Player Matchup

Artio
Artio
Baharut
Artio
Level 12
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hel
Hel
GodCrownClown
Hel
Level 3
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 3
Nu Wa
Nu Wa
NanekZeroJOJOS
Nu Wa
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
167W - 205L
1,429 Elo+
Party 2
Anubis
Anubis
SliterJOJO
Anubis
Level 28
God Stats
9W - 6L
1,716 SR
Queue Stats
166W - 203L
1,433 Elo+
Party 2
Achilles
Achilles
l skn l
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 3
Team Averages
Level 15
1,435 SR
1,365 Elo+

VS

Team Averages
Level 25
1,643 SR
1,469 Elo+
Ares
Ares
SolarisKing
Ares
Level 6
God Stats
4W - 4L
1,697 SR
Queue Stats
14W - 20L
1,419 Elo+
Party 1
Thanatos
Thanatos
Steeeeeliskt
Thanatos
Level 8
God Stats
21W - 16L
1,631 SR
Queue Stats
71W - 57L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
SteveKillington
Sun Wukong
Level 29
God Stats
19W - 24L
1,550 SR
Queue Stats
48W - 78L
1,353 Elo+
Solo
Nu Wa
Nu Wa
TheChocolateFey
Nu Wa
Level 16
God Stats
2W - 0L
1,540 SR
Queue Stats
3W - 1L
1,592 Elo+
Solo
Olorun
Olorun
xEXACUTIONER-11x
Olorun
Level 66
God Stats
5W - 6L
1,798 SR
Queue Stats
153W - 190L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Baharut
Artio
9
0 / 2 / 0
4,954
495
616
5,033
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 0
4,085
409
387
3,081
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 3 / 0
4,971
497
2,389
6,253
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
SliterJOJO
Anubis
9
0 / 1 / 0
5,331
533
5,088
6,502
2,533
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
l skn l
Achilles
6
0 / 3 / 1
4,074
407
1,288
5,367
2,142

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,501
550
2,342
2,889
2,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Steeeeeliskt
Thanatos
10
5 / 0 / 3
6,266
627
3,724
7,126
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SteveKillington
Sun Wukong
9
0 / 0 / 3
5,202
520
2,234
8,138
2,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 1 / 9
5,557
556
5,393
2,372
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 5
5,445
545
2,554
2,975
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
10
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
Baharut
Artio
0
2
0
0
L
0
2
0
0
L
1
3
0
0.33
L
Anubis
SliterJOJO
Anubis
0
1
0
0
W
1
0
1
1.5
W
Thanatos
Steeeeeliskt
Thanatos
5
0
3
6.5
W
Sun Wukong
SteveKillington
Sun Wukong
0
0
3
1.5
W
1
1
9
5.5
L
Achilles
l skn l
Achilles
0
3
1
0.17
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,768
Damage
16,247
26,236
Taken
23,500
10,088
Mitigated
9,225
9,592
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Baharut
Artio
616
97
0
1,000
5,033
3,295
0
3,032
2,001
11,378
0
L
387
78
924
701
3,081
746
0
954
2,127
9,783
0
L
2,389
995
0
2,486
6,253
1,372
0
2,404
3,849
24,438
0
L
Anubis
SliterJOJO
Anubis
5,088
814
0
4,111
6,502
2,533
93
1,248
5,254
28,796
0
W
2,342
136
0
0
2,889
2,321
619
616
2,273
12,982
0
W
Thanatos
Steeeeeliskt
Thanatos
3,724
598
0
7,726
7,126
2,181
429
1,075
6,023
0
27,873
W
Sun Wukong
SteveKillington
Sun Wukong
2,234
437
0
3,628
8,138
2,878
229
5,695
2,443
0
20,818
W
5,393
1,945
0
210
2,372
614
415
532
1,780
28,658
0
L
Achilles
l skn l
Achilles
1,288
302
0
370
5,367
2,142
0
2,370
2,997
0
7,783
W
2,554
1,039
93
1,719
2,975
1,231
545
474
2,501
20,440
4,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,415
Gold Earned
27,971
152
Minions Killed
209
0
Camps Cleared
0
870,631
Distance Traveled
960,275
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,954
495
18
2
0
195,506
0
L
Hel
4,085
409
19
2
0
168,242
0
L
Nu Wa
4,971
497
47
5
0
167,013
2
L
Anubis
5,331
533
53
5
0
167,124
2
W
Ares
5,501
550
23
2
0
184,403
1
W
Thanatos
6,266
627
55
6
0
214,099
1
W
Sun Wukong
5,202
520
40
4
0
201,318
0
W
Nu Wa
5,557
556
43
4
0
168,795
0
L
Achilles
4,074
407
15
2
0
172,746
0
W
Olorun
5,445
545
48
5
0
191,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role