Player Matchup

Bastet
Bastet
Gold IV
A5IN
Bastet
Gold IV
Level 61
God Stats
1W - 1L
1,364 SR
Queue Stats
10W - 6L
1,770 MMR
Party 1
Susano
Susano
Platinum V
Kaneki Capalot
Susano
Platinum V
Level 154
God Stats
48W - 38L
1,654 SR
Queue Stats
337W - 325L
1,820 MMR
Solo
Geb
Geb
Platinum V
NMEoverERRthang
Geb
Platinum V
Level 125
God Stats
4W - 4L
1,597 SR
Queue Stats
51W - 45L
1,787 MMR
Solo
Scylla
Scylla
Platinum I
ThunderKnucks2
Scylla
Platinum I
Level 55
God Stats
9W - 7L
1,642 SR
Queue Stats
164W - 149L
1,838 MMR
Solo
Izanami
Izanami
Gold III
xSinnzy
Izanami
Gold III
Level 119
God Stats
2W - 0L
1,578 SR
Queue Stats
13W - 10L
1,799 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,567 SR
1,803 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,515 SR
1,748 MMR
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum II
LiIOdin
Achilles
Platinum II
Level 126
God Stats
0W - 1L
1,279 SR
Queue Stats
292W - 277L
1,779 MMR
Solo
Terra
Terra
Platinum V
Your_thumbs_slow
Terra
Platinum V
Level 157
God Stats
3W - 3L
1,707 SR
Queue Stats
508W - 515L
1,797 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
bryan122wwe
Morgan Le Fay
Platinum I
Level 129
God Stats
8W - 12L
1,542 SR
Queue Stats
409W - 397L
1,935 MMR
Solo
Awilix
Awilix
Gold I
lm_SKEPTICAL
Awilix
Gold I
Level 128
God Stats
13W - 7L
1,548 SR
Queue Stats
767W - 772L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A5IN
Bastet
18
1 / 3 / 5
11,332
515
12,616
15,877
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
16 / 4 / 0
12,750
580
19,748
17,258
6,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 12
10,488
477
7,186
18,894
18,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 2 / 8
11,174
508
14,241
11,668
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xSinnzy
Izanami
17
2 / 0 / 7
10,971
499
9,514
13,774
4,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArtioLokiOdinAthenaCthulhu

VS

Bans
TiamatUllrGilgameshChaacNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 3 / 4
10,282
467
9,404
14,416
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
LiIOdin
Achilles
19
1 / 0 / 3
10,919
496
11,163
16,750
24,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 7 / 6
8,028
365
5,212
17,754
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
bryan122wwe
Morgan Le Fay
18
3 / 5 / 2
10,809
491
8,503
17,273
7,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
16
6 / 8 / 2
10,655
484
11,279
19,028
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
23
Kills
11
12
Deaths
23
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
4
1
W
Bastet
A5IN
Bastet
1
3
5
1.17
W
16
4
0
4
L
Achilles
LiIOdin
Achilles
1
0
3
2.5
W
1
3
12
2.33
W
3
2
8
3.5
L
0
7
6
0.43
L
Morgan Le Fay
bryan122wwe
Morgan Le Fay
3
5
2
0.8
L
Awilix
6
8
2
0.88
W
Izanami
xSinnzy
Izanami
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,305
Damage
45,561
77,471
Taken
85,221
40,003
Mitigated
62,419
18,311
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,404
2,782
0
6,629
14,416
5,427
0
2,604
11,812
74,782
9,229
W
Bastet
A5IN
Bastet
12,616
4,350
0
2,587
15,877
6,165
8
2,973
11,764
0
76,493
W
19,748
5,556
0
3,995
17,258
6,353
82
4,687
12,177
0
69,273
L
Achilles
LiIOdin
Achilles
11,163
1,250
0
7,440
16,750
24,772
0
2,037
14,713
19,410
53,588
W
7,186
486
0
2,044
18,894
18,608
0
6,726
11,755
27,144
0
W
14,241
864
0
4,696
11,668
4,108
913
5,706
5,651
87,181
0
L
5,212
408
1,413
3,290
17,754
18,324
0
6,416
11,338
16,246
0
L
Morgan Le Fay
bryan122wwe
Morgan Le Fay
8,503
138
82
4,484
17,273
7,316
0
5,115
12,158
87,082
0
L
Awilix
11,279
4,818
0
357
19,028
6,580
0
5,255
13,773
0
68,161
W
Izanami
xSinnzy
Izanami
9,514
6,308
0
4,989
13,774
4,769
4,939
4,254
9,504
0
88,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,715
Gold Earned
50,693
566
Minions Killed
579
0
Camps Cleared
0
2,258,624
Distance Traveled
2,098,640
39
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,282
467
154
7
0
418,982
4
W
Bastet
11,332
515
133
6
0
462,642
5
W
Susano
12,750
580
88
4
0
467,947
5
L
Achilles
10,919
496
157
7
0
422,926
1
W
Geb
10,488
477
23
1
0
485,764
7
W
Scylla
11,174
508
167
8
0
428,029
11
L
Terra
8,028
365
22
1
0
419,538
3
L
Morgan Le Fay
10,809
491
154
7
0
419,666
2
L
Awilix
10,655
484
92
4
0
417,528
2
W
Izanami
10,971
499
155
7
0
414,242
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role