Player Matchup

Heimdallr
Heimdallr
FaZe PMac X
Heimdallr
Level 44
God Stats
1W - 3L
1,280 SR
Queue Stats
58W - 59L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Swagmeister4461
Kumbhakarna
Level 107
God Stats
1W - 2L
1,233 SR
Queue Stats
16W - 28L
1,362 Elo+
Party 1
Ra
Ra
TheShaqtus11
Ra
Level 62
God Stats
1W - 0L
1,177 SR
Queue Stats
16W - 7L
1,694 Elo+
Party 1
Team Averages
Level 71
1,230 SR
1,496 Elo+

VS

Team Averages
Level 82
1,533 SR
1,496 Elo+
Anubis
Anubis
Ark Legion 26
Anubis
Level 65
God Stats
13W - 23L
1,473 SR
Queue Stats
107W - 146L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
GotGunner
Tsukuyomi
Level 79
God Stats
7W - 5L
1,605 SR
Queue Stats
226W - 228L
1,500 Elo+
Party 2
Bacchus
Bacchus
HepHepz
Bacchus
Level 101
God Stats
5W - 8L
1,521 SR
Queue Stats
76W - 66L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaZe PMac X
Heimdallr
13
3 / 3 / 5
9,104
650
8,944
8,873
3,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Swagmeister4461
Kumbhakarna
13
2 / 2 / 5
9,423
673
7,333
12,147
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 1 / 4
8,728
623
9,246
4,791
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
9,187
656
7,988
10,308
4,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
GotGunner
Tsukuyomi
12
0 / 4 / 5
7,886
563
7,671
13,388
5,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
HepHepz
Bacchus
12
2 / 2 / 4
8,405
600
6,251
10,229
10,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
8
Kills
6
6
Deaths
8
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Heimdallr
FaZe PMac X
Heimdallr
3
3
5
1.83
L
Tsukuyomi
GotGunner
Tsukuyomi
0
4
5
0.63
L
Bacchus
HepHepz
Bacchus
2
2
4
2
W
Kumbhakarna
Swagmeister4461
Kumbhakarna
2
2
5
2.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,523
Damage
21,910
25,811
Taken
33,925
18,953
Mitigated
20,359
8,551
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,988
260
153
4,799
10,308
4,435
0
6,364
3,727
37,582
0
W
Heimdallr
FaZe PMac X
Heimdallr
8,944
5,709
621
2,713
8,873
3,398
322
5,624
3,249
0
25,539
L
Tsukuyomi
GotGunner
Tsukuyomi
7,671
1,547
451
1,091
13,388
5,452
657
6,260
6,793
0
28,370
L
Bacchus
HepHepz
Bacchus
6,251
76
1,427
669
10,229
10,472
0
3,601
6,282
19,122
0
W
Kumbhakarna
Swagmeister4461
Kumbhakarna
7,333
733
0
1,512
12,147
12,912
0
6,044
6,103
22,084
0
W
9,246
1,042
1,994
1,711
4,791
2,643
48
2,839
1,952
34,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
25,478
146
Minions Killed
156
6
Camps Cleared
4
627,720
Distance Traveled
748,488
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,187
656
83
6
2
214,023
2
W
Heimdallr
9,104
650
53
4
1
182,336
0
L
Tsukuyomi
7,886
563
51
4
0
272,107
3
L
Bacchus
8,405
600
22
2
2
262,358
2
W
Kumbhakarna
9,423
673
32
2
4
218,852
4
W
Ra
8,728
623
61
4
1
226,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role