Player Matchup

Thor
Thor
BobaFetttt567
Thor
Level 15
God Stats
7W - 9L
1,500 SR
Queue Stats
31W - 37L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
BotchyGold
Heimdallr
Level 16
God Stats
9W - 3L
1,500 SR
Queue Stats
41W - 44L
1,458 Elo+
Party 2
Artemis
Artemis
ShadowStrik3r5
Artemis
Level 64
God Stats
2W - 1L
1,196 SR
Queue Stats
49W - 49L
1,482 Elo+
Party 2
Hades
Hades
TooToxicSorry
Hades
Level 28
God Stats
2W - 1L
1,417 SR
Queue Stats
36W - 39L
1,511 Elo+
Solo
Agni
Agni
TranquilDreamer
Agni
Level 28
God Stats
2W - 1L
1,445 SR
Queue Stats
41W - 42L
1,502 Elo+
Solo
Team Averages
Level 30
1,411 SR
1,472 Elo+

VS

Team Averages
Level 19
1,549 SR
1,486 Elo+
Bellona
Bellona
Dior SB
Bellona
Level 25
God Stats
3W - 2L
1,598 SR
Queue Stats
25W - 27L
1,550 Elo+
Party 1
Hachiman
Hachiman
Frólan
Hachiman
Level 28
God Stats
14W - 19L
1,428 SR
Queue Stats
114W - 93L
1,521 Elo+
Solo
Yemoja
Yemoja
KE_SlickShotz
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,505 Elo+
Solo
Mercury
Mercury
feyuh
Mercury
Level 25
God Stats
6W - 11L
1,630 SR
Queue Stats
76W - 77L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
lAxelPlay7u7
Cthulhu
Level 15
God Stats
3W - 4L
1,588 SR
Queue Stats
9W - 10L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
6,239
446
370
5,512
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
BotchyGold
Heimdallr
10
1 / 3 / 9
6,684
477
5,818
6,398
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 1 / 4
7,502
536
8,030
4,371
1,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 2
8,894
635
11,555
13,393
6,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
11 / 1 / 4
9,902
707
9,378
7,809
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dior SB
Bellona
9
2 / 5 / 4
6,343
453
5,370
12,059
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Frólan
Hachiman
11
4 / 2 / 1
6,984
499
2,902
6,817
1,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 10 / 1
4,725
338
2,999
9,550
3,295
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
feyuh
Mercury
9
3 / 4 / 3
6,763
483
3,862
8,243
2,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
lAxelPlay7u7
Cthulhu
6
0 / 7 / 5
5,152
368
3,690
11,937
9,371
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
27
Kills
9
9
Deaths
28
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Heimdallr
BotchyGold
Heimdallr
1
3
9
1.83
L
Bellona
Dior SB
Bellona
2
5
4
0.8
L
Hachiman
Frólan
Hachiman
4
2
1
2.25
L
0
10
1
0.05
W
7
1
4
9
W
7
1
2
8
W
11
1
4
13
L
Mercury
feyuh
Mercury
3
4
3
1.13
L
Cthulhu
lAxelPlay7u7
Cthulhu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
18,823
37,483
Taken
48,606
14,426
Mitigated
27,278
15,855
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
370
244
0
1,382
5,512
1,268
0
233
5,279
0
18,788
W
Heimdallr
BotchyGold
Heimdallr
5,818
2,245
0
1,529
6,398
1,963
949
1,234
5,164
0
23,574
L
Bellona
Dior SB
Bellona
5,370
1,619
0
2,554
12,059
10,174
0
5,294
6,665
0
20,865
L
Hachiman
Frólan
Hachiman
2,902
1,017
485
2,056
6,817
1,824
690
1,131
5,648
0
28,112
L
2,999
1,480
398
455
9,550
3,295
0
5,833
3,551
10,141
0
W
8,030
3,988
359
1,498
4,371
1,583
1,411
1,188
3,183
0
25,992
W
11,555
1,867
0
8,815
13,393
6,751
1,388
2,758
10,635
62,886
0
W
9,378
1,461
0
2,272
7,809
2,861
792
1,276
6,533
74,573
0
L
Mercury
feyuh
Mercury
3,862
1,323
0
0
8,243
2,614
0
3,597
4,588
0
23,447
L
Cthulhu
lAxelPlay7u7
Cthulhu
3,690
1,069
39
0
11,937
9,371
0
4,626
7,221
8,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
29,967
380
Minions Killed
146
0
Camps Cleared
0
1,245,369
Distance Traveled
1,319,721
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,239
446
29
2
0
216,564
0
W
Heimdallr
6,684
477
28
2
0
243,418
2
L
Bellona
6,343
453
28
2
0
288,464
0
L
Hachiman
6,984
499
53
4
0
247,774
1
L
Yemoja
4,725
338
11
1
0
197,928
0
W
Artemis
7,502
536
55
4
0
246,790
4
W
Hades
8,894
635
131
9
0
241,812
3
W
Agni
9,902
707
137
10
0
296,785
2
L
Mercury
6,763
483
45
3
0
277,264
0
L
Cthulhu
5,152
368
9
1
0
308,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role