Player Matchup

Loki
Loki
ItzAngel1099
Loki
Level 100
God Stats
58W - 78L
1,457 SR
Queue Stats
134W - 223L
1,360 Elo+
Party 1
Cupid
Cupid
MxS Frogki
Cupid
Level 111
God Stats
1W - 2L
1,617 SR
Queue Stats
349W - 429L
1,491 Elo+
Party 1
Janus
Janus
MxS Tizock
Janus
Level 121
God Stats
13W - 12L
1,493 SR
Queue Stats
165W - 271L
1,372 Elo+
Party 1
Cliodhna
Cliodhna
MxS Zamael
Cliodhna
Level 142
God Stats
12W - 26L
1,309 SR
Queue Stats
195W - 293L
1,387 Elo+
Party 1
Terra
Terra
X Arion9231
Terra
Level 65
God Stats
10W - 20L
1,300 SR
Queue Stats
122W - 206L
1,349 Elo+
Party 1
Team Averages
Level 108
1,435 SR
1,392 Elo+

VS

Team Averages
Level 116
1,551 SR
1,545 Elo+
Cupid
Cupid
Boudda_Sec
Cupid
Level 128
God Stats
3W - 4L
1,647 SR
Queue Stats
247W - 254L
1,505 Elo+
Solo
Cerberus
Cerberus
Dunc-Dady
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,688 Elo+
Solo
Zhong Kui
Zhong Kui
Ze1ta
Zhong Kui
Level 103
God Stats
5W - 4L
1,577 SR
Queue Stats
552W - 552L
1,517 Elo+
Solo
Merlin
Merlin
anic0_san
Merlin
Level 135
God Stats
4W - 8L
1,530 SR
Queue Stats
442W - 434L
1,511 Elo+
Solo
Tyr
Tyr
sunset215
Tyr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 105L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,943
789
0
716
215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
6
2 / 0 / 3
3,854
771
2,667
2,371
603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
7
1 / 0 / 2
3,951
790
1,063
1,253
225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
MxS Zamael
Cliodhna
6
1 / 1 / 1
3,715
743
546
2,442
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 4
3,987
797
1,717
2,024
1,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
5
0 / 1 / 0
3,037
607
1,650
2,990
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Dunc-Dady
Cerberus
1
0 / 0 / 0
2,490
498
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Ze1ta
Zhong Kui
5
0 / 2 / 0
2,973
595
866
3,592
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
anic0_san
Merlin
6
1 / 1 / 0
3,688
738
516
1,297
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
3,507
701
1,356
3,623
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
1
0
0
L
Cerberus
Dunc-Dady
Cerberus
0
0
0
0
W
0
0
0
0
W
Cupid
2
0
3
3.5
W
Janus
1
0
2
2
W
Cliodhna
MxS Zamael
Cliodhna
1
1
1
1.5
W
1
0
4
3
L
Zhong Kui
Ze1ta
Zhong Kui
0
2
0
0
L
Merlin
anic0_san
Merlin
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,993
Damage
4,388
8,806
Taken
11,502
2,599
Mitigated
4,091
4,002
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
1,650
1,008
89
1,310
2,990
670
0
862
2,105
0
10,045
L
Cerberus
Dunc-Dady
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
716
215
0
0
716
0
16,544
W
Cupid
2,667
1,361
50
687
2,371
603
0
334
1,882
0
11,679
W
Janus
1,063
204
0
664
1,253
225
90
177
1,076
13,926
0
W
Cliodhna
MxS Zamael
Cliodhna
546
0
0
1,750
2,442
554
0
339
2,103
0
13,459
W
1,717
56
176
675
2,024
1,002
0
304
1,647
7,182
0
L
Zhong Kui
Ze1ta
Zhong Kui
866
312
68
1,322
3,592
2,093
0
797
2,795
9,155
0
L
Merlin
anic0_san
Merlin
516
134
0
500
1,297
210
0
260
999
15,236
0
L
1,356
277
0
1,895
3,623
1,118
0
736
2,823
0
12,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,450
Gold Earned
15,695
145
Minions Killed
111
0
Camps Cleared
0
515,941
Distance Traveled
387,250
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,037
607
25
5
0
86,632
1
L
Cerberus
2,490
498
0
0
0
7,644
0
W
Loki
3,943
789
42
8
0
103,058
2
W
Cupid
3,854
771
29
6
0
93,548
0
W
Janus
3,951
790
32
6
0
99,905
2
W
Cliodhna
3,715
743
37
7
0
109,819
0
W
Terra
3,987
797
5
1
0
109,611
1
L
Zhong Kui
2,973
595
22
4
0
82,104
0
L
Merlin
3,688
738
31
6
0
100,506
0
L
Tyr
3,507
701
33
7
0
110,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role