Player Matchup

Ra
Ra
Jegannj7
Ra
Level 119
God Stats
10W - 5L
1,537 SR
Queue Stats
525W - 482L
1,569 Elo+
Solo
Ah Puch
Ah Puch
edgar1022
Ah Puch
Level 99
God Stats
5W - 4L
1,403 SR
Queue Stats
131W - 107L
1,536 Elo+
Party 2
Merlin
Merlin
gabo_90_mx
Merlin
Level 160
God Stats
4W - 5L
1,541 SR
Queue Stats
172W - 145L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
magicmama
Danzaburou
Level 78
God Stats
7W - 1L
1,763 SR
Queue Stats
216W - 165L
1,540 Elo+
Solo
King Arthur
King Arthur
xxMr_G_1976xx
King Arthur
Level 128
God Stats
5W - 1L
1,538 SR
Queue Stats
66W - 49L
1,578 Elo+
Party 2
Team Averages
Level 117
1,556 SR
1,565 Elo+

VS

Team Averages
Level 109
1,633 SR
1,559 Elo+
Horus
Horus
 
Horus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AbleEwe
Danzaburou
Level 157
God Stats
0W - 1L
1,712 SR
Queue Stats
47W - 27L
1,629 Elo+
Party 1
Artemis
Artemis
HugoHacks
Artemis
Level 157
God Stats
0W - 1L
1,736 SR
Queue Stats
43W - 36L
1,606 Elo+
Party 1
He Bo
He Bo
ZulDemon
He Bo
Level 89
God Stats
4W - 7L
1,504 SR
Queue Stats
636W - 653L
1,529 Elo+
Solo
Bacchus
Bacchus
onesunnyboi
Bacchus
Level 46
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 30L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 13
13,647
758
12,985
14,941
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
edgar1022
Ah Puch
18
2 / 6 / 17
11,966
665
19,211
12,405
2,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
gabo_90_mx
Merlin
20
6 / 4 / 13
13,325
740
25,542
16,560
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
magicmama
Danzaburou
20
8 / 7 / 13
13,875
771
23,200
17,045
4,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
xxMr_G_1976xx
King Arthur
20
5 / 7 / 13
12,628
702
10,044
32,646
25,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
2 / 6 / 12
11,554
642
5,070
28,696
43,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
AbleEwe
Danzaburou
20
11 / 4 / 12
14,705
817
29,695
19,395
10,839
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
HugoHacks
Artemis
20
6 / 5 / 14
12,458
692
32,429
16,390
9,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
ZulDemon
He Bo
19
5 / 10 / 9
12,091
672
9,774
17,787
7,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
onesunnyboi
Bacchus
17
2 / 4 / 11
11,635
646
6,317
18,929
26,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
84
28
Kills
26
27
Deaths
29
69
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
6
12
1.33
L
Danzaburou
AbleEwe
Danzaburou
11
4
12
4.25
L
Artemis
HugoHacks
Artemis
6
5
14
2.6
W
7
3
13
4.5
L
He Bo
ZulDemon
He Bo
5
10
9
0.95
W
Ah Puch
edgar1022
Ah Puch
2
6
17
1.75
W
Merlin
gabo_90_mx
Merlin
6
4
13
3.13
W
Danzaburou
magicmama
Danzaburou
8
7
13
2.07
L
Bacchus
onesunnyboi
Bacchus
2
4
11
1.88
W
King Arthur
xxMr_G_1976xx
King Arthur
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,982
Damage
83,285
93,597
Taken
101,197
40,316
Mitigated
97,453
37,585
Healing
41,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,070
1,521
8,808
9,904
28,696
43,294
253
15,867
12,829
0
10,734
L
Danzaburou
AbleEwe
Danzaburou
29,695
10,922
4,368
5,794
19,395
10,839
945
12,056
7,339
0
75,618
L
Artemis
HugoHacks
Artemis
32,429
11,259
3,129
2,237
16,390
9,147
2,541
11,217
5,173
0
53,980
W
12,985
497
6,393
5,573
14,941
4,079
1,549
1,988
12,953
45,541
0
L
He Bo
ZulDemon
He Bo
9,774
543
1,871
669
17,787
7,665
60
9,163
8,624
21,166
0
W
Ah Puch
edgar1022
Ah Puch
19,211
320
1,535
2,267
12,405
2,106
853
552
11,853
30,804
0
W
Merlin
gabo_90_mx
Merlin
25,542
804
3,444
3,721
16,560
4,423
1,673
3,685
12,875
54,140
0
W
Danzaburou
magicmama
Danzaburou
23,200
11,278
555
3,522
17,045
4,536
2,653
4,484
12,561
0
47,131
L
Bacchus
onesunnyboi
Bacchus
6,317
147
1,207
3,122
18,929
26,508
0
9,435
9,494
10,313
0
W
King Arthur
xxMr_G_1976xx
King Arthur
10,044
1,823
1,883
8,692
32,646
25,172
378
5,382
27,264
0
15,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,441
Gold Earned
62,443
201
Minions Killed
213
0
Camps Cleared
0
1,539,432
Distance Traveled
1,504,105
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,554
642
8
0
0
333,292
0
L
Danzaburou
14,705
817
97
5
0
319,429
0
L
Artemis
12,458
692
60
3
0
270,163
0
W
Ra
13,647
758
65
4
0
343,676
1
L
He Bo
12,091
672
43
2
0
270,369
1
W
Ah Puch
11,966
665
35
2
0
327,660
3
W
Merlin
13,325
740
58
3
0
298,330
1
W
Danzaburou
13,875
771
34
2
0
297,354
1
L
Bacchus
11,635
646
5
0
0
310,852
1
W
King Arthur
12,628
702
9
1
0
272,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role