Player Matchup

Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
YourBoyKique
Artemis
Level 83
God Stats
6W - 7L
1,524 SR
Queue Stats
25W - 37L
1,334 Elo+
Party 1
Ah Puch
Ah Puch
xeveiity-
Ah Puch
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 35L
1,500 Elo+
Party 1
Team Averages
Level 80
1,508 SR
1,445 Elo+

VS

Team Averages
Level 60
1,501 SR
1,212 Elo+
Bellona
Bellona
SideKneeX
Bellona
Level 12
God Stats
2W - 4L
1,506 SR
Queue Stats
15W - 37L
1,320 Elo+
Solo
Cliodhna
Cliodhna
TwoJOKER 007
Cliodhna
Level 105
God Stats
1W - 1L
1,571 SR
Queue Stats
9W - 16L
1,025 Elo+
Solo
Nu Wa
Nu Wa
Yeti3103
Nu Wa
Level 63
God Stats
8W - 12L
1,427 SR
Queue Stats
38W - 53L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
4 / 2 / 11
13,704
596
15,169
23,135
7,935
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
YourBoyKique
Artemis
19
10 / 5 / 6
15,994
695
17,436
20,377
6,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
xeveiity-
Ah Puch
15
2 / 10 / 8
13,126
571
7,411
16,421
4,606
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SideKneeX
Bellona
18
5 / 7 / 5
14,232
619
15,106
26,294
29,593
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
TwoJOKER 007
Cliodhna
19
9 / 2 / 5
15,653
681
15,847
11,516
4,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Yeti3103
Nu Wa
18
3 / 7 / 10
14,897
648
22,009
19,780
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
16
Kills
17
17
Deaths
16
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
2
11
4.75
W
Bellona
SideKneeX
Bellona
5
7
5
1.07
W
Cliodhna
TwoJOKER 007
Cliodhna
9
2
5
5.75
W
Nu Wa
Yeti3103
Nu Wa
3
7
10
1.14
L
Artemis
YourBoyKique
Artemis
10
5
6
2.6
L
Ah Puch
xeveiity-
Ah Puch
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,016
Damage
52,962
59,933
Taken
57,590
18,587
Mitigated
39,689
7,471
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
15,169
3,977
0
2,128
23,135
7,935
390
11,383
11,752
45,931
0
W
Bellona
SideKneeX
Bellona
15,106
2,443
537
4,269
26,294
29,593
784
10,681
15,613
18,658
39,939
W
Cliodhna
TwoJOKER 007
Cliodhna
15,847
321
0
6,647
11,516
4,727
267
6,013
5,503
0
66,703
W
Nu Wa
Yeti3103
Nu Wa
22,009
5,527
860
6,406
19,780
5,369
2,387
7,871
11,909
76,501
0
L
Artemis
YourBoyKique
Artemis
17,436
10,568
151
3,948
20,377
6,046
948
9,852
10,525
0
65,055
L
Ah Puch
xeveiity-
Ah Puch
7,411
997
0
1,244
16,421
4,606
0
5,945
10,476
24,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,824
Gold Earned
44,782
210
Minions Killed
288
1
Camps Cleared
17
1,064,402
Distance Traveled
1,125,674
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,704
596
72
3
0
406,585
0
W
Bellona
14,232
619
86
4
4
357,885
1
W
Cliodhna
15,653
681
94
4
9
417,948
2
W
Nu Wa
14,897
648
108
5
4
349,841
1
L
Artemis
15,994
695
108
5
1
341,949
0
L
Ah Puch
13,126
571
30
1
0
315,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role