Player Matchup

Arachne
Arachne
BrownBaggin
Arachne
Level 14
God Stats
11W - 10L
1,482 SR
Queue Stats
19W - 21L
1,445 Elo+
Solo
Olorun
Olorun
CrazedHavel21
Olorun
Level 18
God Stats
7W - 0L
1,500 SR
Queue Stats
21W - 17L
1,288 Elo+
Solo
Athena
Athena
Leanahtan
Athena
Level 24
God Stats
1W - 0L
1,308 SR
Queue Stats
29W - 44L
1,402 Elo+
Solo
Neith
Neith
ekstazi12
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Guan Yu
Guan Yu
noctis1977197920
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,554 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,438 Elo+

VS

Team Averages
Level 19
1,490 SR
1,371 Elo+
Chaac
Chaac
TheBigShooter-_-
Chaac
Level 15
God Stats
18W - 17L
1,215 SR
Queue Stats
41W - 57L
1,288 Elo+
Party 1
Ra
Ra
Traynorz
Ra
Level 20
God Stats
21W - 19L
1,515 SR
Queue Stats
26W - 31L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
animeweeb002
Danzaburou
Level 18
God Stats
14W - 8L
1,516 SR
Queue Stats
26W - 19L
1,533 Elo+
Party 1
Fafnir
Fafnir
damanager
Fafnir
Level 16
God Stats
5W - 5L
1,775 SR
Queue Stats
33W - 38L
1,426 Elo+
Party 1
Thanatos
Thanatos
pawgdestroyer
Thanatos
Level 28
God Stats
13W - 7L
1,429 SR
Queue Stats
88W - 86L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrownBaggin
Arachne
18
5 / 3 / 4
11,898
541
5,532
17,313
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 2 / 3
12,680
576
17,111
17,827
7,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Leanahtan
Athena
17
2 / 4 / 11
10,814
492
6,220
17,039
18,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ekstazi12
Neith
18
11 / 4 / 4
12,873
585
22,347
15,101
6,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 3 / 7
12,972
590
12,001
22,538
26,784
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
9,527
433
9,076
17,758
9,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 5 / 4
11,496
523
17,318
13,098
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
animeweeb002
Danzaburou
15
6 / 10 / 4
10,896
495
15,723
21,718
8,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
damanager
Fafnir
12
1 / 9 / 7
9,330
424
6,117
24,597
30,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
pawgdestroyer
Thanatos
5
0 / 0 / 0
6,327
288
132
2,113
436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
33
Kills
16
16
Deaths
33
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
BrownBaggin
Arachne
5
3
4
2.33
W
7
2
3
4.25
W
Athena
Leanahtan
Athena
2
4
11
1.88
L
2
9
1
0.28
L
7
5
4
1.8
L
Danzaburou
animeweeb002
Danzaburou
6
10
4
0.8
L
Fafnir
damanager
Fafnir
1
9
7
0.5
W
Neith
ekstazi12
Neith
11
4
4
3.25
W
8
3
7
3.83
L
Thanatos
pawgdestroyer
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,211
Damage
48,366
89,818
Taken
79,284
66,177
Mitigated
53,755
29,283
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BrownBaggin
Arachne
5,532
3,346
0
5,364
17,313
7,484
0
5,697
11,540
0
91,898
W
17,111
10,830
728
12,693
17,827
7,256
2,470
8,637
8,992
78,180
7,685
W
Athena
Leanahtan
Athena
6,220
2,315
0
0
17,039
18,585
1,124
6,275
10,502
23,921
0
L
9,076
1,908
0
188
17,758
9,362
866
3,220
14,538
2,555
51,304
L
17,318
2,977
1,095
2,426
13,098
5,380
104
4,949
8,149
66,732
0
L
Danzaburou
animeweeb002
Danzaburou
15,723
8,653
0
5,976
21,718
8,232
204
6,418
15,300
0
50,761
L
Fafnir
damanager
Fafnir
6,117
1,633
1,727
2,668
24,597
30,345
0
8,139
16,458
11,413
0
W
Neith
ekstazi12
Neith
22,347
11,768
0
5,532
15,101
6,068
6,462
3,808
11,069
0
103,983
W
12,001
2,727
284
4,682
22,538
26,784
804
5,170
17,262
780
64,933
L
Thanatos
pawgdestroyer
Thanatos
132
50
0
1,453
2,113
436
0
100
2,013
0
9,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,237
Gold Earned
47,576
543
Minions Killed
308
0
Camps Cleared
0
1,964,599
Distance Traveled
1,545,170
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,898
541
129
6
0
431,295
1
W
Olorun
12,680
576
125
6
0
360,383
3
W
Athena
10,814
492
25
1
0
396,766
2
L
Chaac
9,527
433
94
4
0
386,231
0
L
Ra
11,496
523
104
5
0
408,477
0
L
Danzaburou
10,896
495
79
4
0
336,101
1
L
Fafnir
9,330
424
6
0
0
335,183
0
W
Neith
12,873
585
147
7
0
358,197
4
W
Guan Yu
12,972
590
117
5
0
417,958
0
L
Thanatos
6,327
288
25
1
0
79,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role