Player Matchup

Cernunnos
Cernunnos
Bogo_Boy69
Cernunnos
Level 26
God Stats
8W - 7L
1,388 SR
Queue Stats
8W - 7L
1,334 Elo+
Solo
Kukulkan
Kukulkan
GroundsKeeprWlly
Kukulkan
Level 0
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
KertySF
Kumbhakarna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Apollo
Apollo
OutboardSoap
Apollo
Level 25
God Stats
6W - 14L
1,212 SR
Queue Stats
20W - 49L
1,156 Elo+
Solo
Artemis
Artemis
unwaged-laser
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,420 SR
1,398 Elo+

VS

Team Averages
Level 41
1,514 SR
1,349 Elo+
Izanami
Izanami
Danvoy9045
Izanami
Level 22
God Stats
14W - 15L
1,500 SR
Queue Stats
105W - 150L
1,248 Elo+
Solo
Guan Yu
Guan Yu
HFL707Livin
Guan Yu
Level 2
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IRB__GOTTI
Ymir
Level 127
God Stats
54W - 43L
1,539 SR
Queue Stats
308W - 294L
1,482 Elo+
Party 2
Bellona
Bellona
King_stone301
Bellona
Level 29
God Stats
29W - 25L
1,479 SR
Queue Stats
109W - 128L
1,313 Elo+
Party 1
Anubis
Anubis
WaRz_IluS1oN_Qc
Anubis
Level 26
God Stats
23W - 23L
1,360 SR
Queue Stats
83W - 109L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bogo_Boy69
Cernunnos
13
3 / 4 / 0
7,802
488
4,258
12,811
3,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 1
6,240
390
2,192
3,053
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
KertySF
Kumbhakarna
11
1 / 2 / 4
7,021
439
4,463
17,319
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
13
5 / 4 / 0
8,274
517
3,865
10,044
2,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
8
0 / 10 / 2
5,871
367
2,862
7,701
1,902
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danvoy9045
Izanami
14
3 / 5 / 4
8,646
540
6,583
11,333
3,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
HFL707Livin
Guan Yu
6
0 / 4 / 0
5,501
344
481
4,647
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
3 / 0 / 1
6,455
403
1,875
2,939
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
15
8 / 1 / 4
9,281
580
10,512
8,345
6,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 3
8,887
555
10,898
8,694
3,673
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
11
Kills
20
22
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bogo_Boy69
Cernunnos
3
4
0
0.75
W
Izanami
Danvoy9045
Izanami
3
5
4
1
L
2
2
1
1.25
W
Guan Yu
HFL707Livin
Guan Yu
0
4
0
0
W
3
0
1
3.5
L
Kumbhakarna
KertySF
Kumbhakarna
1
2
4
1.5
W
Bellona
8
1
4
10
L
Apollo
5
4
0
1.25
W
6
2
3
3.75
L
Artemis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,640
Damage
30,349
50,928
Taken
35,958
22,382
Mitigated
17,017
5,003
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bogo_Boy69
Cernunnos
4,258
2,157
0
3,540
12,811
3,583
0
3,172
9,639
0
53,920
W
Izanami
Danvoy9045
Izanami
6,583
3,894
0
0
11,333
3,624
3,241
2,078
9,173
0
55,558
L
2,192
215
0
250
3,053
1,024
0
656
2,397
16,531
0
W
Guan Yu
HFL707Livin
Guan Yu
481
283
0
284
4,647
2,173
0
549
4,024
0
7,592
W
1,875
935
24
903
2,939
1,364
0
122
2,808
11,449
2,768
L
Kumbhakarna
KertySF
Kumbhakarna
4,463
546
0
792
17,319
13,076
390
5,278
12,041
21,746
0
W
Bellona
10,512
4,066
0
2,317
8,345
6,183
504
2,089
6,256
0
49,958
L
Apollo
3,865
2,153
0
381
10,044
2,797
1,412
2,449
7,595
0
45,703
W
10,898
282
0
1,092
8,694
3,673
156
1,596
7,042
44,461
0
L
Artemis
2,862
1,462
0
40
7,701
1,902
1,229
1,035
6,666
0
16,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
38,770
280
Minions Killed
324
0
Camps Cleared
0
1,146,497
Distance Traveled
1,212,745
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,802
488
95
6
0
249,493
0
W
Izanami
8,646
540
115
7
0
246,912
2
L
Kukulkan
6,240
390
40
3
0
143,901
2
W
Guan Yu
5,501
344
15
1
0
151,679
0
W
Ymir
6,455
403
36
2
0
173,886
1
L
Kumbhakarna
7,021
439
30
2
0
306,371
1
W
Bellona
9,281
580
93
6
0
360,490
0
L
Apollo
8,274
517
87
5
0
254,652
0
W
Anubis
8,887
555
65
4
0
279,778
2
L
Artemis
5,871
367
28
2
0
192,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role