Player Matchup

Chaac
Chaac
LoRd_FLacKo_007
Chaac
Level 122
God Stats
5W - 4L
1,194 SR
Queue Stats
23W - 31L
1,360 Elo+
Party 1
Medusa
Medusa
OvO__Revenant
Medusa
Level 96
God Stats
8W - 6L
1,588 SR
Queue Stats
23W - 31L
1,360 Elo+
Party 1
Guan Yu
Guan Yu
SmallTall
Guan Yu
Level 69
God Stats
239W - 186L
1,607 SR
Queue Stats
273W - 251L
1,535 Elo+
Party 3
Baron Samedi
Baron Samedi
p0k3sm0t
Baron Samedi
Level 87
God Stats
5W - 11L
1,536 SR
Queue Stats
274W - 257L
1,540 Elo+
Party 3
Ratatoskr
Ratatoskr
sweendogg413
Ratatoskr
Level 61
God Stats
68W - 48L
1,571 SR
Queue Stats
175W - 170L
1,482 Elo+
Party 3
Team Averages
Level 87
1,499 SR
1,455 Elo+

VS

Team Averages
Level 102
1,446 SR
1,379 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ActionJackson729
Vamana
Level 86
God Stats
7W - 11L
1,311 SR
Queue Stats
235W - 274L
1,342 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Riboflavin13
Ah Muzen Cab
Level 103
God Stats
37W - 28L
1,504 SR
Queue Stats
373W - 436L
1,338 Elo+
Party 2
Fenrir
Fenrir
wyccad915
Fenrir
Level 98
God Stats
11W - 12L
1,447 SR
Queue Stats
209W - 269L
1,363 Elo+
Solo
Nu Wa
Nu Wa
zackasaurus77
Nu Wa
Level 99
God Stats
18W - 23L
1,470 SR
Queue Stats
276W - 327L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,054
562
1,960
3,991
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 1
5,345
594
2,349
2,540
665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
SmallTall
Guan Yu
10
5 / 0 / 0
5,824
647
6,441
7,606
6,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
p0k3sm0t
Baron Samedi
9
1 / 2 / 2
5,205
578
2,361
4,137
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
sweendogg413
Ratatoskr
9
2 / 0 / 3
5,585
621
2,257
4,016
1,009
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
3
0 / 1 / 0
3,545
394
320
1,153
532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 4 / 0
4,434
493
3,367
7,359
2,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Riboflavin13
Ah Muzen Cab
9
1 / 1 / 1
5,023
558
1,242
4,086
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
wyccad915
Fenrir
7
1 / 2 / 0
4,575
508
1,652
7,143
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,154
573
4,261
4,715
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
3
3
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
0
4
0
0
W
1
0
1
1.5
W
2
1
1
2.5
L
Ah Muzen Cab
Riboflavin13
Ah Muzen Cab
1
1
1
1.5
W
Guan Yu
SmallTall
Guan Yu
5
0
0
5
W
Baron Samedi
p0k3sm0t
Baron Samedi
1
2
2
1
W
Ratatoskr
sweendogg413
Ratatoskr
2
0
3
3.5
L
Fenrir
wyccad915
Fenrir
1
2
0
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
10,842
22,290
Taken
24,456
12,163
Mitigated
7,682
8,940
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
320
0
0
318
1,153
532
0
0
1,153
3,240
0
L
3,367
1,979
0
2,214
7,359
2,626
0
806
6,553
0
19,428
W
1,960
219
0
2,304
3,991
2,567
0
1,103
2,769
0
14,192
W
2,349
949
0
220
2,540
665
0
624
1,828
0
24,998
L
Ah Muzen Cab
Riboflavin13
Ah Muzen Cab
1,242
81
0
1,795
4,086
1,534
0
0
4,086
0
24,195
W
Guan Yu
SmallTall
Guan Yu
6,441
1,183
230
2,358
7,606
6,680
156
181
7,375
4,455
19,025
W
Baron Samedi
p0k3sm0t
Baron Samedi
2,361
235
134
1,276
4,137
1,242
0
1,961
1,900
22,823
0
W
Ratatoskr
sweendogg413
Ratatoskr
2,257
401
0
2,418
4,016
1,009
0
376
3,550
0
25,452
L
Fenrir
wyccad915
Fenrir
1,652
457
0
3,370
7,143
1,804
0
1,215
5,928
0
18,113
L
4,261
919
0
1,201
4,715
1,186
70
1,406
3,309
22,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
22,731
248
Minions Killed
186
0
Camps Cleared
0
883,977
Distance Traveled
682,131
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,545
394
5
1
0
33,250
0
L
Vamana
4,434
493
39
4
0
150,942
1
W
Chaac
5,054
562
19
2
0
186,636
1
W
Medusa
5,345
594
73
8
0
153,714
3
L
Ah Muzen Cab
5,023
558
56
6
0
177,252
4
W
Guan Yu
5,824
647
44
5
0
165,594
0
W
Baron Samedi
5,205
578
50
6
0
162,347
4
W
Ratatoskr
5,585
621
62
7
0
215,686
1
L
Fenrir
4,575
508
43
5
0
163,993
2
L
Nu Wa
5,154
573
43
5
0
156,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role