Player Matchup

Anhur
Anhur
Firedeath27
Anhur
Level 127
God Stats
1W - 0L
1,471 SR
Queue Stats
27W - 18L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Ponches
Xbalanque
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 18L
1,570 Elo+
Party 1
Charybdis
Charybdis
legman2711
Charybdis
Level 128
God Stats
1W - 1L
1,743 SR
Queue Stats
38W - 18L
1,598 Elo+
Party 1
Team Averages
Level 94
1,571 SR
1,556 Elo+

VS

Team Averages
Level 34
1,562 SR
1,369 Elo+
Ah Puch
Ah Puch
MardinK
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
Supercide
Nemesis
Level 49
God Stats
1W - 1L
1,685 SR
Queue Stats
5W - 8L
1,304 Elo+
Party 2
Bacchus
Bacchus
lokster00
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 11
10,540
703
13,107
8,565
3,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Ponches
Xbalanque
16
10 / 2 / 8
11,599
773
20,485
12,178
5,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
legman2711
Charybdis
15
4 / 2 / 9
10,557
704
8,968
8,507
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MardinK
Ah Puch
14
2 / 3 / 3
9,297
620
12,742
15,788
6,546
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nemesis
Supercide
Nemesis
10
3 / 11 / 2
8,742
583
5,317
15,126
5,046
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
lokster00
Bacchus
12
1 / 5 / 4
8,892
593
4,474
16,452
19,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
6
6
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Ah Puch
MardinK
Ah Puch
2
3
3
1.17
W
Xbalanque
Ponches
Xbalanque
10
2
8
7
L
Nemesis
Supercide
Nemesis
3
11
2
0.36
W
Charybdis
legman2711
Charybdis
4
2
9
4.25
L
Bacchus
lokster00
Bacchus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,560
Damage
22,533
29,250
Taken
47,366
11,920
Mitigated
30,819
2,908
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,107
6,159
0
1,671
8,565
3,262
269
4,968
3,597
0
29,701
L
Ah Puch
MardinK
Ah Puch
12,742
538
764
4,011
15,788
6,546
0
473
15,315
60,480
0
W
Xbalanque
Ponches
Xbalanque
20,485
7,657
0
622
12,178
5,262
128
6,267
5,911
0
65,154
L
Nemesis
Supercide
Nemesis
5,317
2,199
0
1,345
15,126
5,046
0
0
15,126
0
8,911
W
Charybdis
legman2711
Charybdis
8,968
4,063
0
615
8,507
3,396
1,684
6,555
1,952
0
40,182
L
Bacchus
lokster00
Bacchus
4,474
671
946
1,920
16,452
19,227
0
0
16,452
7,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
26,931
216
Minions Killed
152
12
Camps Cleared
2
731,026
Distance Traveled
801,755
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,540
703
52
3
1
249,400
0
L
Ah Puch
9,297
620
138
9
2
265,799
1
W
Xbalanque
11,599
773
97
6
4
260,760
1
L
Nemesis
8,742
583
10
1
0
242,539
0
W
Charybdis
10,557
704
67
4
7
220,866
0
L
Bacchus
8,892
593
4
0
0
293,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role