Player Matchup

Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
ConnorMacLeod15
Hel
Level 5
God Stats
3W - 4L
1,709 SR
Queue Stats
3W - 4L
1,680 Elo+
Party 2
Cliodhna
Cliodhna
FenrirXWolf
Cliodhna
Level 27
God Stats
10W - 7L
1,290 SR
Queue Stats
30W - 29L
1,309 Elo+
Party 3
Jormungandr
Jormungandr
IrregularAtLife
Jormungandr
Level 17
God Stats
1W - 1L
1,775 SR
Queue Stats
31W - 29L
1,318 Elo+
Solo
Sol
Sol
lilymonroe9107
Sol
Level 18
God Stats
19W - 19L
1,184 SR
Queue Stats
31W - 41L
1,270 Elo+
Party 3
Team Averages
Level 30
1,492 SR
1,415 Elo+

VS

Team Averages
Level 19
1,504 SR
1,408 Elo+
Ganesha
Ganesha
Bzzztt
Ganesha
Level 6
God Stats
30W - 11L
1,500 SR
Queue Stats
59W - 24L
1,461 Elo+
Party 1
Nemesis
Nemesis
Coofers
Nemesis
Level 16
God Stats
10W - 3L
1,453 SR
Queue Stats
58W - 32L
1,436 Elo+
Party 1
Izanami
Izanami
CritikalMiss
Izanami
Level 46
God Stats
6W - 2L
1,500 SR
Queue Stats
70W - 38L
1,233 Elo+
Party 1
Ra
Ra
GangDaFrump
Ra
Level 15
God Stats
25W - 15L
1,486 SR
Queue Stats
124W - 69L
1,505 Elo+
Party 1
Hel
Hel
Zedcarnage
Hel
Level 11
God Stats
11W - 4L
1,583 SR
Queue Stats
95W - 46L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 6 / 3
9,051
905
14,155
12,424
3,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 9 / 2
8,157
816
3,217
13,267
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
FenrirXWolf
Cliodhna
15
1 / 13 / 2
9,165
917
10,885
24,789
8,794
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
IrregularAtLife
Jormungandr
15
0 / 10 / 2
8,733
873
8,622
20,565
24,217
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 12 / 2
9,803
980
14,522
20,912
6,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bzzztt
Ganesha
19
0 / 1 / 47
11,171
1,117
6,547
12,383
15,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Coofers
Nemesis
18
13 / 1 / 25
12,260
1,226
16,760
11,425
6,251
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
CritikalMiss
Izanami
18
12 / 1 / 24
11,599
1,160
30,361
10,523
5,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
17 / 1 / 24
12,322
1,232
18,348
11,330
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 0 / 23
10,576
1,058
14,045
12,943
10,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
193
4
Kills
50
50
Deaths
4
11
Assists
143
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
3
0.42
W
Ganesha
Bzzztt
Ganesha
0
1
47
23.5
L
0
9
2
0.11
W
Nemesis
Coofers
Nemesis
13
1
25
25.5
W
Izanami
CritikalMiss
Izanami
12
1
24
24
L
Cliodhna
FenrirXWolf
Cliodhna
1
13
2
0.15
W
17
1
24
29
L
Jormungandr
IrregularAtLife
Jormungandr
0
10
2
0.1
W
8
0
23
19.5
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,401
Damage
86,061
91,957
Taken
58,604
47,445
Mitigated
43,883
4,736
Healing
24,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,155
5,601
0
274
12,424
3,770
0
4,798
7,626
0
47,310
W
Ganesha
Bzzztt
Ganesha
6,547
431
53
514
12,383
15,527
0
6,479
5,840
12,644
0
L
3,217
612
232
818
13,267
3,795
0
4,913
8,354
5,602
0
W
Nemesis
Coofers
Nemesis
16,760
9,431
0
1,807
11,425
6,251
0
4,178
7,175
0
35,604
W
Izanami
CritikalMiss
Izanami
30,361
23,987
0
2,927
10,523
5,741
0
4,092
6,407
0
54,248
L
Cliodhna
FenrirXWolf
Cliodhna
10,885
733
0
1,397
24,789
8,794
0
10,450
14,339
0
20,196
W
18,348
3,019
9,109
4,828
11,330
5,949
0
5,662
5,628
41,301
0
L
Jormungandr
IrregularAtLife
Jormungandr
8,622
2,309
0
0
20,565
24,217
0
9,668
10,897
26,634
0
W
14,045
1,619
2,463
2,596
12,943
10,415
0
5,624
7,193
20,140
0
L
14,522
4,617
0
2,015
20,912
6,869
0
9,111
11,801
34,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,909
Gold Earned
57,928
149
Minions Killed
182
3
Camps Cleared
12
724,752
Distance Traveled
947,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,051
905
60
6
0
139,758
0
W
Ganesha
11,171
1,117
0
0
0
187,889
0
L
Hel
8,157
816
9
1
0
79,665
0
W
Nemesis
12,260
1,226
26
3
10
206,090
0
W
Izanami
11,599
1,160
66
7
1
166,256
0
L
Cliodhna
9,165
917
12
1
1
180,596
0
W
Ra
12,322
1,232
73
7
1
207,140
0
L
Jormungandr
8,733
873
37
4
1
157,078
0
W
Hel
10,576
1,058
17
2
0
180,517
0
L
Sol
9,803
980
31
3
1
167,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role