Player Matchup

Hades
Hades
AnEnragedBagel
Hades
Level 154
God Stats
0W - 2L
1,170 SR
Queue Stats
417W - 401L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Galoumba
Morgan Le Fay
Level 144
God Stats
6W - 11L
1,689 SR
Queue Stats
316W - 315L
1,583 Elo+
Party 1
Achilles
Achilles
LocalCantaloupe
Achilles
Level 87
God Stats
19W - 25L
1,511 SR
Queue Stats
230W - 262L
1,567 Elo+
Party 1
Fenrir
Fenrir
RankyPankyPeas
Fenrir
Level 105
God Stats
1W - 2L
1,492 SR
Queue Stats
74W - 66L
1,582 Elo+
Party 1
Artemis
Artemis
Xx1337xK1LL3RxX
Artemis
Level 105
God Stats
1W - 1L
1,882 SR
Queue Stats
164W - 160L
1,579 Elo+
Party 1
Team Averages
Level 119
1,549 SR
1,584 Elo+

VS

Team Averages
Level 113
1,738 SR
1,575 Elo+
Odin
Odin
Andichen
Odin
Level 121
God Stats
6W - 2L
1,819 SR
Queue Stats
118W - 86L
1,601 Elo+
Solo
Neith
Neith
B0ddy
Neith
Level 122
God Stats
8W - 4L
1,748 SR
Queue Stats
384W - 356L
1,546 Elo+
Party 2
Camazotz
Camazotz
COMICguy99
Camazotz
Level 118
God Stats
24W - 14L
1,629 SR
Queue Stats
524W - 493L
1,518 Elo+
Party 2
Nike
Nike
ElaIsAThiccy
Nike
Level 108
God Stats
6W - 1L
1,819 SR
Queue Stats
452W - 398L
1,609 Elo+
Solo
Agni
Agni
XantharExpress
Agni
Level 97
God Stats
6W - 3L
1,673 SR
Queue Stats
356W - 325L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
10,821
451
7,903
26,132
21,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Galoumba
Morgan Le Fay
17
3 / 7 / 2
11,142
464
12,808
17,595
8,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
16
1 / 6 / 0
10,221
426
9,410
22,595
23,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 7 / 4
9,791
408
7,404
24,149
9,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 7 / 2
12,003
500
13,139
22,880
8,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
5 / 3 / 23
14,058
586
15,074
25,626
26,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
B0ddy
Neith
20
8 / 4 / 7
14,425
601
14,060
15,219
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
COMICguy99
Camazotz
20
13 / 2 / 14
14,937
622
23,039
21,555
10,899
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 1 / 13
14,445
602
18,123
23,218
24,520
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 2 / 18
13,317
555
17,739
14,622
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
109
12
Kills
34
34
Deaths
12
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Odin
5
3
23
5.5
W
Neith
B0ddy
Neith
8
4
7
2.88
W
Camazotz
COMICguy99
Camazotz
13
2
14
10
W
4
1
13
10.5
L
Morgan Le Fay
Galoumba
Morgan Le Fay
3
7
2
0.57
L
Achilles
1
6
0
0.17
L
0
7
4
0.29
W
4
2
18
6.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
88,035
113,351
Taken
100,240
71,816
Mitigated
72,226
23,401
Healing
44,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,903
920
353
5,354
26,132
21,799
0
6,381
19,538
42,515
0
W
Odin
15,074
3,114
0
9,719
25,626
26,058
1,286
9,069
16,557
903
51,633
W
Neith
B0ddy
Neith
14,060
8,876
0
6,873
15,219
5,190
3,093
3,130
12,089
0
115,486
W
Camazotz
COMICguy99
Camazotz
23,039
6,906
0
11,546
21,555
10,899
1,663
3,973
17,582
0
125,044
W
18,123
3,833
0
8,865
23,218
24,520
1,259
2,701
20,517
11,330
88,226
L
Morgan Le Fay
Galoumba
Morgan Le Fay
12,808
489
110
3,573
17,595
8,087
594
3,358
13,947
80,735
0
L
Achilles
9,410
1,834
0
3,981
22,595
23,749
0
3,580
18,859
0
53,663
L
7,404
2,320
0
5,527
24,149
9,652
0
3,763
20,214
0
67,931
W
17,739
1,088
161
7,782
14,622
5,559
1,621
5,945
8,677
99,525
0
L
13,139
6,188
0
4,503
22,880
8,529
226
2,870
19,922
0
94,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,978
Gold Earned
71,182
562
Minions Killed
659
0
Camps Cleared
0
2,194,195
Distance Traveled
2,409,616
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,821
451
68
3
0
423,379
8
W
Odin
14,058
586
47
2
0
497,602
4
W
Neith
14,425
601
169
7
0
442,337
3
W
Camazotz
14,937
622
139
6
0
546,009
11
W
Nike
14,445
602
161
7
0
435,792
3
L
Morgan Le Fay
11,142
464
145
6
0
427,635
4
L
Achilles
10,221
426
90
4
0
445,192
2
L
Fenrir
9,791
408
99
4
0
477,577
5
W
Agni
13,317
555
143
6
0
487,876
2
L
Artemis
12,003
500
160
7
0
420,412
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role