Player Matchup

Cthulhu
Cthulhu
ELxHefe
Cthulhu
Level 125
God Stats
2W - 1L
1,589 SR
Queue Stats
15W - 25L
1,388 Elo+
Solo
Xbalanque
Xbalanque
ElScholl
Xbalanque
Level 160
God Stats
1W - 0L
1,585 SR
Queue Stats
113W - 116L
1,405 Elo+
Solo
Sylvanus
Sylvanus
GrantedClock480
Sylvanus
Level 86
God Stats
27W - 21L
1,604 SR
Queue Stats
105W - 98L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
lately_prey
Baron Samedi
Level 145
God Stats
16W - 10L
1,540 SR
Queue Stats
191W - 190L
1,384 Elo+
Party 1
Arachne
Arachne
thebeast12365
Arachne
Level 20
God Stats
5W - 2L
1,542 SR
Queue Stats
5W - 8L
1,271 Elo+
Party 1
Team Averages
Level 107
1,572 SR
1,390 Elo+

VS

Team Averages
Level 65
1,525 SR
1,407 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CyberVikingTTV
Skadi
Level 63
God Stats
3W - 4L
1,520 SR
Queue Stats
51W - 54L
1,383 Elo+
Solo
Mulan
Mulan
SadCheetah98791
Mulan
Level 65
God Stats
10W - 15L
1,455 SR
Queue Stats
141W - 177L
1,422 Elo+
Solo
Ymir
Ymir
Splosive_G
Ymir
Level 42
God Stats
6W - 6L
1,463 SR
Queue Stats
163W - 184L
1,350 Elo+
Solo
He Bo
He Bo
temp-313614
He Bo
Level 69
God Stats
6W - 3L
1,688 SR
Queue Stats
242W - 279L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELxHefe
Cthulhu
12
2 / 0 / 6
7,020
585
4,772
8,482
6,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
ElScholl
Xbalanque
13
9 / 0 / 3
7,977
665
8,681
5,901
1,889
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
11
0 / 3 / 2
6,772
564
6,950
11,408
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
lately_prey
Baron Samedi
13
4 / 1 / 3
7,711
643
3,021
4,414
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
11
3 / 1 / 2
6,603
550
2,022
5,950
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
5 / 2 / 0
7,264
605
5,057
7,648
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 5 / 0
5,143
429
4,901
6,143
1,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 1
6,251
521
4,391
10,255
5,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 6 / 0
5,330
444
1,525
10,523
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,684
474
943
5,507
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
5
5
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
2
0
2.5
L
0
5
0
0
W
Cthulhu
ELxHefe
Cthulhu
2
0
6
5
W
Xbalanque
ElScholl
Xbalanque
9
0
3
10.5
W
Sylvanus
0
3
2
0.33
L
0
2
1
0.25
L
0
6
0
0
W
Baron Samedi
lately_prey
Baron Samedi
4
1
3
5.5
L
0
3
0
0
W
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,446
Damage
16,817
36,155
Taken
40,076
17,964
Mitigated
16,877
18,612
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,057
848
0
2,762
7,648
2,549
0
2,282
5,232
0
43,454
L
4,901
2,369
0
421
6,143
1,400
252
1,311
4,832
0
32,686
W
Cthulhu
ELxHefe
Cthulhu
4,772
288
346
4,200
8,482
6,647
557
800
7,636
35,273
0
W
Xbalanque
ElScholl
Xbalanque
8,681
4,684
254
2,206
5,901
1,889
989
639
5,262
0
48,674
W
Sylvanus
6,950
3,064
443
6,160
11,408
5,368
807
298
11,064
38,199
0
L
4,391
573
0
1,570
10,255
5,764
0
6,839
3,416
188
33,990
L
1,525
355
0
1,091
10,523
5,733
243
1,900
8,579
12,065
0
W
Baron Samedi
lately_prey
Baron Samedi
3,021
228
92
1,966
4,414
1,749
0
373
3,995
39,812
0
L
943
92
0
1,717
5,507
1,431
0
2,097
3,274
29,656
0
W
Arachne
2,022
1,384
0
2,945
5,950
2,311
0
378
5,572
0
37,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
29,672
394
Minions Killed
330
0
Camps Cleared
0
1,138,337
Distance Traveled
1,104,282
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,264
605
92
8
0
243,578
5
L
Skadi
5,143
429
69
6
0
198,287
4
W
Cthulhu
7,020
585
67
6
0
234,106
4
W
Xbalanque
7,977
665
98
8
0
217,309
3
W
Sylvanus
6,772
564
78
7
0
176,874
0
L
Mulan
6,251
521
86
7
0
220,999
1
L
Ymir
5,330
444
20
2
0
216,213
3
W
Baron Samedi
7,711
643
80
7
0
227,750
2
L
He Bo
5,684
474
63
5
0
225,205
1
W
Arachne
6,603
550
71
6
0
282,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role