Player Matchup

Hun Batz
Hun Batz
FaZe PMac X
Hun Batz
Level 44
God Stats
3W - 1L
1,636 SR
Queue Stats
58W - 59L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
Swagmeister4461
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
TheShaqtus11
Baron Samedi
Level 62
God Stats
4W - 0L
1,955 SR
Queue Stats
16W - 7L
1,706 Elo+
Party 1
Team Averages
Level 71
1,697 SR
1,513 Elo+

VS

Team Averages
Level 92
1,571 SR
1,603 Elo+
Thanatos
Thanatos
Dice3148
Thanatos
Level 29
God Stats
45W - 23L
1,651 SR
Queue Stats
100W - 64L
1,564 Elo+
Party 2
Neith
Neith
nuclearmonkey313
Neith
Level 126
God Stats
11W - 11L
1,561 SR
Queue Stats
584W - 568L
1,632 Elo+
Party 2
Chronos
Chronos
xvspnx
Chronos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 220L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FaZe PMac X
Hun Batz
19
8 / 7 / 5
15,233
725
11,149
15,461
4,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
Swagmeister4461
Sun Wukong
17
3 / 6 / 9
13,542
645
17,428
28,168
20,385
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TheShaqtus11
Baron Samedi
17
2 / 7 / 10
13,546
645
15,232
13,292
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dice3148
Thanatos
17
3 / 5 / 13
13,077
623
7,736
15,657
11,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 11
13,503
643
21,572
18,581
7,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
xvspnx
Chronos
19
12 / 3 / 6
14,673
699
20,818
22,690
8,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
13
Kills
20
20
Deaths
13
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dice3148
Thanatos
3
5
13
1.9
W
Hun Batz
FaZe PMac X
Hun Batz
8
7
5
1.5
W
Sun Wukong
Swagmeister4461
Sun Wukong
3
6
9
1.25
W
Baron Samedi
TheShaqtus11
Baron Samedi
2
7
10
1
L
5
5
11
2.1
L
Chronos
xvspnx
Chronos
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,809
Damage
50,126
56,921
Taken
56,928
29,657
Mitigated
26,925
14,327
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dice3148
Thanatos
7,736
1,399
0
3,826
15,657
11,640
0
3,441
11,988
0
26,194
W
Hun Batz
FaZe PMac X
Hun Batz
11,149
1,309
1,167
3,120
15,461
4,428
1,167
7,279
8,182
0
33,332
W
Sun Wukong
Swagmeister4461
Sun Wukong
17,428
1,807
0
6,049
28,168
20,385
1,074
8,106
20,062
0
46,335
W
Baron Samedi
TheShaqtus11
Baron Samedi
15,232
1,660
1,616
2,375
13,292
4,844
788
5,861
7,431
52,949
0
L
21,572
7,470
0
5,953
18,581
7,202
563
5,197
13,099
0
93,483
L
Chronos
xvspnx
Chronos
20,818
2,479
157
9,379
22,690
8,083
615
6,443
15,715
52,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
41,253
215
Minions Killed
233
6
Camps Cleared
12
1,078,878
Distance Traveled
1,123,946
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,077
623
25
1
1
385,497
3
W
Hun Batz
15,233
725
62
3
0
349,339
0
W
Sun Wukong
13,542
645
65
3
2
383,449
4
W
Baron Samedi
13,546
645
88
4
4
346,090
4
L
Neith
13,503
643
144
7
10
339,133
1
L
Chronos
14,673
699
64
3
1
399,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role