Player Matchup

Hel
Hel
JuanDaEnchilada
Hel
Level 29
God Stats
1W - 3L
1,413 SR
Queue Stats
37W - 71L
1,340 Elo+
Party 1
Jing Wei
Jing Wei
Rain223
Jing Wei
Level 29
God Stats
0W - 3L
1,403 SR
Queue Stats
24W - 44L
1,346 Elo+
Party 1
Bellona
Bellona
funnierspeedman
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,202 Elo+
Party 1
Team Averages
Level 24
1,438 SR
1,296 Elo+

VS

Team Averages
Level 19
1,571 SR
1,415 Elo+
Hercules
Hercules
JGLegend
Hercules
Level 6
God Stats
4W - 2L
1,696 SR
Queue Stats
4W - 4L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YTChachan24
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,518 SR
Queue Stats
27W - 41L
1,346 Elo+
Party 2
Merlin
Merlin
YoungJared
Merlin
Level 26
God Stats
13W - 18L
1,498 SR
Queue Stats
60W - 66L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 5
11,977
665
14,670
19,877
8,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Rain223
Jing Wei
14
2 / 7 / 4
10,372
576
9,692
15,397
6,452
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 4 / 6
11,753
653
14,448
23,745
28,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JGLegend
Hercules
15
4 / 3 / 12
12,893
716
9,333
25,986
29,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
YTChachan24
Ah Muzen Cab
16
7 / 5 / 10
12,525
696
18,127
16,327
7,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
YoungJared
Merlin
17
8 / 3 / 7
13,073
726
22,052
8,918
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
19
19
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
JGLegend
Hercules
4
3
12
3.33
L
5
8
5
0.94
L
Jing Wei
Rain223
Jing Wei
2
7
4
0.57
W
Ah Muzen Cab
YTChachan24
Ah Muzen Cab
7
5
10
2.4
W
Merlin
YoungJared
Merlin
8
3
7
3.83
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,810
Damage
49,512
59,019
Taken
51,231
44,077
Mitigated
40,977
17,359
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JGLegend
Hercules
9,333
1,895
30
9,396
25,986
29,440
274
7,530
18,456
0
18,319
L
14,670
548
7,248
9,759
19,877
8,853
0
7,276
12,109
39,011
0
L
Jing Wei
Rain223
Jing Wei
9,692
7,619
0
0
15,397
6,452
0
5,311
9,660
0
29,383
W
Ah Muzen Cab
YTChachan24
Ah Muzen Cab
18,127
8,081
0
5,795
16,327
7,546
1,324
6,295
10,032
0
59,638
W
Merlin
YoungJared
Merlin
22,052
862
0
1,730
8,918
3,991
738
3,855
5,063
65,606
0
L
14,448
2,882
0
352
23,745
28,772
337
8,344
14,701
4,786
29,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
38,491
185
Minions Killed
202
5
Camps Cleared
10
930,490
Distance Traveled
977,514
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,893
716
21
1
0
337,413
0
L
Hel
11,977
665
79
4
1
275,041
0
L
Jing Wei
10,372
576
65
4
2
320,336
1
W
Ah Muzen Cab
12,525
696
78
4
3
315,343
2
W
Merlin
13,073
726
103
6
7
324,758
3
L
Bellona
11,753
653
41
2
2
335,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role