Player Matchup

Medusa
Medusa
Belligerent666
Medusa
Level 10
God Stats
2W - 0L
1,776 SR
Queue Stats
21W - 7L
1,845 Elo+
Solo
Awilix
Awilix
Chelseaa666
Awilix
Level 30
God Stats
2W - 0L
1,761 SR
Queue Stats
83W - 82L
1,505 Elo+
Solo
Bacchus
Bacchus
DownMonumental
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,599 Elo+
Solo
Hera
Hera
Eagleheart4586
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,670 Elo+
Solo
King Arthur
King Arthur
orlandobp89
King Arthur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,703 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,664 Elo+

VS

Team Averages
Level 21
1,603 SR
1,599 Elo+
Morgan Le Fay
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
Level 21
God Stats
38W - 45L
1,631 SR
Queue Stats
71W - 85L
1,583 Elo+
Party 1
Serqet
Serqet
DaredVoyage6769
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 234L
1,650 Elo+
Solo
Cupid
Cupid
SorryImRlyStoned
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 106L
1,624 Elo+
Solo
Bacchus
Bacchus
gapped-prism1
Bacchus
Level 9
God Stats
3W - 6L
1,546 SR
Queue Stats
13W - 13L
1,554 Elo+
Solo
Mulan
Mulan
themanthedude
Mulan
Level 22
God Stats
12W - 14L
1,839 SR
Queue Stats
62W - 75L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,357
636
4,282
6,098
1,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
11
9 / 2 / 2
7,129
713
5,269
6,403
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 6
5,568
557
2,303
3,947
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 2
6,960
696
2,306
3,363
1,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
orlandobp89
King Arthur
11
3 / 2 / 3
6,361
636
5,818
9,435
3,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
8
1 / 4 / 0
5,062
506
1,912
4,867
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 6 / 2
5,204
520
4,285
7,733
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 0
5,749
575
1,507
6,185
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
5
0 / 2 / 2
4,545
455
95
2,527
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 6 / 1
4,717
472
5,823
8,582
2,876
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
22
Kills
6
6
Deaths
22
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
1
4
0
0.25
W
5
2
1
2.75
W
Awilix
9
2
2
5
L
2
6
2
0.5
W
2
0
6
5
W
3
0
2
4
L
2
4
0
0.5
L
Bacchus
0
2
2
0.5
W
King Arthur
orlandobp89
King Arthur
3
2
3
2.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,978
Damage
13,622
29,246
Taken
29,894
11,625
Mitigated
9,110
9,597
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AtLeastImNotAdam
Morgan Le Fay
1,912
96
0
545
4,867
1,432
0
2,062
2,805
19,565
0
W
4,282
1,550
0
1,237
6,098
1,802
25
0
6,098
0
36,040
W
Awilix
5,269
2,024
0
1,964
6,403
2,564
23
249
6,154
0
36,924
L
4,285
1,525
0
1,713
7,733
2,114
0
1,175
6,435
0
18,676
W
2,303
415
0
910
3,947
2,276
288
1,023
2,624
11,308
0
W
2,306
363
0
2,164
3,363
1,263
663
735
2,628
50,263
0
L
1,507
575
24
760
6,185
1,428
0
731
5,336
0
26,742
L
Bacchus
95
0
0
485
2,527
1,260
0
421
2,037
2,921
0
W
King Arthur
orlandobp89
King Arthur
5,818
511
0
3,322
9,435
3,720
154
0
9,435
0
29,735
L
5,823
1,072
0
1,113
8,582
2,876
0
60
8,522
0
18,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
25,277
327
Minions Killed
180
0
Camps Cleared
0
1,003,418
Distance Traveled
799,279
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,062
506
43
4
0
167,517
2
W
Medusa
6,357
636
61
6
0
194,322
0
W
Awilix
7,129
713
66
7
0
208,797
3
L
Serqet
5,204
520
40
4
0
191,373
4
W
Bacchus
5,568
557
23
2
0
200,547
0
W
Hera
6,960
696
108
11
0
188,428
3
L
Cupid
5,749
575
52
5
0
171,226
4
L
Bacchus
4,545
455
9
1
0
102,780
0
W
King Arthur
6,361
636
69
7
0
211,324
1
L
Mulan
4,717
472
36
4
0
166,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role