Player Matchup

Da Ji
Da Ji
Biogadeh
Da Ji
Level 128
God Stats
28W - 10L
1,691 SR
Queue Stats
406W - 400L
1,489 Elo+
Solo
Medusa
Medusa
Gazisaur
Medusa
Level 125
God Stats
14W - 7L
1,628 SR
Queue Stats
340W - 328L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jawcy
Morgan Le Fay
Level 61
God Stats
48W - 40L
1,524 SR
Queue Stats
287W - 271L
1,481 Elo+
Party 1
Mulan
Mulan
Oodam
Mulan
Level 58
God Stats
3W - 6L
1,500 SR
Queue Stats
270W - 240L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
tobilee9
Ne Zha
Level 128
God Stats
7W - 5L
1,576 SR
Queue Stats
552W - 539L
1,508 Elo+
Party 2
Team Averages
Level 100
1,584 SR
1,490 Elo+

VS

Team Averages
Level 116
1,641 SR
1,473 Elo+
Artio
Artio
Caprius69
Artio
Level 119
God Stats
5W - 5L
1,595 SR
Queue Stats
79W - 82L
1,431 Elo+
Solo
Cthulhu
Cthulhu
EmpressD
Cthulhu
Level 89
God Stats
15W - 19L
1,585 SR
Queue Stats
115W - 119L
1,467 Elo+
Party 3
Chiron
Chiron
Skaul302
Chiron
Level 106
God Stats
1W - 0L
1,739 SR
Queue Stats
128W - 117L
1,480 Elo+
Party 3
Mulan
Mulan
XxHirambe11X
Mulan
Level 108
God Stats
15W - 5L
1,784 SR
Queue Stats
206W - 200L
1,506 Elo+
Solo
Hades
Hades
handledatruth
Hades
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 180L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Biogadeh
Da Ji
15
5 / 3 / 1
9,159
458
3,407
11,227
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Gazisaur
Medusa
14
4 / 1 / 4
9,163
458
12,620
11,037
4,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Jawcy
Morgan Le Fay
15
0 / 4 / 3
8,804
440
8,016
12,062
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Oodam
Mulan
17
2 / 3 / 0
9,851
493
12,087
16,702
13,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
tobilee9
Ne Zha
13
1 / 4 / 7
8,210
411
10,370
23,768
13,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Caprius69
Artio
18
6 / 1 / 8
10,947
547
14,122
17,577
9,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
EmpressD
Cthulhu
13
2 / 1 / 6
9,130
457
10,283
11,453
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Skaul302
Chiron
13
1 / 8 / 4
8,592
430
7,523
13,783
3,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 1 / 2
12,015
601
13,162
15,637
15,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 1 / 8
9,769
488
9,027
13,100
12,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
15
15
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Biogadeh
Da Ji
5
3
1
1.83
W
Artio
Caprius69
Artio
6
1
8
10
W
Cthulhu
EmpressD
Cthulhu
2
1
6
5
L
Medusa
Gazisaur
Medusa
4
1
4
6
L
Morgan Le Fay
Jawcy
Morgan Le Fay
0
4
3
0.38
L
Mulan
Oodam
Mulan
2
3
0
0.67
W
Chiron
Skaul302
Chiron
1
8
4
0.38
W
4
1
2
5
W
2
1
8
6
L
Ne Zha
tobilee9
Ne Zha
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,500
Damage
54,117
74,796
Taken
71,550
41,797
Mitigated
51,180
22,932
Healing
35,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Biogadeh
Da Ji
3,407
664
0
1,529
11,227
5,313
474
3,903
7,324
0
60,526
W
Artio
Caprius69
Artio
14,122
1,935
2,401
8,856
17,577
9,316
159
2,089
14,996
78,419
0
W
Cthulhu
EmpressD
Cthulhu
10,283
938
1,086
4,866
11,453
11,048
68
1,729
9,188
40,116
0
L
Medusa
Gazisaur
Medusa
12,620
3,090
0
1,153
11,037
4,167
398
5,119
5,918
0
67,444
L
Morgan Le Fay
Jawcy
Morgan Le Fay
8,016
1,084
0
2,762
12,062
4,869
528
6,889
5,173
59,150
0
L
Mulan
Oodam
Mulan
12,087
2,286
0
7,656
16,702
13,462
0
4,563
12,139
3,630
60,391
W
Chiron
Skaul302
Chiron
7,523
3,365
422
3,576
13,783
3,036
62
442
12,922
0
44,727
W
13,162
2,057
0
7,610
15,637
15,071
0
1,774
13,863
10,101
86,851
W
9,027
607
812
5,995
13,100
12,709
1,160
3,222
9,653
58,452
0
L
Ne Zha
tobilee9
Ne Zha
10,370
1,614
104
9,728
23,768
13,986
0
15,068
8,700
0
35,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,187
Gold Earned
50,453
512
Minions Killed
591
0
Camps Cleared
0
1,927,375
Distance Traveled
1,962,478
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,159
458
108
5
0
369,227
2
W
Artio
10,947
547
113
6
0
420,667
2
W
Cthulhu
9,130
457
56
3
0
402,201
1
L
Medusa
9,163
458
105
5
0
398,056
6
L
Morgan Le Fay
8,804
440
104
5
0
363,929
6
L
Mulan
9,851
493
138
7
0
390,270
8
W
Chiron
8,592
430
89
4
0
356,268
1
W
Mulan
12,015
601
204
10
0
385,974
0
W
Hades
9,769
488
129
6
0
397,368
5
L
Ne Zha
8,210
411
57
3
0
405,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role