Player Matchup

Cerberus
Cerberus
Platinum V
MattParkinsons
Cerberus
Platinum V
Level 129
God Stats
1W - 0L
1,587 SR
Queue Stats
48W - 45L
1,882 MMR
Solo
Kukulkan
Kukulkan
Diamond V
WarmoniumPK
Kukulkan
Diamond V
Level 62
God Stats
1W - 0L
1,275 SR
Queue Stats
117W - 108L
1,948 MMR
Party 1
Chronos
Chronos
Platinum IV
YGsinatra21
Chronos
Platinum IV
Level 154
God Stats
49W - 28L
1,773 SR
Queue Stats
585W - 586L
1,772 MMR
Solo
Hou Yi
Hou Yi
Platinum I
YangoTango
Hou Yi
Platinum I
Level 106
God Stats
43W - 33L
1,626 SR
Queue Stats
99W - 89L
1,891 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
rg1550
Gilgamesh
Platinum I
Level 160
God Stats
33W - 30L
1,563 SR
Queue Stats
1,154W - 1,137L
1,842 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,565 SR
1,867 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,638 SR
1,799 MMR
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
Gwoz
Mulan
Gold I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 108L
1,772 MMR
Solo
Ravana
Ravana
Gold I
MagneticExcalibu
Ravana
Gold I
Level 143
God Stats
3W - 4L
1,600 SR
Queue Stats
57W - 46L
1,832 MMR
Solo
Anhur
Anhur
Platinum IV
Univelt
Anhur
Platinum IV
Level 49
God Stats
2W - 3L
1,803 SR
Queue Stats
26W - 27L
1,816 MMR
Party 2
Thoth
Thoth
Platinum II
gobbigates
Thoth
Platinum II
Level 128
God Stats
16W - 10L
1,786 SR
Queue Stats
71W - 56L
2,074 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 0 / 4
13,699
571
5,584
19,374
26,250
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
WarmoniumPK
Kukulkan
20
2 / 2 / 7
15,955
665
8,510
8,093
3,807
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
YGsinatra21
Chronos
20
5 / 2 / 7
15,659
652
16,749
24,923
22,516
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
YangoTango
Hou Yi
6
0 / 0 / 0
7,087
295
0
0
0
Gilgamesh
rg1550
Gilgamesh
20
11 / 4 / 5
15,082
628
19,831
20,136
13,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
OdinArtioTiamatGebUllr

VS

Bans
SolNikeMorgan Le FayTerraPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 2 / 3
8,930
372
2,320
10,404
12,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Gwoz
Mulan
18
1 / 7 / 0
11,702
488
9,703
26,644
27,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 7 / 0
11,239
468
7,779
14,510
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
Univelt
Anhur
19
0 / 1 / 2
11,302
471
7,238
11,385
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
18
4 / 3 / 0
11,910
496
9,185
8,499
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
8
8
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
3
0.75
L
Mulan
Gwoz
Mulan
1
7
0
0.14
L
3
7
0
0.43
W
Cerberus
2
0
4
4
L
Anhur
Univelt
Anhur
0
1
2
1
W
Kukulkan
WarmoniumPK
Kukulkan
2
2
7
2.75
W
Chronos
YGsinatra21
Chronos
5
2
7
4.25
W
Hou Yi
YangoTango
Hou Yi
0
0
0
0
L
Thoth
4
3
0
1.33
W
Gilgamesh
rg1550
Gilgamesh
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,674
Damage
36,225
72,526
Taken
71,442
65,679
Mitigated
51,728
30,574
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,320
343
2,932
3,080
10,404
12,488
0
4,662
5,742
17,472
0
L
Mulan
Gwoz
Mulan
9,703
1,002
0
4,783
26,644
27,365
360
12,707
13,937
3,197
80,350
L
7,779
2,768
0
2,764
14,510
5,535
0
5,712
8,798
0
80,937
W
Cerberus
5,584
146
0
7,274
19,374
26,250
420
2,673
16,596
76,479
0
L
Anhur
Univelt
Anhur
7,238
4,952
0
3,926
11,385
3,596
0
3,856
7,529
0
94,802
W
Kukulkan
WarmoniumPK
Kukulkan
8,510
694
0
3,802
8,093
3,807
6,936
2,182
5,785
154,375
0
W
Chronos
YGsinatra21
Chronos
16,749
8,191
0
12,674
24,923
22,516
9,725
3,479
21,272
119,157
13,765
W
Hou Yi
YangoTango
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
9,185
115
0
1,262
8,499
2,744
0
1,920
6,579
79,186
0
W
Gilgamesh
rg1550
Gilgamesh
19,831
6,883
0
6,824
20,136
13,106
1,337
5,297
14,657
0
103,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,482
Gold Earned
55,083
729
Minions Killed
689
0
Camps Cleared
0
1,901,793
Distance Traveled
2,090,479
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,930
372
18
1
0
392,404
8
L
Mulan
11,702
488
169
7
0
396,783
5
L
Ravana
11,239
468
135
6
0
496,505
5
W
Cerberus
13,699
571
136
6
0
429,889
1
L
Anhur
11,302
471
180
8
0
367,843
5
W
Kukulkan
15,955
665
277
12
0
506,559
6
W
Chronos
15,659
652
182
8
0
479,998
2
W
Hou Yi
7,087
295
0
0
0
0
0
L
Thoth
11,910
496
187
8
0
436,944
7
W
Gilgamesh
15,082
628
134
6
0
485,347
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role