
Minions Killed
293
0
Camps Cleared
0
891,822
Distance Traveled
844,234
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,482
348
0
0
0
87
0
L
Cernunnos
5,280
528
75
8
0
190,397
5
L
Nu Wa
4,552
455
28
3
0
163,227
0
W
Hou Yi
7,270
727
96
10
0
183,264
3
W
Achilles
6,914
691
68
7
0
218,739
4
L
Ymir
5,084
508
33
3
0
179,151
0
L
Gilgamesh
5,014
501
37
4
0
155,473
1
W
Mercury
6,054
605
63
6
0
227,508
0
W
Janus
6,546
655
66
7
0
214,636
5
L
Thanatos
5,600
560
69
7
0
203,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role