Player Matchup

Athena
Athena
Cruzoe2020
Athena
Level 27
God Stats
3W - 3L
1,622 SR
Queue Stats
15W - 19L
1,427 Elo+
Solo
Charybdis
Charybdis
HumphreyTheKing
Charybdis
Level 9
God Stats
0W - 3L
1,204 SR
Queue Stats
8W - 16L
1,418 Elo+
Party 1
Achilles
Achilles
RaccooooonGuyy
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,418 Elo+
Party 1
Thanatos
Thanatos
TheCreator420
Thanatos
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
14W - 14L
1,290 Elo+
Party 1
Hel
Hel
Trigoli
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,303 Elo+
Party 1
Team Averages
Level 21
1,424 SR
1,371 Elo+

VS

Team Averages
Level 25
1,405 SR
1,389 Elo+
Hercules
Hercules
LIlGFlexing365
Hercules
Level 29
God Stats
42W - 49L
1,480 SR
Queue Stats
89W - 110L
1,461 Elo+
Solo
Ymir
Ymir
Luftpal
Ymir
Level 27
God Stats
6W - 4L
1,404 SR
Queue Stats
47W - 59L
1,358 Elo+
Party 2
Apollo
Apollo
Shmily31
Apollo
Level 28
God Stats
2W - 1L
1,743 SR
Queue Stats
35W - 52L
1,325 Elo+
Party 2
Bellona
Bellona
WeakFox
Bellona
Level 14
God Stats
1W - 1L
1,232 SR
Queue Stats
42W - 34L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
hyrve
Zhong Kui
Level 27
God Stats
1W - 2L
1,166 SR
Queue Stats
11W - 17L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cruzoe2020
Athena
17
3 / 9 / 14
12,188
451
11,693
29,505
35,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
HumphreyTheKing
Charybdis
16
2 / 11 / 13
10,894
403
18,713
27,777
10,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
20
11 / 3 / 8
14,548
539
22,657
30,595
38,678
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
TheCreator420
Thanatos
19
9 / 13 / 8
13,617
504
13,406
24,231
10,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
18
3 / 9 / 10
12,046
446
16,972
21,503
10,963
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
11 / 4 / 10
14,837
550
22,407
21,906
17,654
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Luftpal
Ymir
18
9 / 6 / 22
14,060
521
19,907
29,240
34,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Shmily31
Apollo
19
18 / 8 / 10
14,814
549
26,699
19,736
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
WeakFox
Bellona
20
4 / 3 / 13
15,152
561
16,096
24,074
26,353
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
hyrve
Zhong Kui
17
2 / 7 / 20
12,817
475
18,657
26,210
16,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
119
28
Kills
44
45
Deaths
28
53
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Athena
Cruzoe2020
Athena
3
9
14
1.11
L
Charybdis
HumphreyTheKing
Charybdis
2
11
13
0.77
W
Hercules
11
4
10
4
W
Ymir
Luftpal
Ymir
9
6
22
3.33
L
Achilles
11
3
8
5
W
Apollo
Shmily31
Apollo
18
8
10
2.88
L
Thanatos
TheCreator420
Thanatos
9
13
8
1
L
Hel
3
9
10
0.89
W
Bellona
WeakFox
Bellona
4
3
13
3.5
W
Zhong Kui
hyrve
Zhong Kui
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,441
Damage
103,766
133,611
Taken
121,166
106,625
Mitigated
102,997
38,411
Healing
30,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Cruzoe2020
Athena
11,693
1,719
0
4,458
29,505
35,789
313
10,380
19,125
38,212
0
L
Charybdis
HumphreyTheKing
Charybdis
18,713
8,115
0
3,849
27,777
10,941
0
9,535
18,242
0
78,318
W
Hercules
22,407
6,333
642
8,375
21,906
17,654
2,356
5,665
16,241
0
90,713
W
Ymir
Luftpal
Ymir
19,907
4,513
0
4,012
29,240
34,336
748
5,910
23,330
44,723
0
L
Achilles
22,657
7,403
0
6,241
30,595
38,678
0
8,297
22,298
0
89,374
W
Apollo
Shmily31
Apollo
26,699
18,070
0
3,607
19,736
8,084
4,298
6,367
13,369
0
83,166
L
Thanatos
TheCreator420
Thanatos
13,406
3,386
0
12,084
24,231
10,254
0
6,208
18,023
0
53,666
L
Hel
16,972
3,506
4,439
7,340
21,503
10,963
1,010
7,148
14,355
82,469
0
W
Bellona
WeakFox
Bellona
16,096
3,615
0
4,809
24,074
26,353
3,489
3,674
20,400
16,510
78,900
W
Zhong Kui
hyrve
Zhong Kui
18,657
2,217
820
7,819
26,210
16,570
1,893
7,049
19,161
62,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,293
Gold Earned
71,680
506
Minions Killed
547
0
Camps Cleared
0
2,120,076
Distance Traveled
2,389,791
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,188
451
44
2
0
425,713
6
L
Charybdis
10,894
403
121
4
0
436,180
0
W
Hercules
14,837
550
136
5
0
497,774
1
W
Ymir
14,060
521
39
1
0
472,971
1
L
Achilles
14,548
539
129
5
0
473,434
0
W
Apollo
14,814
549
108
4
0
463,690
3
L
Thanatos
13,617
504
72
3
0
419,480
4
L
Hel
12,046
446
140
5
0
365,269
0
W
Bellona
15,152
561
167
6
0
506,504
2
W
Zhong Kui
12,817
475
97
4
0
448,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role