Player Matchup

Cerberus
Cerberus
PUNESLAYER054
Cerberus
Level 69
God Stats
1W - 1L
1,154 SR
Queue Stats
51W - 60L
1,403 Elo+
Party 2
Skadi
Skadi
RipeClementine
Skadi
Level 85
God Stats
2W - 0L
1,515 SR
Queue Stats
14W - 4L
1,679 Elo+
Party 2
Vulcan
Vulcan
xxCDB3XX
Vulcan
Level 85
God Stats
10W - 12L
1,419 SR
Queue Stats
80W - 103L
1,408 Elo+
Party 2
Team Averages
Level 80
1,362 SR
1,497 Elo+

VS

Team Averages
Level 98
1,501 SR
1,340 Elo+
Kuzenbo
Kuzenbo
AtlasTheMighty
Kuzenbo
Level 122
God Stats
7W - 6L
1,521 SR
Queue Stats
193W - 222L
1,365 Elo+
Party 1
Eset
Eset
MrRamsalot
Eset
Level 104
God Stats
0W - 1L
1,560 SR
Queue Stats
30W - 56L
1,302 Elo+
Party 1
Set
Set
deadlyglitch66
Set
Level 67
God Stats
453W - 640L
1,421 SR
Queue Stats
453W - 642L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PUNESLAYER054
Cerberus
13
2 / 2 / 11
9,128
652
8,914
13,723
12,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 4 / 9
10,530
752
8,316
9,623
3,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
xxCDB3XX
Vulcan
16
7 / 2 / 8
10,649
761
14,276
6,994
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
8,525
609
11,213
15,859
9,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 4
8,268
591
7,943
12,127
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 1
9,539
681
8,268
11,737
3,889
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
8
8
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
1
5
4
0.6
W
Cerberus
PUNESLAYER054
Cerberus
2
2
11
3.75
W
7
4
9
2.88
L
5
3
1
1.83
W
Vulcan
xxCDB3XX
Vulcan
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
27,424
30,340
Taken
39,723
17,973
Mitigated
16,479
7,071
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,213
2,161
0
480
15,859
9,131
18
8,383
7,146
21,877
0
L
7,943
81
0
2,552
12,127
3,459
98
6,759
4,902
27,086
0
W
Cerberus
PUNESLAYER054
Cerberus
8,914
620
436
4,447
13,723
12,447
0
6,254
6,749
20,045
0
W
8,316
3,589
0
1,005
9,623
3,142
0
6,697
2,478
0
24,355
L
8,268
4,147
0
601
11,737
3,889
0
7,821
3,565
0
37,383
W
Vulcan
xxCDB3XX
Vulcan
14,276
5,572
0
1,183
6,994
2,384
52
4,622
1,933
54,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
26,332
194
Minions Killed
147
6
Camps Cleared
6
784,825
Distance Traveled
697,463
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,525
609
23
2
3
223,819
4
L
Eset
8,268
591
61
4
2
233,442
4
W
Cerberus
9,128
652
42
3
4
270,215
2
W
Skadi
10,530
752
47
3
1
224,472
0
L
Set
9,539
681
63
5
1
240,202
2
W
Vulcan
10,649
761
105
8
1
290,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role