Player Matchup

Sol
Sol
 
Sol
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
That1Panther
Agni
Level 28
God Stats
2W - 1L
1,544 SR
Queue Stats
165W - 107L
1,609 Elo+
Solo
Ares
Ares
VEGvvgoVVX
Ares
Level 8
God Stats
2W - 1L
1,698 SR
Queue Stats
24W - 20L
1,537 Elo+
Solo
Skadi
Skadi
YungWeejlit
Skadi
Level 26
God Stats
3W - 4L
1,468 SR
Queue Stats
9W - 10L
1,472 Elo+
Solo
Thanatos
Thanatos
iilakez
Thanatos
Level 9
God Stats
3W - 0L
1,945 SR
Queue Stats
11W - 9L
1,495 Elo+
Solo
Team Averages
Level 16
1,631 SR
1,523 Elo+

VS

Team Averages
Level 21
1,538 SR
1,543 Elo+
Artemis
Artemis
BT12
Artemis
Level 26
God Stats
1W - 2L
1,483 SR
Queue Stats
26W - 25L
1,494 Elo+
Party 1
Izanami
Izanami
Jivemoney7
Izanami
Level 17
God Stats
5W - 6L
1,422 SR
Queue Stats
25W - 24L
1,488 Elo+
Party 1
Ymir
Ymir
SmurfCoolhand
Ymir
Level 26
God Stats
1W - 3L
1,531 SR
Queue Stats
19W - 23L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
SmurfMCman
Kukulkan
Level 25
God Stats
1W - 1L
1,756 SR
Queue Stats
26W - 24L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YungZaka
Tsukuyomi
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 62L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 0 / 3
7,671
767
6,498
5,299
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 1 / 2
7,588
759
7,169
4,927
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 2 / 6
6,522
652
4,506
8,257
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
8 / 3 / 1
6,826
683
5,503
6,760
1,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
iilakez
Thanatos
12
7 / 1 / 4
7,350
735
5,091
5,843
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BT12
Artemis
8
3 / 5 / 2
5,203
520
3,923
7,077
1,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Jivemoney7
Izanami
7
0 / 7 / 1
4,586
459
1,591
6,778
1,953
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 6 / 4
4,977
498
3,074
8,081
2,606
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SmurfMCman
Kukulkan
7
1 / 8 / 1
4,587
459
1,602
6,331
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
YungZaka
Tsukuyomi
10
1 / 5 / 3
5,830
583
5,029
8,178
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
31
Kills
6
7
Deaths
31
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
3
8.5
L
Artemis
BT12
Artemis
3
5
2
0.8
L
Izanami
Jivemoney7
Izanami
0
7
1
0.07
L
1
6
4
0.5
L
Kukulkan
SmurfMCman
Kukulkan
1
8
1
0.19
W
7
1
2
8
W
2
2
6
2.5
W
8
3
1
2.83
L
Tsukuyomi
YungZaka
Tsukuyomi
1
5
3
0.5
W
Thanatos
iilakez
Thanatos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
15,219
31,086
Taken
36,445
13,094
Mitigated
10,296
14,085
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,498
2,280
0
3,672
5,299
1,816
2,418
0
5,299
38,552
5,166
L
Artemis
BT12
Artemis
3,923
2,727
236
2,035
7,077
1,857
0
2,762
4,231
0
12,480
L
Izanami
Jivemoney7
Izanami
1,591
1,027
0
939
6,778
1,953
56
4,346
2,432
0
12,500
L
3,074
858
188
1,369
8,081
2,606
0
3,128
4,879
15,633
0
L
Kukulkan
SmurfMCman
Kukulkan
1,602
408
0
274
6,331
1,708
0
3,367
2,842
13,332
0
W
7,169
700
0
1,178
4,927
1,450
0
1,071
3,748
42,309
0
W
4,506
174
35
1,940
8,257
5,556
120
2,397
5,780
21,559
0
W
5,503
3,065
114
1,229
6,760
1,708
148
752
6,008
0
34,694
L
Tsukuyomi
YungZaka
Tsukuyomi
5,029
1,147
0
2,360
8,178
2,172
0
3,631
4,384
0
29,951
W
Thanatos
iilakez
Thanatos
5,091
1,677
0
5,917
5,843
2,564
0
328
5,515
0
36,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
25,183
331
Minions Killed
172
0
Camps Cleared
0
998,774
Distance Traveled
864,901
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,671
767
90
9
0
192,067
3
L
Artemis
5,203
520
26
3
0
169,498
1
L
Izanami
4,586
459
30
3
0
151,273
2
L
Ymir
4,977
498
25
3
0
173,801
1
L
Kukulkan
4,587
459
31
3
0
161,195
0
W
Agni
7,588
759
87
9
0
193,658
3
W
Ares
6,522
652
32
3
0
202,702
1
W
Skadi
6,826
683
55
6
0
178,694
0
L
Tsukuyomi
5,830
583
60
6
0
209,134
2
W
Thanatos
7,350
735
67
7
0
231,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role