Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
Nezpah
Bacchus
Level 48
God Stats
63W - 40L
1,601 SR
Queue Stats
239W - 180L
1,534 Elo+
Party 4
Hel
Hel
Sadhugs
Hel
Level 128
God Stats
1W - 0L
1,530 SR
Queue Stats
21W - 19L
1,439 Elo+
Party 2
Charybdis
Charybdis
thiccysarah
Charybdis
Level 68
God Stats
23W - 8L
1,815 SR
Queue Stats
352W - 278L
1,661 Elo+
Party 4
Team Averages
Level 94
1,589 SR
1,527 Elo+

VS

Team Averages
Level 77
1,656 SR
1,628 Elo+
Mulan
Mulan
Axessor
Mulan
Level 84
God Stats
21W - 8L
1,709 SR
Queue Stats
127W - 110L
1,634 Elo+
Party 3
King Arthur
King Arthur
CBeast
King Arthur
Level 126
God Stats
2W - 2L
1,854 SR
Queue Stats
258W - 187L
1,585 Elo+
Party 1
Raijin
Raijin
SnowGoon64
Raijin
Level 24
God Stats
3W - 5L
1,514 SR
Queue Stats
156W - 127L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
Stinkybeadz
Hun Batz
Level 116
God Stats
1W - 5L
1,428 SR
Queue Stats
425W - 483L
1,407 Elo+
Solo
Danzaburou
Danzaburou
haizailache
Danzaburou
Level 37
God Stats
1W - 1L
1,774 SR
Queue Stats
44W - 36L
1,970 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
5 / 1 / 9
10,977
578
13,028
13,864
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
 
Chronos
18
7 / 1 / 6
10,871
572
13,922
16,813
8,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
Nezpah
Bacchus
14
6 / 0 / 3
9,121
480
7,698
10,095
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
17
5 / 4 / 2
10,506
553
8,806
13,470
11,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
thiccysarah
Charybdis
18
3 / 4 / 2
10,190
536
12,876
14,747
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Axessor
Mulan
11
1 / 1 / 0
7,343
386
7,728
14,247
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
CBeast
King Arthur
14
4 / 4 / 1
9,565
503
12,450
19,970
19,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
SnowGoon64
Raijin
12
0 / 8 / 1
7,717
406
5,482
11,281
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Stinkybeadz
Hun Batz
11
1 / 8 / 0
7,198
379
1,995
13,249
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
haizailache
Danzaburou
16
3 / 5 / 0
9,482
499
11,232
18,399
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
26
Kills
9
10
Deaths
26
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
9
9.5
W
Chronos
 
Chronos
7
1
6
10
L
Mulan
Axessor
Mulan
1
1
0
1
L
King Arthur
CBeast
King Arthur
4
4
1
1.13
W
Bacchus
Nezpah
Bacchus
6
0
3
7.5
W
Hel
5
4
2
1.5
L
Raijin
SnowGoon64
Raijin
0
8
1
0.06
L
Hun Batz
Stinkybeadz
Hun Batz
1
8
0
0.13
L
Danzaburou
haizailache
Danzaburou
3
5
0
0.6
W
Charybdis
thiccysarah
Charybdis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,330
Damage
38,887
68,989
Taken
77,146
45,034
Mitigated
47,924
28,797
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
13,028
1,005
0
7,410
13,864
5,946
0
825
13,039
0
90,708
W
Chronos
 
Chronos
13,922
2,942
0
1,702
16,813
8,608
541
3,400
12,939
84,916
0
L
Mulan
Axessor
Mulan
7,728
629
0
2,576
14,247
14,609
0
7,251
6,772
0
23,715
L
King Arthur
CBeast
King Arthur
12,450
676
0
4,113
19,970
19,038
0
7,878
12,092
16,373
51,397
W
Bacchus
Nezpah
Bacchus
7,698
1,062
596
2,924
10,095
14,609
93
1,421
8,529
28,490
0
W
Hel
8,806
617
926
8,088
13,470
11,873
700
1,661
11,809
71,783
0
L
Raijin
SnowGoon64
Raijin
5,482
608
0
1,480
11,281
4,056
0
7,385
3,554
40,990
0
L
Hun Batz
Stinkybeadz
Hun Batz
1,995
208
0
2,929
13,249
4,552
0
4,889
8,257
0
34,541
L
Danzaburou
haizailache
Danzaburou
11,232
6,740
0
6,043
18,399
5,669
0
2,354
16,045
0
73,717
W
Charybdis
thiccysarah
Charybdis
12,876
7,605
0
7,151
14,747
3,998
806
170
14,577
0
83,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,665
Gold Earned
41,305
639
Minions Killed
441
0
Camps Cleared
0
1,923,753
Distance Traveled
1,719,303
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,977
578
140
7
0
430,398
0
W
Chronos
10,871
572
169
9
0
421,070
4
L
Mulan
7,343
386
26
1
0
347,043
1
L
King Arthur
9,565
503
130
7
0
362,633
5
W
Bacchus
9,121
480
34
2
0
377,322
7
W
Hel
10,506
553
148
8
0
383,608
1
L
Raijin
7,717
406
93
5
0
326,900
4
L
Hun Batz
7,198
379
62
3
0
346,860
1
L
Danzaburou
9,482
499
130
7
0
335,867
3
W
Charybdis
10,190
536
148
8
0
311,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role