Player Matchup

Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AO2 PP90M1
Anhur
Level 105
God Stats
1W - 3L
1,171 SR
Queue Stats
94W - 88L
1,511 Elo+
Solo
Charybdis
Charybdis
EatBeeph
Charybdis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,315 Elo+
Solo
Chiron
Chiron
Ruthless Frosty
Chiron
Level 126
God Stats
6W - 3L
1,584 SR
Queue Stats
428W - 473L
1,454 Elo+
Solo
Team Averages
Level 116
1,451 SR
1,456 Elo+

VS

Team Averages
Level 123
1,556 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
JheDai
Ah Muzen Cab
Level 129
God Stats
25W - 12L
1,619 SR
Queue Stats
1,078W - 1,089L
1,443 Elo+
Solo
Neith
Neith
Letal Quack
Neith
Level 157
God Stats
8W - 9L
1,317 SR
Queue Stats
553W - 594L
1,457 Elo+
Solo
Janus
Janus
Sphinx rLz
Janus
Level 104
God Stats
2W - 1L
1,455 SR
Queue Stats
65W - 68L
1,474 Elo+
Solo
Awilix
Awilix
Th34LCh3MI5T
Awilix
Level 160
God Stats
4W - 3L
1,596 SR
Queue Stats
405W - 408L
1,424 Elo+
Solo
Khepri
Khepri
turcoromel
Khepri
Level 67
God Stats
8W - 1L
1,790 SR
Queue Stats
222W - 243L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
4 / 3 / 10
11,758
692
25,900
14,448
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
18
4 / 4 / 11
11,064
651
10,489
19,681
29,756
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
19
4 / 5 / 9
11,542
679
7,973
14,846
6,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
EatBeeph
Charybdis
20
6 / 8 / 9
12,211
718
22,601
21,672
10,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 8
11,552
680
19,296
14,481
6,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JheDai
Ah Muzen Cab
20
10 / 4 / 13
13,578
799
25,776
16,922
8,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 5 / 14
12,661
745
15,528
17,742
8,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
19
3 / 5 / 9
11,996
706
15,604
14,157
5,766
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
18
4 / 5 / 13
11,407
671
8,761
25,957
18,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
turcoromel
Khepri
19
2 / 3 / 18
11,533
678
7,908
23,060
34,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
92
22
Kills
25
24
Deaths
22
47
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
3
10
3
L
Sun Wukong
 
Sun Wukong
4
4
11
2.38
L
Anhur
4
5
9
1.7
L
Charybdis
EatBeeph
Charybdis
6
8
9
1.31
W
Ah Muzen Cab
JheDai
Ah Muzen Cab
10
4
13
4.13
W
6
5
14
2.6
L
4
4
8
2
W
Janus
3
5
9
1.5
W
Awilix
4
5
13
2.1
W
Khepri
turcoromel
Khepri
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,259
Damage
73,577
85,128
Taken
97,838
59,294
Mitigated
76,041
36,608
Healing
39,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
25,900
1,145
3,476
4,290
14,448
6,170
0
4,668
9,458
47,709
0
L
Sun Wukong
 
Sun Wukong
10,489
1,395
1,513
4,314
19,681
29,756
0
5,144
14,273
0
22,517
L
Anhur
7,973
2,256
1,885
1,962
14,846
6,529
569
3,993
10,802
0
23,795
L
Charybdis
EatBeeph
Charybdis
22,601
15,381
1,683
6,279
21,672
10,077
1,254
5,949
15,399
0
40,898
W
Ah Muzen Cab
JheDai
Ah Muzen Cab
25,776
6,752
1,269
5,213
16,922
8,735
881
4,772
12,150
0
53,809
W
15,528
4,614
2,588
6,424
17,742
8,457
3,614
3,504
14,238
0
35,939
L
19,296
5,692
6,113
5,093
14,481
6,762
1,416
3,758
10,402
0
31,514
W
Janus
15,604
410
992
1,601
14,157
5,766
455
3,529
10,628
45,169
0
W
Awilix
8,761
1,975
2,528
8,972
25,957
18,436
804
7,021
18,936
0
11,840
W
Khepri
turcoromel
Khepri
7,908
219
3,769
6,061
23,060
34,647
448
7,074
15,986
12,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,127
Gold Earned
61,175
201
Minions Killed
191
0
Camps Cleared
0
1,429,162
Distance Traveled
1,524,366
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,758
692
52
3
0
301,703
2
L
Sun Wukong
11,064
651
16
1
0
349,597
1
L
Anhur
11,542
679
37
2
0
275,028
4
L
Charybdis
12,211
718
57
3
0
222,279
0
W
Ah Muzen Cab
13,578
799
52
3
0
307,880
5
W
Neith
12,661
745
31
2
0
306,301
2
L
Chiron
11,552
680
39
2
0
280,555
0
W
Janus
11,996
706
89
5
0
316,315
0
W
Awilix
11,407
671
9
1
0
272,966
0
W
Khepri
11,533
678
10
1
0
320,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role