Player Matchup

Ne Zha
Ne Zha
BigEv
Ne Zha
Level 137
God Stats
1W - 0L
1,308 SR
Queue Stats
7W - 6L
1,641 Elo+
Party 2
Sun Wukong
Sun Wukong
CARHL
Sun Wukong
Level 121
God Stats
2W - 2L
1,646 SR
Queue Stats
61W - 66L
1,504 Elo+
Party 3
Ra
Ra
JakeBlitz
Ra
Level 129
God Stats
3W - 2L
1,700 SR
Queue Stats
119W - 95L
1,606 Elo+
Party 3
Khepri
Khepri
KidBeans
Khepri
Level 69
God Stats
4W - 1L
1,639 SR
Queue Stats
84W - 77L
1,495 Elo+
Party 3
Hachiman
Hachiman
svxinitial
Hachiman
Level 118
God Stats
1W - 0L
1,469 SR
Queue Stats
9W - 7L
1,581 Elo+
Party 2
Team Averages
Level 115
1,552 SR
1,565 Elo+

VS

Team Averages
Level 92
1,442 SR
1,324 Elo+
Mulan
Mulan
Crusaders3197
Mulan
Level 109
God Stats
0W - 2L
1,187 SR
Queue Stats
10W - 23L
1,258 Elo+
Party 1
Ymir
Ymir
DARKxNuT64
Ymir
Level 107
God Stats
5W - 2L
1,615 SR
Queue Stats
39W - 52L
1,409 Elo+
Party 1
Fenrir
Fenrir
DeviantZeth
Fenrir
Level 66
God Stats
2W - 5L
1,409 SR
Queue Stats
10W - 24L
1,227 Elo+
Party 1
Tiamat
Tiamat
Entair
Tiamat
Level 88
God Stats
336W - 370L
1,533 SR
Queue Stats
405W - 445L
1,434 Elo+
Solo
Skadi
Skadi
Gin_Nialo
Skadi
Level 91
God Stats
1W - 3L
1,468 SR
Queue Stats
13W - 23L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigEv
Ne Zha
15
5 / 0 / 19
9,804
891
11,910
7,118
3,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
CARHL
Sun Wukong
17
6 / 1 / 6
10,071
916
8,648
9,757
7,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
16 / 1 / 9
12,186
1,108
16,605
11,278
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
KidBeans
Khepri
13
0 / 1 / 22
8,749
795
3,913
12,118
10,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
svxinitial
Hachiman
15
7 / 2 / 16
10,186
926
10,092
6,843
2,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
7,041
640
5,221
12,915
6,663
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 3
7,699
700
6,891
16,028
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
1 / 7 / 3
6,821
620
2,861
10,389
4,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Entair
Tiamat
11
0 / 8 / 4
6,359
578
7,630
11,948
6,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Gin_Nialo
Skadi
14
2 / 5 / 1
7,325
666
6,158
10,914
4,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
18
34
Kills
5
5
Deaths
34
72
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BigEv
Ne Zha
5
0
19
14.5
W
Sun Wukong
CARHL
Sun Wukong
6
1
6
9
L
1
9
2
0.22
L
1
5
3
0.5
L
Fenrir
1
7
3
0.36
L
Tiamat
Entair
Tiamat
0
8
4
0.25
L
Skadi
Gin_Nialo
Skadi
2
5
1
0.5
W
16
1
9
20.5
W
Khepri
KidBeans
Khepri
0
1
22
11
W
Hachiman
svxinitial
Hachiman
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,168
Damage
28,761
47,114
Taken
62,194
29,646
Mitigated
32,451
23,984
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BigEv
Ne Zha
11,910
4,870
0
1,631
7,118
3,220
1,896
3,309
3,809
0
30,399
W
Sun Wukong
CARHL
Sun Wukong
8,648
1,823
0
3,170
9,757
7,224
709
1,520
6,494
2,565
37,358
L
5,221
1,091
243
667
12,915
6,663
0
3,845
8,973
0
20,036
L
6,891
1,238
0
784
16,028
10,696
0
4,769
11,022
20,969
0
L
Fenrir
2,861
561
0
257
10,389
4,393
0
5,161
5,072
0
6,510
L
Tiamat
Entair
Tiamat
7,630
393
0
1,860
11,948
6,695
1
4,154
7,686
18,779
0
L
Skadi
Gin_Nialo
Skadi
6,158
1,732
297
1,109
10,914
4,004
0
2,976
7,844
0
24,865
W
16,605
3,066
6,498
6,553
11,278
5,812
1,535
3,819
6,581
43,510
0
W
Khepri
KidBeans
Khepri
3,913
0
1,550
3,828
12,118
10,819
268
4,461
7,657
6,952
0
W
Hachiman
svxinitial
Hachiman
10,092
5,925
0
754
6,843
2,571
2,672
1,780
5,063
0
30,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,996
Gold Earned
35,245
257
Minions Killed
151
13
Camps Cleared
4
1,024,734
Distance Traveled
848,718
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,804
891
45
4
0
230,979
1
W
Sun Wukong
10,071
916
87
8
1
210,923
0
L
Mulan
7,041
640
44
4
1
140,654
0
L
Ymir
7,699
700
28
3
2
188,315
1
L
Fenrir
6,821
620
5
0
0
199,309
0
L
Tiamat
6,359
578
27
2
1
133,361
1
L
Skadi
7,325
666
47
4
0
187,079
0
W
Ra
12,186
1,108
84
8
3
214,419
1
W
Khepri
8,749
795
7
1
1
191,357
3
W
Hachiman
10,186
926
34
3
8
177,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role