Player Matchup

Ra
Ra
Dethmon
Ra
Level 27
God Stats
9W - 5L
1,524 SR
Queue Stats
16W - 14L
1,551 Elo+
Solo
Izanami
Izanami
EzekiellLoL
Izanami
Level 27
God Stats
5W - 3L
1,735 SR
Queue Stats
40W - 51L
1,415 Elo+
Solo
Fenrir
Fenrir
Nezzing
Fenrir
Level 14
God Stats
4W - 4L
1,505 SR
Queue Stats
8W - 9L
1,335 Elo+
Party 2
Heimdallr
Heimdallr
The_IRONsamurai
Heimdallr
Level 28
God Stats
7W - 3L
1,474 SR
Queue Stats
107W - 111L
1,373 Elo+
Solo
Janus
Janus
jarrsjr
Janus
Level 7
God Stats
2W - 2L
1,503 SR
Queue Stats
6W - 10L
1,289 Elo+
Party 2
Team Averages
Level 21
1,548 SR
1,393 Elo+

VS

Team Averages
Level 41
1,428 SR
1,477 Elo+
Hachiman
Hachiman
KingWavy2541
Hachiman
Level 24
God Stats
7W - 9L
1,385 SR
Queue Stats
64W - 54L
1,438 Elo+
Solo
Guan Yu
Guan Yu
Majin1K
Guan Yu
Level 6
God Stats
1W - 2L
1,323 SR
Queue Stats
262W - 183L
1,533 Elo+
Party 1
Hel
Hel
SDShay
Hel
Level 28
God Stats
7W - 13L
1,308 SR
Queue Stats
178W - 193L
1,382 Elo+
Solo
Nemesis
Nemesis
Yaboyknives
Nemesis
Level 28
God Stats
2W - 1L
1,617 SR
Queue Stats
111W - 142L
1,420 Elo+
Solo
Thoth
Thoth
stnkyraviolyy
Thoth
Level 118
God Stats
4W - 7L
1,509 SR
Queue Stats
742W - 593L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,204
620
2,639
3,978
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
EzekiellLoL
Izanami
11
4 / 1 / 2
6,639
664
4,024
5,020
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Nezzing
Fenrir
8
2 / 1 / 0
5,164
516
2,846
6,169
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
The_IRONsamurai
Heimdallr
9
0 / 1 / 0
5,243
524
3,534
3,986
1,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
jarrsjr
Janus
9
0 / 3 / 2
5,152
515
394
3,297
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingWavy2541
Hachiman
1
0 / 0 / 0
1,866
187
0
0
0
Guan Yu
Majin1K
Guan Yu
8
1 / 1 / 0
4,842
484
1,729
6,179
3,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
SDShay
Hel
7
0 / 4 / 1
4,547
455
524
4,694
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Yaboyknives
Nemesis
6
0 / 3 / 1
4,474
447
2,059
6,128
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
7 / 2 / 0
6,738
674
6,773
4,999
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
8
8
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Izanami
EzekiellLoL
Izanami
4
1
2
5
L
Hachiman
KingWavy2541
Hachiman
0
0
0
0
L
Guan Yu
Majin1K
Guan Yu
1
1
0
1
W
Fenrir
Nezzing
Fenrir
2
1
0
2
L
Hel
SDShay
Hel
0
4
1
0.13
W
Heimdallr
The_IRONsamurai
Heimdallr
0
1
0
0
L
Nemesis
Yaboyknives
Nemesis
0
3
1
0.17
W
Janus
jarrsjr
Janus
0
3
2
0.33
L
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,437
Damage
11,085
22,450
Taken
22,000
6,555
Mitigated
6,950
6,635
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,639
204
425
1,396
3,978
1,100
1,324
2,064
1,808
25,499
0
W
Izanami
EzekiellLoL
Izanami
4,024
2,833
0
885
5,020
1,419
1,276
1,319
3,669
0
38,882
L
Hachiman
KingWavy2541
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Majin1K
Guan Yu
1,729
256
0
2,252
6,179
3,288
250
0
6,179
0
15,387
W
Fenrir
Nezzing
Fenrir
2,846
351
0
2,327
6,169
2,063
160
1,140
4,983
0
17,710
L
Hel
SDShay
Hel
524
0
523
1,155
4,694
914
0
1,278
3,290
11,944
0
W
Heimdallr
The_IRONsamurai
Heimdallr
3,534
1,230
0
1,602
3,986
1,105
1,374
0
3,986
0
24,072
L
Nemesis
Yaboyknives
Nemesis
2,059
230
0
1,065
6,128
1,724
42
837
5,217
0
16,080
W
Janus
jarrsjr
Janus
394
145
0
0
3,297
868
165
2,318
707
15,992
0
L
6,773
805
0
710
4,999
1,024
0
616
4,281
33,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,402
Gold Earned
22,467
260
Minions Killed
152
0
Camps Cleared
0
886,921
Distance Traveled
791,486
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,204
620
45
5
0
178,723
1
W
Izanami
6,639
664
90
9
0
173,751
3
L
Hachiman
1,866
187
0
0
0
0
0
L
Guan Yu
4,842
484
32
3
0
234,610
0
W
Fenrir
5,164
516
43
4
0
179,178
3
L
Hel
4,547
455
19
2
0
155,587
0
W
Heimdallr
5,243
524
49
5
0
197,098
1
L
Nemesis
4,474
447
33
3
0
196,602
0
W
Janus
5,152
515
33
3
0
158,171
0
L
Thoth
6,738
674
68
7
0
204,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role